Commit Graph

9832 Commits

Author SHA1 Message Date
tamasmeszaros
ce22251707 Warning hunt session followup 2019-06-17 10:05:46 +02:00
Enrico Turri
ddb4c1ff3f Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-17 09:34:25 +02:00
Enrico Turri
9ffd294f07 Fixed functions declaration template<class Tf> inline constexpr coord_t scaled(Tf val) and template<class Tf> inline constexpr Tf unscaled(coord_t val) to use constexpr on versions of Visual Studio which support it 2019-06-17 09:28:41 +02:00
tamasmeszaros
c5037540e9 Warning hunt session. 2019-06-14 18:17:17 +02:00
bubnikv
f8c5570155 Removed unnecessary copy / move constructors / assignment operators. 2019-06-14 15:47:40 +02:00
Enrico Turri
ac8de0bcaf Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting 2019-06-14 15:37:29 +02:00
Lukas Matena
7b07a8da83 Reset buttons: synchronization of instances/volumes 2019-06-14 15:28:09 +02:00
Lukas Matena
980c6673d4 Reset buttons - fixed rotation of instances with multiple volumes
Mirroring buttons now hide where appropriate
2019-06-14 15:28:09 +02:00
Lukas Matena
a3c1644ead Added mirroring buttons into object manipulation panel 2019-06-14 15:03:42 +02:00
Lukas Matena
9f236bc603 Added transformation reset buttons in object manipulation panel 2019-06-14 15:03:42 +02:00
bubnikv
77954a13b9 Fix of admesh import due to boost::pool::destroy taking O(n).
Why on earth?!
2019-06-14 11:07:07 +02:00
Enrico Turri
541f58c656 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-14 10:57:29 +02:00
Enrico Turri
ed4b71eb15 Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport 2019-06-14 10:55:56 +02:00
Enrico Turri
1a91add2e6 Tighter camera frustrum to reduce z-fighting 2019-06-14 10:38:09 +02:00
bubnikv
d750d4f925 Re-enable high power graphics card on Windows.
This is a regression issue against 1.41.3
2019-06-13 17:42:55 +02:00
bubnikv
9b7bb41db5 ModelObject::add_volume(const ModelVolume &other)
shall not re-center the volume as it will share meshes
(object mesh, convex hull mesh) of the source,
which may be in use by the background processing.
2019-06-13 17:24:37 +02:00
bubnikv
dbfa4e6c83 Fix of a smart pointer gymnastics from previous commit 2019-06-13 16:55:12 +02:00
bubnikv
9379fedd43 Further C++isation of the admesh library & TriangleMesh
(copy & move constructors / operators)
2019-06-13 16:33:50 +02:00
YuSanka
4712c5bbdf DoubleSlider manipulation from preview scene 2019-06-13 16:10:33 +02:00
YuSanka
a9ee4ff4b5 Fixed object selection in right panel form the Scene by context menu 2019-06-13 15:35:10 +02:00
tamasmeszaros
821ca0e36a Build fix when boost is not in prefix/boost 2019-06-13 14:19:24 +02:00
Enrico Turri
a99466ef1d Method Camera::apply_projection() called at every rendered frame 2019-06-13 10:24:19 +02:00
Enrico Turri
f0b228c4d2 Added support for distance between camera position and camera target 2019-06-13 09:12:44 +02:00
Enrico Turri
26d48b7f52 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-13 08:48:19 +02:00
Enrico Turri
9805417028 Fixed method Camera::get_position() 2019-06-13 08:47:38 +02:00
Enrico Turri
7bfb0aaac0 Fixed method Camera::get_dir_forward() 2019-06-13 08:38:49 +02:00
Enrico Turri
428cc4e7c9 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera 2019-06-12 11:45:57 +02:00
Enrico Turri
abdb5c5d74 Fixed conflicts after git cherry-picking 39cfe819daeb7dd71bae5ff20edfbe6396dffbe8 2019-06-12 10:57:20 +02:00
Enrico Turri
d07b3fb08b Bed shape dialog refactoring 2019-06-12 10:00:51 +02:00
bubnikv
3872b939e4 Fix of previous commit 2019-06-11 17:15:07 +02:00
bubnikv
0bb8ee149e Sharing TriangleMesh objects between the front end (UI) and back end
(background processing)
2019-06-11 17:08:47 +02:00
bubnikv
5fc465b7e8 admesh refactoring: Using boost::object_pool for linked list memory
allocation.
2019-06-11 09:29:32 +02:00
bubnikv
590c290ede Fix of a typo. 2019-06-10 22:43:42 +02:00
bubnikv
0cb5b57c5c SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
bubnikv
af5017c46c admesh refactoring: Use Eigen vec3i for indexed triangles. 2019-06-10 21:14:58 +02:00
bubnikv
313ec7424a admesh refactoring: replaced various diagnostics outputs with boost::log 2019-06-10 19:45:38 +02:00
bubnikv
6defabea53 admesh refactoring: separation of the shared vertices / indices
into an indexed_triangle_set structure
2019-06-10 18:30:54 +02:00
bubnikv
65238a89b1 admesh refactoring: Removed the shared_vertices counter as it is now
contained inside v_shared std::vector
2019-06-10 17:36:15 +02:00
bubnikv
a1c38794fb Refactored admesh to get rid of the error and fp members of stl_file. 2019-06-10 17:17:36 +02:00
bubnikv
40b27e8332 admesh refactoring: Move the hashing structure out of stl_file 2019-06-10 16:53:08 +02:00
Enrico Turri
c7ba8c4daa Fixed conflicts after cherry-picking 932e54383d28acbc96f0af6c38c838f2bb23f21d 2019-06-10 11:57:42 +02:00
bubnikv
025f86ca3f Fix of the previous refactoring. 2019-06-10 11:04:09 +02:00
bubnikv
7dd842b294 Merge remote-tracking branch 'remotes/origin/master' into vb_admesh_fix 2019-06-06 21:01:19 +02:00
bubnikv
6da1c98139 WIP: Fixing serial for Boost 1.70.0 and newer 2019-06-06 18:51:49 +02:00
tamasmeszaros
ee2b6abd61 Exclude qhull from default dependency targets, make it optional. 2019-06-06 16:50:51 +02:00
tamasmeszaros
113c6b2eba Fix static linking to Qhull 2019-06-06 16:24:00 +02:00
tamasmeszaros
5d054d90ed Update patch for qhull to compile on Windows. 2019-06-06 16:11:52 +02:00
tamasmeszaros
d809b4894a Small addition to qhull dep handling. 2019-06-06 14:27:19 +02:00
tamasmeszaros
d4fe7b5a96 Adding rotating calipers algorithm for minimum are bounding box rotation.
Cleanup, fix build on windows and add test for rotcalipers.

Try to fix compilation on windows

With updates from libnest2d
Another build fix.


Clean up and add comments.


adding rotcalipers test  and some cleanup


Trying to fix on OSX


Fix rotcalipers array indexing


Get rid of boost convex hull.


Adding helper function 'remove_collinear_points'


Importing new libnest2d upgrades.


Disable using __int128 in NFP on OSX
2019-06-06 14:27:07 +02:00
tamasmeszaros
c55b4ff586 Small addition to qhull dep handling. 2019-06-06 12:57:05 +02:00