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package Slic3r::Print ;
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use Moo ;
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use File::Basename qw( basename fileparse ) ;
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use File::Spec ;
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use List::Util qw( min max first ) ;
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use Math::ConvexHull::MonotoneChain qw( convex_hull ) ;
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use Slic3r::ExtrusionPath ':roles' ;
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use Slic3r::Geometry qw( X Y Z X1 Y1 X2 Y2 MIN MAX PI scale unscale move_points
nearest_point chained_path ) ;
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use Slic3r::Geometry::Clipper qw( diff_ex union_ex union_pt intersection_ex offset
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offset2 traverse_pt JT_ROUND JT_SQUARE PFT_EVENODD ) ;
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use Time::HiRes qw( gettimeofday tv_interval ) ;
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has 'config' = > ( is = > 'rw' , default = > sub { Slic3r::Config - > new_from_defaults } , trigger = > 1 ) ;
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has 'extra_variables' = > ( is = > 'rw' , default = > sub { { } } ) ;
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has 'objects' = > ( is = > 'rw' , default = > sub { [] } ) ;
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has 'total_extrusion_length' = > ( is = > 'rw' ) ;
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has 'processing_time' = > ( is = > 'rw' ) ;
has 'extruders' = > ( is = > 'rw' , default = > sub { [] } ) ;
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has 'regions' = > ( is = > 'rw' , default = > sub { [] } ) ;
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has 'support_material_flow' = > ( is = > 'rw' ) ;
has 'first_layer_support_material_flow' = > ( is = > 'rw' ) ;
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has 'has_support_material' = > ( is = > 'lazy' ) ;
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# ordered collection of extrusion paths to build skirt loops
has 'skirt' = > (
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is = > 'rw' ,
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#isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
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default = > sub { [] } ,
) ;
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# ordered collection of extrusion paths to build a brim
has 'brim' = > (
is = > 'rw' ,
#isa => 'ArrayRef[Slic3r::ExtrusionLoop]',
default = > sub { [] } ,
) ;
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sub BUILD {
my $ self = shift ;
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# call this manually because the 'default' coderef doesn't trigger the trigger
$ self - > _trigger_config ;
}
sub _trigger_config {
my $ self = shift ;
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# store config in a handy place
$ Slic3r:: Config = $ self - > config ;
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# legacy with existing config files
$ self - > config - > set ( 'first_layer_height' , $ self - > config - > layer_height )
if ! $ self - > config - > first_layer_height ;
$ self - > config - > set_ifndef ( 'small_perimeter_speed' , $ self - > config - > perimeter_speed ) ;
$ self - > config - > set_ifndef ( 'bridge_speed' , $ self - > config - > infill_speed ) ;
$ self - > config - > set_ifndef ( 'solid_infill_speed' , $ self - > config - > infill_speed ) ;
$ self - > config - > set_ifndef ( 'top_solid_infill_speed' , $ self - > config - > solid_infill_speed ) ;
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$ self - > config - > set_ifndef ( 'top_solid_layers' , $ self - > config - > solid_layers ) ;
$ self - > config - > set_ifndef ( 'bottom_solid_layers' , $ self - > config - > solid_layers ) ;
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# G-code flavors
$ self - > config - > set ( 'extrusion_axis' , 'A' ) if $ self - > config - > gcode_flavor eq 'mach3' ;
$ self - > config - > set ( 'extrusion_axis' , '' ) if $ self - > config - > gcode_flavor eq 'no-extrusion' ;
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# enforce some settings when spiral_vase is set
if ( $ self - > config - > spiral_vase ) {
$ self - > config - > set ( 'perimeters' , 1 ) ;
$ self - > config - > set ( 'fill_density' , 0 ) ;
$ self - > config - > set ( 'top_solid_layers' , 0 ) ;
$ self - > config - > set ( 'support_material' , 0 ) ;
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$ self - > config - > set ( 'support_material_enforce_layers' , 0 ) ;
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$ self - > config - > set ( 'retract_layer_change' , [ 0 ] ) ; # TODO: only apply this to the spiral layers
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}
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# force all retraction lift values to be the same
$ self - > config - > set ( 'retract_lift' , [ map $ self - > config - > retract_lift - > [ 0 ] , @ { $ self - > config - > retract_lift } ] ) ;
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}
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sub _build_has_support_material {
my $ self = shift ;
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return ( first { $ _ - > config - > support_material } @ { $ self - > objects } )
|| ( first { $ _ - > config - > raft_layers > 0 } @ { $ self - > objects } )
|| ( first { $ _ - > config - > support_material_enforce_layers > 0 } @ { $ self - > objects } ) ;
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}
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# caller is responsible for supplying models whose objects don't collide
# and have explicit instance positions
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sub add_model {
my $ self = shift ;
my ( $ model ) = @ _ ;
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# optimization: if avoid_crossing_perimeters is enabled, split
# this mesh into distinct objects so that we reduce the complexity
# of the graphs
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# -- Disabling this one because there are too many legit objects having nested shells
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# -- It also caused a bug where plater rotation was applied to each single object by the
# -- code below (thus around its own center), instead of being applied to the whole
# -- thing before the split.
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###$model->split_meshes if $Slic3r::Config->avoid_crossing_perimeters && !$Slic3r::Config->complete_objects;
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my % unmapped_materials = ( ) ;
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foreach my $ object ( @ { $ model - > objects } ) {
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# we align object to origin before applying transformations
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my @ align = $ object - > align_to_origin ;
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# extract meshes by material
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my @ meshes = ( ) ; # by region_id
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foreach my $ volume ( @ { $ object - > volumes } ) {
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my $ region_id ;
if ( defined $ volume - > material_id ) {
if ( $ object - > material_mapping ) {
$ region_id = $ object - > material_mapping - > { $ volume - > material_id } - 1
if defined $ object - > material_mapping - > { $ volume - > material_id } ;
}
$ region_id // = $ unmapped_materials { $ volume - > material_id } ;
if ( ! defined $ region_id ) {
$ region_id = $ unmapped_materials { $ volume - > material_id } = scalar ( keys % unmapped_materials ) ;
}
}
$ region_id // = 0 ;
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my $ mesh = $ volume - > mesh - > clone ;
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# should the object contain multiple volumes of the same material, merge them
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$ meshes [ $ region_id ] = $ meshes [ $ region_id ]
? Slic3r::TriangleMesh - > merge ( $ meshes [ $ region_id ] , $ mesh )
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: $ mesh ;
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}
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$ self - > regions - > [ $ _ ] // = Slic3r::Print::Region - > new for 0 .. $# meshes ;
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foreach my $ mesh ( grep $ _ , @ meshes ) {
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$ mesh - > check_manifoldness ;
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# the order of these transformations must be the same as the one used in plater
# to make the object positioning consistent with the visual preview
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# we ignore the per-instance transformations currently and only
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# consider the first one
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if ( $ object - > instances && @ { $ object - > instances } ) {
$ mesh - > rotate ( $ object - > instances - > [ 0 ] - > rotation , $ object - > center ) ;
$ mesh - > scale ( $ object - > instances - > [ 0 ] - > scaling_factor ) ;
}
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$ mesh - > scale ( 1 / & Slic3r:: SCALING_FACTOR ) ;
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}
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# we also align object after transformations so that we only work with positive coordinates
# and the assumption that bounding_box === size works
my $ bb = Slic3r::Geometry::BoundingBox - > new_from_points_3D ( [ map @ { $ _ - > used_vertices } , grep $ _ , @ meshes ] ) ;
my @ align2 = map - $ bb - > extents - > [ $ _ ] [ MIN ] , ( X , Y , Z ) ;
$ _ - > move ( @ align2 ) for grep $ _ , @ meshes ;
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# initialize print object
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push @ { $ self - > objects } , Slic3r::Print::Object - > new (
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print = > $ self ,
meshes = > [ @ meshes ] ,
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copies = > [
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$ object - > instances
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? ( map [ scale ( $ _ - > offset - > [ X ] - $ align [ X ] ) - $ align2 [ X ] , scale ( $ _ - > offset - > [ Y ] - $ align [ Y ] ) - $ align2 [ Y ] ] , @ { $ object - > instances } )
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: [ 0 , 0 ] ,
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] ,
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size = > $ bb - > size , # transformed size
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input_file = > $ object - > input_file ,
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config_overrides = > $ object - > config ,
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layer_height_ranges = > $ object - > layer_height_ranges ,
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) ;
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}
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}
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sub validate {
my $ self = shift ;
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if ( $ Slic3r:: Config - > complete_objects ) {
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# check horizontal clearance
{
my @ a = ( ) ;
for my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
my $ clearance ;
{
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my @ points = map [ @$ _ [ X , Y ] ] , map @ { $ _ - > vertices } , @ { $ self - > objects - > [ $ obj_idx ] - > meshes } ;
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my $ convex_hull = Slic3r::Polygon - > new ( @ { convex_hull ( \ @ points ) } ) ;
( $ clearance ) = map Slic3r::Polygon - > new ( @$ _ ) ,
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@ { Slic3r::Geometry::Clipper:: offset (
[ $ convex_hull ] , scale $ Slic3r:: Config - > extruder_clearance_radius / 2 , 1 , JT_ROUND ) } ;
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}
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for my $ copy ( @ { $ self - > objects - > [ $ obj_idx ] - > copies } ) {
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my $ copy_clearance = $ clearance - > clone ;
$ copy_clearance - > translate ( @$ copy ) ;
if ( @ { intersection_ex ( \ @ a , [ $ copy_clearance ] ) } ) {
die "Some objects are too close; your extruder will collide with them.\n" ;
}
@ a = map @$ _ , @ { union_ex ( [ @ a , $ copy_clearance ] ) } ;
}
}
}
# check vertical clearance
{
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my @ object_height = ( ) ;
foreach my $ object ( @ { $ self - > objects } ) {
my $ height = $ object - > size - > [ Z ] ;
push @ object_height , $ height for @ { $ object - > copies } ;
}
@ object_height = sort { $ a <=> $ b } @ object_height ;
# ignore the tallest *copy* (this is why we repeat height for all of them):
# it will be printed as last one so its height doesn't matter
pop @ object_height ;
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if ( @ object_height && max ( @ object_height ) > scale $ Slic3r:: Config - > extruder_clearance_height ) {
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die "Some objects are too tall and cannot be printed without extruder collisions.\n" ;
}
}
}
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if ( $ Slic3r:: Config - > spiral_vase ) {
if ( ( map @ { $ _ - > copies } , @ { $ self - > objects } ) > 1 ) {
die "The Spiral Vase option can only be used when printing a single object.\n" ;
}
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if ( @ { $ self - > regions } > 1 ) {
die "The Spiral Vase option can only be used when printing single material objects.\n" ;
}
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}
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}
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sub init_extruders {
my $ self = shift ;
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# map regions to extruders (ghetto mapping for now)
my % extruder_mapping = map { $ _ = > $ _ } 0 .. $# { $ self - > regions } ;
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# initialize all extruder(s) we need
my @ used_extruders = (
0 ,
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( map $ self - > config - > get ( "${_}_extruder" ) - 1 , qw( perimeter infill support_material support_material_interface ) ) ,
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( values % extruder_mapping ) ,
) ;
for my $ extruder_id ( keys % { { map { $ _ = > 1 } @ used_extruders } } ) {
$ self - > extruders - > [ $ extruder_id ] = Slic3r::Extruder - > new (
id = > $ extruder_id ,
map { $ _ = > $ self - > config - > get ( $ _ ) - > [ $ extruder_id ] // $ self - > config - > get ( $ _ ) - > [ 0 ] } #/
@ { & Slic3r::Extruder:: OPTIONS }
) ;
}
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# calculate regions' flows
for my $ region_id ( 0 .. $# { $ self - > regions } ) {
my $ region = $ self - > regions - > [ $ region_id ] ;
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# per-role extruders and flows
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for ( qw( perimeter infill solid_infill top_infill ) ) {
my $ extruder_name = $ _ ;
$ extruder_name =~ s/^(?:solid|top)_// ;
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$ region - > extruders - > { $ _ } = ( $ self - > regions_count > 1 )
? $ self - > extruders - > [ $ extruder_mapping { $ region_id } ]
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: $ self - > extruders - > [ $ self - > config - > get ( "${extruder_name}_extruder" ) - 1 ] ;
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$ region - > flows - > { $ _ } = $ region - > extruders - > { $ _ } - > make_flow (
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width = > $ self - > config - > get ( "${_}_extrusion_width" ) || $ self - > config - > extrusion_width ,
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role = > $ _ ,
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) ;
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$ region - > first_layer_flows - > { $ _ } = $ region - > extruders - > { $ _ } - > make_flow (
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layer_height = > $ self - > config - > get_value ( 'first_layer_height' ) ,
width = > $ self - > config - > first_layer_extrusion_width ,
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role = > $ _ ,
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) if $ self - > config - > first_layer_extrusion_width ;
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}
}
# calculate support material flow
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# Note: we should calculate a different flow for support material interface
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if ( $ self - > has_support_material ) {
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my $ extruder = $ self - > extruders - > [ $ self - > config - > support_material_extruder - 1 ] ;
$ self - > support_material_flow ( $ extruder - > make_flow (
width = > $ self - > config - > support_material_extrusion_width || $ self - > config - > extrusion_width ,
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role = > 'support_material' ,
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) ) ;
$ self - > first_layer_support_material_flow ( $ extruder - > make_flow (
layer_height = > $ self - > config - > get_value ( 'first_layer_height' ) ,
width = > $ self - > config - > first_layer_extrusion_width ,
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role = > 'support_material' ,
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) ) ;
}
}
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sub layer_count {
my $ self = shift ;
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return max ( map { scalar @ { $ _ - > layers } } @ { $ self - > objects } ) ;
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}
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sub regions_count {
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my $ self = shift ;
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return scalar @ { $ self - > regions } ;
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}
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sub bounding_box {
my $ self = shift ;
my @ points = ( ) ;
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foreach my $ object ( @ { $ self - > objects } ) {
foreach my $ copy ( @ { $ object - > copies } ) {
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push @ points ,
[ $ copy - > [ X ] , $ copy - > [ Y ] ] ,
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[ $ copy - > [ X ] + $ object - > size - > [ X ] , $ copy - > [ Y ] + $ object - > size - > [ Y ] ] ;
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}
}
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return Slic3r::Geometry::BoundingBox - > new_from_points ( [ map Slic3r::Point - > new ( @$ _ ) , @ points ] ) ;
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}
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sub size {
my $ self = shift ;
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return $ self - > bounding_box - > size ;
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}
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sub _simplify_slices {
my $ self = shift ;
my ( $ distance ) = @ _ ;
foreach my $ layer ( map @ { $ _ - > layers } , @ { $ self - > objects } ) {
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my @ new = map $ _ - > simplify ( $ distance ) , map $ _ - > clone , @ { $ layer - > slices } ;
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$ layer - > slices - > clear ;
$ layer - > slices - > append ( @ new ) ;
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foreach my $ layerm ( @ { $ layer - > regions } ) {
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my @ new = map $ _ - > simplify ( $ distance ) , map $ _ - > clone , @ { $ layerm - > slices } ;
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$ layerm - > slices - > clear ;
$ layerm - > slices - > append ( @ new ) ;
}
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}
}
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sub export_gcode {
my $ self = shift ;
my % params = @ _ ;
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$ self - > init_extruders ;
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my $ status_cb = $ params { status_cb } || sub { } ;
my $ t0 = [ gettimeofday ] ;
# skein the STL into layers
# each layer has surfaces with holes
$ status_cb - > ( 10 , "Processing triangulated mesh" ) ;
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$ _ - > slice for @ { $ self - > objects } ;
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# remove empty layers and abort if there are no more
# as some algorithms assume all objects have at least one layer
# note: this will change object indexes
@ { $ self - > objects } = grep @ { $ _ - > layers } , @ { $ self - > objects } ;
die "No layers were detected. You might want to repair your STL file(s) or check their size and retry.\n"
if ! @ { $ self - > objects } ;
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if ( $ Slic3r:: Config - > resolution ) {
$ status_cb - > ( 15 , "Simplifying input" ) ;
$ self - > _simplify_slices ( scale $ Slic3r:: Config - > resolution ) ;
}
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# make perimeters
# this will add a set of extrusion loops to each layer
# as well as generate infill boundaries
$ status_cb - > ( 20 , "Generating perimeters" ) ;
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$ _ - > make_perimeters for @ { $ self - > objects } ;
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# simplify slices (both layer and region slices),
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# we only need the max resolution for perimeters
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$ self - > _simplify_slices ( & Slic3r:: SCALED_RESOLUTION ) ;
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# this will assign a type (top/bottom/internal) to $layerm->slices
# and transform $layerm->fill_surfaces from expolygon
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# to typed top/bottom/internal surfaces;
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$ status_cb - > ( 30 , "Detecting solid surfaces" ) ;
$ _ - > detect_surfaces_type for @ { $ self - > objects } ;
# decide what surfaces are to be filled
$ status_cb - > ( 35 , "Preparing infill surfaces" ) ;
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$ _ - > prepare_fill_surfaces for map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ;
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# this will detect bridges and reverse bridges
# and rearrange top/bottom/internal surfaces
$ status_cb - > ( 45 , "Detect bridges" ) ;
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$ _ - > process_external_surfaces for map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ;
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# detect which fill surfaces are near external layers
# they will be split in internal and internal-solid surfaces
$ status_cb - > ( 60 , "Generating horizontal shells" ) ;
$ _ - > discover_horizontal_shells for @ { $ self - > objects } ;
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$ _ - > clip_fill_surfaces for @ { $ self - > objects } ;
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# the following step needs to be done before combination because it may need
# to remove only half of the combined infill
$ _ - > bridge_over_infill for @ { $ self - > objects } ;
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# combine fill surfaces to honor the "infill every N layers" option
$ status_cb - > ( 70 , "Combining infill" ) ;
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$ _ - > combine_infill for @ { $ self - > objects } ;
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# this will generate extrusion paths for each layer
$ status_cb - > ( 80 , "Infilling layers" ) ;
{
Slic3r:: parallelize (
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items = > sub {
my @ items = ( ) ; # [obj_idx, layer_id]
for my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
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for my $ region_id ( 0 .. ( $ self - > regions_count - 1 ) ) {
push @ items , map [ $ obj_idx , $ _ , $ region_id ] , 0 .. ( $ self - > objects - > [ $ obj_idx ] - > layer_count - 1 ) ;
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}
}
@ items ;
} ,
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thread_cb = > sub {
my $ q = shift ;
$ Slic3r:: Geometry:: Clipper:: clipper = Math::Clipper - > new ;
while ( defined ( my $ obj_layer = $ q - > dequeue ) ) {
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my ( $ obj_idx , $ layer_id , $ region_id ) = @$ obj_layer ;
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my $ object = $ self - > objects - > [ $ obj_idx ] ;
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my $ layerm = $ object - > layers - > [ $ layer_id ] - > regions - > [ $ region_id ] ;
$ layerm - > fills - > append ( $ object - > fill_maker - > make_fill ( $ layerm ) ) ;
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}
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} ,
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collect_cb = > sub { } ,
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no_threads_cb = > sub {
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foreach my $ layerm ( map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ) {
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$ layerm - > fills - > append ( $ layerm - > layer - > object - > fill_maker - > make_fill ( $ layerm ) ) ;
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}
} ,
) ;
}
# generate support material
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if ( $ self - > has_support_material ) {
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$ status_cb - > ( 85 , "Generating support material" ) ;
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$ _ - > generate_support_material for @ { $ self - > objects } ;
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}
# free memory (note that support material needs fill_surfaces)
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$ _ - > fill_surfaces - > clear for map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ;
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# make skirt
$ status_cb - > ( 88 , "Generating skirt" ) ;
$ self - > make_skirt ;
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$ self - > make_brim ; # must come after make_skirt
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# time to make some statistics
if ( 0 ) {
eval "use Devel::Size" ;
print "MEMORY USAGE:\n" ;
printf " meshes = %.1fMb\n" , List::Util:: sum ( map Devel::Size:: total_size ( $ _ - > meshes ) , @ { $ self - > objects } ) /1024/ 1024 ;
printf " layer slices = %.1fMb\n" , List::Util:: sum ( map Devel::Size:: total_size ( $ _ - > slices ) , map @ { $ _ - > layers } , @ { $ self - > objects } ) /1024/ 1024 ;
printf " region slices = %.1fMb\n" , List::Util:: sum ( map Devel::Size:: total_size ( $ _ - > slices ) , map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ) /1024/ 1024 ;
printf " perimeters = %.1fMb\n" , List::Util:: sum ( map Devel::Size:: total_size ( $ _ - > perimeters ) , map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ) /1024/ 1024 ;
printf " fills = %.1fMb\n" , List::Util:: sum ( map Devel::Size:: total_size ( $ _ - > fills ) , map @ { $ _ - > regions } , map @ { $ _ - > layers } , @ { $ self - > objects } ) /1024/ 1024 ;
printf " print object = %.1fMb\n" , Devel::Size:: total_size ( $ self ) /1024/ 1024 ;
}
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if ( 0 ) {
eval "use Slic3r::Test::SectionCut" ;
Slic3r::Test::SectionCut - > new ( print = > $ self ) - > export_svg ( "section_cut.svg" ) ;
}
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# output everything to a G-code file
my $ output_file = $ self - > expanded_output_filepath ( $ params { output_file } ) ;
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$ status_cb - > ( 90 , "Exporting G-code" . ( $ output_file ? " to $output_file" : "" ) ) ;
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$ self - > write_gcode ( $ params { output_fh } || $ output_file ) ;
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# run post-processing scripts
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if ( @ { $ Slic3r:: Config - > post_process } ) {
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$ status_cb - > ( 95 , "Running post-processing scripts" ) ;
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$ Slic3r:: Config - > setenv ;
for ( @ { $ Slic3r:: Config - > post_process } ) {
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Slic3r:: debugf " '%s' '%s'\n" , $ _ , $ output_file ;
system ( $ _ , $ output_file ) ;
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}
}
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# output some statistics
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unless ( $ params { quiet } ) {
$ self - > processing_time ( tv_interval ( $ t0 ) ) ;
printf "Done. Process took %d minutes and %.3f seconds\n" ,
int ( $ self - > processing_time / 60 ) ,
$ self - > processing_time - int ( $ self - > processing_time / 60 ) * 60 ;
# TODO: more statistics!
printf "Filament required: %.1fmm (%.1fcm3)\n" ,
$ self - > total_extrusion_length , $ self - > total_extrusion_volume ;
}
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}
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sub export_svg {
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my $ self = shift ;
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my % params = @ _ ;
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# this shouldn't be needed, but we're currently relying on ->make_surfaces() which
# calls ->perimeter_flow
$ self - > init_extruders ;
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$ _ - > slice for @ { $ self - > objects } ;
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my $ fh = $ params { output_fh } ;
if ( $ params { output_file } ) {
my $ output_file = $ self - > expanded_output_filepath ( $ params { output_file } ) ;
$ output_file =~ s/\.gcode$/.svg/i ;
Slic3r:: open ( \ $ fh , ">" , $ output_file ) or die "Failed to open $output_file for writing\n" ;
print "Exporting to $output_file..." unless $ params { quiet } ;
}
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my $ print_size = $ self - > size ;
print $ fh sprintf << "EOF" , unscale ( $ print_size - > [ X ] ) , unscale ( $ print_size - > [ Y ] ) ;
< ? xml version = "1.0" encoding = "UTF-8" standalone = "yes" ? >
< ! DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd" >
< svg width = "%s" height = "%s" xmlns = "http://www.w3.org/2000/svg" xmlns:svg = "http://www.w3.org/2000/svg" xmlns:xlink = "http://www.w3.org/1999/xlink" xmlns:slic3r = "http://slic3r.org/namespaces/slic3r" >
< ! - -
Generated using Slic3r $ Slic3r:: VERSION
http: //s lic3r . org /
- - >
EOF
my $ print_polygon = sub {
my ( $ polygon , $ type ) = @ _ ;
printf $ fh qq{ <polygon slic3r:type="%s" points="%s" style="fill: %s" /> \ n } ,
$ type , ( join ' ' , map { join ',' , map unscale $ _ , @$ _ } @$ polygon ) ,
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( $ type eq 'contour' ? 'white' : 'black' ) ;
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} ;
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my @ previous_layer_slices = ( ) ;
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for my $ layer_id ( 0 .. $ self - > layer_count - 1 ) {
my @ layers = map $ _ - > layers - > [ $ layer_id ] , @ { $ self - > objects } ;
printf $ fh qq{ <g id="layer%d" slic3r:z="%s"> \ n } , $ layer_id , unscale + ( grep defined $ _ , @ layers ) [ 0 ] - > slice_z ;
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my @ current_layer_slices = ( ) ;
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for my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
my $ layer = $ self - > objects - > [ $ obj_idx ] - > layers - > [ $ layer_id ] or next ;
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# sort slices so that the outermost ones come first
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my @ slices = sort { $ a - > contour - > encloses_point ( $ b - > contour - > [ 0 ] ) ? 0 : 1 } @ { $ layer - > slices } ;
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foreach my $ copy ( @ { $ self - > objects - > [ $ obj_idx ] - > copies } ) {
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foreach my $ slice ( @ slices ) {
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my $ expolygon = $ slice - > clone ;
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$ expolygon - > translate ( @$ copy ) ;
$ print_polygon - > ( $ expolygon - > contour , 'contour' ) ;
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$ print_polygon - > ( $ _ , 'hole' ) for @ { $ expolygon - > holes } ;
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push @ current_layer_slices , $ expolygon ;
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}
}
}
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# generate support material
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if ( $ self - > has_support_material && $ layer_id > 0 ) {
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my ( @ supported_slices , @ unsupported_slices ) = ( ) ;
foreach my $ expolygon ( @ current_layer_slices ) {
my $ intersection = intersection_ex (
[ map @$ _ , @ previous_layer_slices ] ,
$ expolygon ,
) ;
@$ intersection
? push @ supported_slices , $ expolygon
: push @ unsupported_slices , $ expolygon ;
}
my @ supported_points = map @$ _ , @$ _ , @ supported_slices ;
foreach my $ expolygon ( @ unsupported_slices ) {
# look for the nearest point to this island among all
# supported points
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my $ support_point = nearest_point ( $ expolygon - > contour - > [ 0 ] , \ @ supported_points )
or next ;
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my $ anchor_point = nearest_point ( $ support_point , $ expolygon - > contour ) ;
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printf $ fh qq{ <line x1="%s" y1="%s" x2="%s" y2="%s" style="stroke-width: 2; stroke: white" /> \ n } ,
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map @$ _ , $ support_point , $ anchor_point ;
}
}
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print $ fh qq{ </g> \ n } ;
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@ previous_layer_slices = @ current_layer_slices ;
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}
print $ fh "</svg>\n" ;
close $ fh ;
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print "Done.\n" unless $ params { quiet } ;
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}
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sub make_skirt {
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my $ self = shift ;
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return unless $ Slic3r:: Config - > skirts > 0 ;
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# collect points from all layers contained in skirt height
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my @ points = ( ) ;
foreach my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
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my $ object = $ self - > objects - > [ $ obj_idx ] ;
my @ layers = map $ object - > layers - > [ $ _ ] , 0 .. min ( $ Slic3r:: Config - > skirt_height - 1 , $# { $ object - > layers } ) ;
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my @ layer_points = (
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( map @$ _ , map @$ _ , map @ { $ _ - > slices } , @ layers ) ,
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( map @$ _ , map @ { $ _ - > thin_walls } , map @ { $ _ - > regions } , @ layers ) ,
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) ;
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if ( @ { $ object - > support_layers } ) {
my @ support_layers = map $ object - > support_layers - > [ $ _ ] , 0 .. min ( $ Slic3r:: Config - > skirt_height - 1 , $# { $ object - > support_layers } ) ;
push @ layer_points ,
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( map @ { $ _ - > unpack - > polyline } , map @ { $ _ - > support_fills - > paths } , grep $ _ - > support_fills , @ support_layers ) ,
( map @ { $ _ - > unpack - > polyline } , map @ { $ _ - > support_interface_fills - > paths } , grep $ _ - > support_interface_fills , @ support_layers ) ;
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}
push @ points , map move_points ( $ _ , @ layer_points ) , @ { $ object - > copies } ;
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}
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return if @ points < 3 ; # at least three points required for a convex hull
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# find out convex hull
2013-07-15 18:31:43 +00:00
my $ convex_hull = convex_hull ( [ map $ _ - > arrayref , @ points ] ) ;
2011-11-13 17:41:12 +00:00
2012-10-29 10:17:57 +00:00
my @ extruded_length = ( ) ; # for each extruder
2013-02-22 15:08:11 +00:00
# TODO: use each extruder's own flow
my $ spacing = $ self - > objects - > [ 0 ] - > layers - > [ 0 ] - > regions - > [ 0 ] - > perimeter_flow - > spacing ;
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my $ first_layer_height = $ Slic3r:: Config - > get_value ( 'first_layer_height' ) ;
my @ extruders_e_per_mm = ( ) ;
my $ extruder_idx = 0 ;
2011-11-13 17:41:12 +00:00
# draw outlines from outside to inside
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# loop while we have less skirts than required or any extruder hasn't reached the min length if any
my $ distance = scale $ Slic3r:: Config - > skirt_distance ;
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for ( my $ i = $ Slic3r:: Config - > skirts ; $ i > 0 ; $ i - - ) {
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$ distance += scale $ spacing ;
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my $ loop = Slic3r::Geometry::Clipper:: offset ( [ $ convex_hull ] , $ distance , 0.0001 , JT_ROUND ) - > [ 0 ] ;
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push @ { $ self - > skirt } , Slic3r::ExtrusionLoop - > new (
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polygon = > Slic3r::Polygon - > new ( @$ loop ) ,
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role = > EXTR_ROLE_SKIRT ,
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flow_spacing = > $ spacing ,
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) ;
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if ( $ Slic3r:: Config - > min_skirt_length > 0 ) {
$ extruded_length [ $ extruder_idx ] || = 0 ;
$ extruders_e_per_mm [ $ extruder_idx ] || = $ self - > extruders - > [ $ extruder_idx ] - > e_per_mm ( $ spacing , $ first_layer_height ) ;
$ extruded_length [ $ extruder_idx ] += unscale $ loop - > length * $ extruders_e_per_mm [ $ extruder_idx ] ;
$ i + + if defined first { ( $ extruded_length [ $ _ ] // 0 ) < $ Slic3r:: Config - > min_skirt_length } 0 .. $# { $ self - > extruders } ;
if ( $ extruded_length [ $ extruder_idx ] >= $ Slic3r:: Config - > min_skirt_length ) {
if ( $ extruder_idx < $# { $ self - > extruders } ) {
$ extruder_idx + + ;
next ;
}
}
}
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}
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@ { $ self - > skirt } = reverse @ { $ self - > skirt } ;
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}
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sub make_brim {
my $ self = shift ;
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return unless $ Slic3r:: Config - > brim_width > 0 ;
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2013-02-22 15:08:11 +00:00
my $ flow = $ self - > objects - > [ 0 ] - > layers - > [ 0 ] - > regions - > [ 0 ] - > perimeter_flow ;
my $ grow_distance = $ flow - > scaled_width / 2 ;
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my @ islands = ( ) ; # array of polygons
foreach my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
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my $ object = $ self - > objects - > [ $ obj_idx ] ;
my $ layer0 = $ object - > layers - > [ 0 ] ;
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my @ object_islands = (
( map $ _ - > contour , @ { $ layer0 - > slices } ) ,
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( map { $ _ - > isa ( 'Slic3r::Polygon' ) ? $ _ : $ _ - > grow ( $ grow_distance ) } map @ { $ _ - > thin_walls } , @ { $ layer0 - > regions } ) ,
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) ;
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if ( @ { $ object - > support_layers } ) {
my $ support_layer0 = $ object - > support_layers - > [ 0 ] ;
push @ object_islands ,
( map $ _ - > unpack - > polyline - > grow ( $ grow_distance ) , @ { $ support_layer0 - > support_fills - > paths } )
if $ support_layer0 - > support_fills ;
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push @ object_islands ,
( map $ _ - > unpack - > polyline - > grow ( $ grow_distance ) , @ { $ support_layer0 - > support_interface_fills - > paths } )
if $ support_layer0 - > support_interface_fills ;
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}
foreach my $ copy ( @ { $ object - > copies } ) {
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push @ islands , map $ _ - > clone - > translate ( @$ copy ) , @ object_islands ;
}
}
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# if brim touches skirt, make it around skirt too
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# TODO: calculate actual skirt width (using each extruder's flow in multi-extruder setups)
if ( $ Slic3r:: Config - > skirt_distance + ( ( $ Slic3r:: Config - > skirts - 1 ) * $ flow - > spacing ) <= $ Slic3r:: Config - > brim_width ) {
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push @ islands , map $ _ - > split_at_first_point - > polyline - > grow ( $ grow_distance ) , @ { $ self - > skirt } ;
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}
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my @ loops = ( ) ;
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my $ num_loops = sprintf "%.0f" , $ Slic3r:: Config - > brim_width / $ flow - > width ;
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for my $ i ( reverse 1 .. $ num_loops ) {
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# JT_SQUARE ensures no vertex is outside the given offset distance
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# -0.5 because islands are not represented by their centerlines
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# (first offset more, then step back - reverse order than the one used for
# perimeters because here we're offsetting outwards)
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push @ loops , @ { offset2 ( \ @ islands , ( $ i + 0.5 ) * $ flow - > scaled_spacing , - 1.0 * $ flow - > scaled_spacing , 100000 , JT_SQUARE ) } ;
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}
2013-05-09 12:52:56 +00:00
2013-07-16 07:49:34 +00:00
@ { $ self - > brim } = map Slic3r::ExtrusionLoop - > new (
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polygon = > Slic3r::Polygon - > new ( @$ _ ) ,
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role = > EXTR_ROLE_SKIRT ,
flow_spacing = > $ flow - > spacing ,
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) , reverse traverse_pt ( union_pt ( \ @ loops ) ) ;
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}
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sub write_gcode {
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my $ self = shift ;
my ( $ file ) = @ _ ;
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# open output gcode file if we weren't supplied a file-handle
my $ fh ;
if ( ref $ file eq 'IO::Scalar' ) {
$ fh = $ file ;
} else {
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Slic3r:: open ( \ $ fh , ">" , $ file )
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or die "Failed to open $file for writing\n" ;
}
2011-09-03 18:47:38 +00:00
2011-12-01 21:20:48 +00:00
# write some information
my @ lt = localtime ;
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printf $ fh "; generated by Slic3r $Slic3r::VERSION on %04d-%02d-%02d at %02d:%02d:%02d\n\n" ,
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$ lt [ 5 ] + 1900 , $ lt [ 4 ] + 1 , $ lt [ 3 ] , $ lt [ 2 ] , $ lt [ 1 ] , $ lt [ 0 ] ;
2012-02-05 19:55:17 +00:00
2012-07-27 19:13:03 +00:00
print $ fh "; $_\n" foreach split /\R/ , $ Slic3r:: Config - > notes ;
print $ fh "\n" if $ Slic3r:: Config - > notes ;
2011-12-01 21:20:48 +00:00
2013-03-19 18:15:53 +00:00
for ( qw( layer_height perimeters top_solid_layers bottom_solid_layers fill_density perimeter_speed infill_speed travel_speed ) ) {
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printf $ fh "; %s = %s\n" , $ _ , $ Slic3r:: Config - > $ _ ;
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}
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for ( qw( nozzle_diameter filament_diameter extrusion_multiplier ) ) {
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printf $ fh "; %s = %s\n" , $ _ , $ Slic3r:: Config - > $ _ - > [ 0 ] ;
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}
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printf $ fh "; perimeters extrusion width = %.2fmm\n" , $ self - > regions - > [ 0 ] - > flows - > { perimeter } - > width ;
printf $ fh "; infill extrusion width = %.2fmm\n" , $ self - > regions - > [ 0 ] - > flows - > { infill } - > width ;
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printf $ fh "; solid infill extrusion width = %.2fmm\n" , $ self - > regions - > [ 0 ] - > flows - > { solid_infill } - > width ;
printf $ fh "; top infill extrusion width = %.2fmm\n" , $ self - > regions - > [ 0 ] - > flows - > { top_infill } - > width ;
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printf $ fh "; support material extrusion width = %.2fmm\n" , $ self - > support_material_flow - > width
if $ self - > support_material_flow ;
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printf $ fh "; first layer extrusion width = %.2fmm\n" , $ self - > regions - > [ 0 ] - > first_layer_flows - > { perimeter } - > width
if $ self - > regions - > [ 0 ] - > first_layer_flows - > { perimeter } ;
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print $ fh "\n" ;
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# set up our extruder object
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my $ gcodegen = Slic3r::GCode - > new (
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config = > $ self - > config ,
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extruders = > $ self - > extruders , # we should only pass the *used* extruders (but maintain the Tx indices right!)
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layer_count = > $ self - > layer_count ,
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) ;
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print $ fh "G21 ; set units to millimeters\n" if $ Slic3r:: Config - > gcode_flavor ne 'makerware' ;
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print $ fh $ gcodegen - > set_fan ( 0 , 1 ) if $ Slic3r:: Config - > cooling && $ Slic3r:: Config - > disable_fan_first_layers ;
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# set bed temperature
if ( ( my $ temp = $ Slic3r:: Config - > first_layer_bed_temperature ) && $ Slic3r:: Config - > start_gcode !~ /M(?:190|140)/i ) {
printf $ fh $ gcodegen - > set_bed_temperature ( $ temp , 1 ) ;
}
# set extruder(s) temperature before and after start G-code
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my $ print_first_layer_temperature = sub {
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my ( $ wait ) = @ _ ;
return if $ Slic3r:: Config - > start_gcode =~ /M(?:109|104)/i ;
for my $ t ( 0 .. $# { $ self - > extruders } ) {
my $ temp = $ self - > extruders - > [ $ t ] - > first_layer_temperature ;
printf $ fh $ gcodegen - > set_temperature ( $ temp , $ wait , $ t ) if $ temp > 0 ;
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}
} ;
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$ print_first_layer_temperature - > ( 0 ) ;
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printf $ fh "%s\n" , $ Slic3r:: Config - > replace_options ( $ Slic3r:: Config - > start_gcode ) ;
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$ print_first_layer_temperature - > ( 1 ) ;
# set other general things
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print $ fh "G90 ; use absolute coordinates\n" if $ Slic3r:: Config - > gcode_flavor ne 'makerware' ;
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if ( $ Slic3r:: Config - > gcode_flavor =~ /^(?:reprap|teacup)$/ ) {
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printf $ fh $ gcodegen - > reset_e ;
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if ( $ Slic3r:: Config - > use_relative_e_distances ) {
print $ fh "M83 ; use relative distances for extrusion\n" ;
} else {
print $ fh "M82 ; use absolute distances for extrusion\n" ;
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}
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}
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# always start with first extruder
# TODO: make sure we select the first *used* extruder
print $ fh $ gcodegen - > set_extruder ( $ self - > extruders - > [ 0 ] ) ;
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# calculate X,Y shift to center print around specified origin
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my $ print_bb = $ self - > bounding_box ;
my $ print_size = $ print_bb - > size ;
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my @ shift = (
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$ Slic3r:: Config - > print_center - > [ X ] - unscale ( $ print_size - > [ X ] / 2 + $ print_bb - > x_min ) ,
$ Slic3r:: Config - > print_center - > [ Y ] - unscale ( $ print_size - > [ Y ] / 2 + $ print_bb - > y_min ) ,
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) ;
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# initialize a motion planner for object-to-object travel moves
if ( $ Slic3r:: Config - > avoid_crossing_perimeters ) {
my $ distance_from_objects = 1 ;
# compute the offsetted convex hull for each object and repeat it for each copy.
my @ islands = ( ) ;
foreach my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
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my $ convex_hull = convex_hull ( [
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map @ { $ _ - > contour - > pp } , map @ { $ _ - > slices } , @ { $ self - > objects - > [ $ obj_idx ] - > layers } ,
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] ) ;
# discard layers only containing thin walls (offset would fail on an empty polygon)
if ( @$ convex_hull ) {
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my $ expolygon = Slic3r::ExPolygon - > new ( $ convex_hull ) ;
$ expolygon - > translate ( scale $ shift [ X ] , scale $ shift [ Y ] ) ;
my @ island = @ { $ expolygon - > offset_ex ( scale $ distance_from_objects , 1 , JT_SQUARE ) } ;
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foreach my $ copy ( @ { $ self - > objects - > [ $ obj_idx ] - > copies } ) {
push @ islands , map $ _ - > clone - > translate ( @$ copy ) , @ island ;
}
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}
}
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$ gcodegen - > external_mp ( Slic3r::GCode::MotionPlanner - > new (
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islands = > union_ex ( [ map @$ _ , @ islands ] ) ,
no_internal = > 1 ,
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) ) ;
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}
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# prepare the layer processor
my $ layer_gcode = Slic3r::GCode::Layer - > new (
print = > $ self ,
gcodegen = > $ gcodegen ,
shift = > \ @ shift ,
) ;
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# do all objects for each layer
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if ( $ Slic3r:: Config - > complete_objects ) {
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# print objects from the smallest to the tallest to avoid collisions
# when moving onto next object starting point
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my @ obj_idx = sort { $ self - > objects - > [ $ a ] - > size - > [ Z ] <=> $ self - > objects - > [ $ b ] - > size - > [ Z ] } 0 .. $# { $ self - > objects } ;
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my $ finished_objects = 0 ;
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for my $ obj_idx ( @ obj_idx ) {
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for my $ copy ( @ { $ self - > objects - > [ $ obj_idx ] - > copies } ) {
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# move to the origin position for the copy we're going to print.
# this happens before Z goes down to layer 0 again, so that
# no collision happens hopefully.
if ( $ finished_objects > 0 ) {
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$ gcodegen - > set_shift ( map $ shift [ $ _ ] + unscale $ copy - > [ $ _ ] , X , Y ) ;
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print $ fh $ gcodegen - > retract ;
print $ fh $ gcodegen - > G0 ( Slic3r::Point - > new ( 0 , 0 ) , undef , 0 , 'move to origin position for next object' ) ;
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}
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my $ buffer = Slic3r::GCode::CoolingBuffer - > new (
config = > $ Slic3r:: Config ,
gcodegen = > $ gcodegen ,
) ;
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my $ object = $ self - > objects - > [ $ obj_idx ] ;
my @ layers = sort { $ a - > print_z <=> $ b - > print_z } @ { $ object - > layers } , @ { $ object - > support_layers } ;
for my $ layer ( @ layers ) {
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# if we are printing the bottom layer of an object, and we have already finished
# another one, set first layer temperatures. this happens before the Z move
# is triggered, so machine has more time to reach such temperatures
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if ( $ layer - > id == 0 && $ finished_objects > 0 ) {
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printf $ fh $ gcodegen - > set_bed_temperature ( $ Slic3r:: Config - > first_layer_bed_temperature ) ,
if $ Slic3r:: Config - > first_layer_bed_temperature ;
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$ print_first_layer_temperature - > ( ) ;
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}
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print $ fh $ buffer - > append (
$ layer_gcode - > process_layer ( $ layer , [ $ copy ] ) ,
$ layer - > object . "" ,
$ layer - > id ,
$ layer - > print_z ,
) ;
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}
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print $ fh $ buffer - > flush ;
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$ finished_objects + + ;
}
}
} else {
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# order objects using a nearest neighbor search
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my @ obj_idx = chained_path ( [ map Slic3r::Point - > new ( @ { $ _ - > copies - > [ 0 ] } ) , @ { $ self - > objects } ] ) ;
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# sort layers by Z
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my % layers = ( ) ; # print_z => [ [layers], [layers], [layers] ] by obj_idx
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foreach my $ obj_idx ( 0 .. $# { $ self - > objects } ) {
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my $ object = $ self - > objects - > [ $ obj_idx ] ;
foreach my $ layer ( @ { $ object - > layers } , @ { $ object - > support_layers } ) {
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$ layers { $ layer - > print_z } || = [] ;
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$ layers { $ layer - > print_z } [ $ obj_idx ] || = [] ;
push @ { $ layers { $ layer - > print_z } [ $ obj_idx ] } , $ layer ;
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}
}
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my $ buffer = Slic3r::GCode::CoolingBuffer - > new (
config = > $ Slic3r:: Config ,
gcodegen = > $ gcodegen ,
) ;
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foreach my $ print_z ( sort { $ a <=> $ b } keys % layers ) {
foreach my $ obj_idx ( @ obj_idx ) {
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foreach my $ layer ( @ { $ layers { $ print_z } [ $ obj_idx ] // [] } ) {
print $ fh $ buffer - > append (
$ layer_gcode - > process_layer ( $ layer , $ layer - > object - > copies ) ,
$ layer - > object . ref ( $ layer ) , # differentiate $obj_id between normal layers and support layers
$ layer - > id ,
$ layer - > print_z ,
) ;
}
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}
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}
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print $ fh $ buffer - > flush ;
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}
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# save statistic data
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$ self - > total_extrusion_length ( $ gcodegen - > total_extrusion_length ) ;
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# write end commands to file
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print $ fh $ gcodegen - > retract if $ gcodegen - > extruder ; # empty prints don't even set an extruder
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print $ fh $ gcodegen - > set_fan ( 0 ) ;
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printf $ fh "%s\n" , $ Slic3r:: Config - > replace_options ( $ Slic3r:: Config - > end_gcode ) ;
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printf $ fh "; filament used = %.1fmm (%.1fcm3)\n" ,
$ self - > total_extrusion_length , $ self - > total_extrusion_volume ;
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if ( $ Slic3r:: Config - > gcode_comments ) {
# append full config
print $ fh "\n" ;
foreach my $ opt_key ( sort keys % { $ Slic3r:: Config } ) {
next if $ Slic3r:: Config:: Options - > { $ opt_key } { shortcut } ;
next if $ Slic3r:: Config:: Options - > { $ opt_key } { gui_only } ;
printf $ fh "; %s = %s\n" , $ opt_key , $ Slic3r:: Config - > serialize ( $ opt_key ) ;
}
}
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# close our gcode file
close $ fh ;
}
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sub total_extrusion_volume {
my $ self = shift ;
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return $ self - > total_extrusion_length * ( $ self - > extruders - > [ 0 ] - > filament_diameter ** 2 ) * PI /4 / 1000 ;
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}
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# this method will return the supplied input file path after expanding its
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# format variables with their values
sub expanded_output_filepath {
my $ self = shift ;
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my ( $ path , $ input_file ) = @ _ ;
# if no input file was supplied, take the first one from our objects
$ input_file || = $ self - > objects - > [ 0 ] - > input_file ;
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return undef if ! defined $ input_file ;
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# if output path is an existing directory, we take that and append
# the specified filename format
$ path = File::Spec - > join ( $ path , $ Slic3r:: Config - > output_filename_format ) if ( $ path && - d $ path ) ;
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# if no explicit output file was defined, we take the input
# file directory and append the specified filename format
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$ path || = ( fileparse ( $ input_file ) ) [ 1 ] . $ Slic3r:: Config - > output_filename_format ;
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my $ input_filename = my $ input_filename_base = basename ( $ input_file ) ;
$ input_filename_base =~ s/\.(?:stl|amf(?:\.xml)?)$//i ;
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return $ Slic3r:: Config - > replace_options ( $ path , {
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input_filename = > $ input_filename ,
input_filename_base = > $ input_filename_base ,
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% { $ self - > extra_variables } ,
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} ) ;
}
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1 ;