PrusaSlicer-NonPlainar/xs/src/Point.hpp

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#ifndef slic3r_Point_hpp_
#define slic3r_Point_hpp_
#include <myinit.h>
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#include <vector>
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#include <math.h>
#include <boost/polygon/polygon.hpp>
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namespace Slic3r {
class Line;
class Point;
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class Pointf;
typedef std::vector<Point> Points;
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typedef std::vector<Point*> PointPtrs;
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typedef std::vector<Pointf> Pointfs;
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class Point
{
public:
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coord_t x;
coord_t y;
explicit Point(coord_t _x = 0, coord_t _y = 0): x(_x), y(_y) {};
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void scale(double factor);
void translate(double x, double y);
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void rotate(double angle, Point* center);
bool coincides_with(const Point &point) const;
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bool coincides_with(const Point* point) const;
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int nearest_point_index(Points &points) const;
int nearest_point_index(PointPtrs &points) const;
Point* nearest_point(Points points) const;
double distance_to(const Point* point) const;
double distance_to(const Line* line) const;
double distance_to(const Line &line) const;
double ccw(const Point &p1, const Point &p2) const;
double ccw(const Point* p1, const Point* p2) const;
double ccw(const Line &line) const;
#ifdef SLIC3RXS
void from_SV(SV* point_sv);
void from_SV_check(SV* point_sv);
SV* to_SV_ref();
SV* to_SV_clone_ref() const;
SV* to_SV_pureperl() const;
#endif
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};
class Point3 : public Point
{
public:
coord_t z;
explicit Point3(coord_t _x = 0, coord_t _y = 0, coord_t _z = 0): Point(_x, _y), z(_z) {};
};
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class Pointf
{
public:
coordf_t x;
coordf_t y;
explicit Pointf(coordf_t _x = 0, coordf_t _y = 0): x(_x), y(_y) {};
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void scale(double factor);
void translate(double x, double y);
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#ifdef SLIC3RXS
void from_SV(SV* point_sv);
SV* to_SV_pureperl() const;
#endif
};
class Pointf3 : public Pointf
{
public:
coordf_t z;
explicit Pointf3(coordf_t _x = 0, coordf_t _y = 0, coordf_t _z = 0): Pointf(_x, _y), z(_z) {};
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void scale(double factor);
void translate(double x, double y, double z);
};
}
// start Boost
namespace boost { namespace polygon {
template <>
struct geometry_concept<Point> { typedef point_concept type; };
template <>
struct point_traits<Point> {
typedef coord_t coordinate_type;
static inline coordinate_type get(const Point& point, orientation_2d orient) {
return (orient == HORIZONTAL) ? point.x : point.y;
}
};
} }
// end Boost
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#endif