Commit Graph

3123 Commits

Author SHA1 Message Date
bubnikv
e000b22578 Implemented wipe tower print path preview. 2017-05-25 22:27:53 +02:00
bubnikv
7d64c465c0 New config field extruder_color for preview of extruder assignment. 2017-05-24 15:20:20 +02:00
bubnikv
ff9d565ba7 Implemented UI for ordering volumes
https://github.com/prusa3d/Slic3r/issues/277
2017-05-20 22:02:04 +02:00
bubnikv
7884fa3d7c Implemented Multipart object list window resize #278 2017-05-20 19:44:55 +02:00
bubnikv
a99b006b98 Implemented https://github.com/prusa3d/Slic3r/issues/199
by merging the work by @lordofhyphens done on https://github.com/alexrj/Slic3r/issues/3268
2017-05-20 15:29:25 +02:00
bubnikv
6fa280be0b Finished the wipe tower UI. 2017-05-19 21:48:32 +02:00
bubnikv
70db88dd90 Improved retract handling on bowden extruders:
Separated deretract speed from a retract speed,
allowed a partial retract before wipe.
2017-05-19 19:24:21 +02:00
bubnikv
cb0a66b743 Initial implementation of a wipe tower preview UI. 2017-05-17 16:53:40 +02:00
bubnikv
c22b6edeeb Initial integration of the Prusa MultiMatrial Wipe Tower. 2017-05-16 13:45:28 +02:00
Xoan Sampaiño
281a9c45eb Remove hardcoded font size for wxGTK
When in wxGTK (GNU/Linux), some widgets has a hardcoded point size font that not fit with normal GUI font and therefore this widgets doesn't inherit changes in system font size.

This commit only affect this platform, changing `!&Wx::wxMSW` to `&Wx::wxMAC`.
2017-05-12 11:31:54 +02:00
bubnikv
2f57ee60d1 Improved G-code generator for multi-material prints
to minimize tool switches.
2017-05-10 11:25:57 +02:00
bubnikv
18bb3c3244 Added Notes Tab to Printer Settings #210 2017-05-05 11:59:51 +02:00
bubnikv
8a628c451c Fixed a newly introduced G-code issue on Windows
when exporting into a localized directory.
2017-05-04 09:24:34 +02:00
bubnikv
e90279c513 Ported the G-code generator from Perl to C++.
Removed GCode.pm
Removed the Perl bindigns for AvoidCrossingPerimeters, OozePrevention, SpiralVase, Wipe
Changed the std::set of extruder IDs to vector of IDs.
Removed some MSVC compiler warnings, removed obnoxious compiler warnings when compiling the Perl bindings.
2017-05-03 18:28:22 +02:00
bubnikv
72ae3585e4 Removed a broken Arc Fitting feature.
Removed the questionable Pressure Advance feature. It is better to use the Pressure Advance implemented into a firmware.
Added a C++ implementation of GCodeReader and SpiralVase, thanks to @alexrj
Added a C++ implementation of GCodeTimeEstimator, thanks to @lordofhyphens
2017-04-26 14:24:31 +02:00
bubnikv
e918ea9c65 Fixes Variable Layer Height issue when max_layer_height at its default of zero
https://github.com/prusa3d/Slic3r/issues/267
2017-04-24 09:51:24 +02:00
bubnikv
8040ef8efb Fixing a bug in the layer editor for high diameter nozzles.
https://github.com/prusa3d/Slic3r/issues/247
2017-04-11 11:16:47 +02:00
bubnikv
23be6233c8 Finalized the experimental "synchronize support layers with object layers"
feature (the support_material_synchronize_layers settings).
The feature is now enabled for the soluble supports only
(with support_material_contact_distance > 0).

Fixes https://github.com/prusa3d/Slic3r/issues/197
2017-04-10 12:00:07 +02:00
bubnikv
ed2ee2f6f3 Merged support_fills with support_interface_fills.
When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first.
2017-04-07 17:37:30 +02:00
bubnikv
c40de7e424 Fix of https://github.com/prusa3d/Slic3r/issues/218
Cut function bug in accepting a numerical value
2017-04-05 15:55:02 +02:00
bubnikv
7ffb3590c4 Finalized the Prusa Control project file format import. 2017-04-05 14:45:43 +02:00
bubnikv
b66bfb41aa Validate the height values entered into the layer height table.
Clamp these values between the minimum of min_layer_height per nozzle
and the maximum of max_layer_height per nozzle.
Don't allow entering zero layer height to trim an object,
the cut dialog should be used instead.

Fixes https://github.com/prusa3d/Slic3r/issues/235
2017-04-05 13:27:00 +02:00
bubnikv
9d9a6feb96 Disable ensure_vertical_shell_thickness for spiral vase mode. 2017-04-03 11:19:32 +02:00
Joseph Lenox
7b5158f5f2 Permit firmware retraction when firmware is Repetier (repetier-firmware supports it). Fixes #3821 2017-03-30 16:47:06 +02:00
bubnikv
36416d77b8 Fixes of VBO rendering on Linux with wxWidgets & GTK 2017-03-30 10:25:52 +02:00
bubnikv
2da3388aa5 Only print "Generating perimeters" once. 2017-03-28 17:27:05 +02:00
bubnikv
95b45da57c Fixed 3D view of the Cut dialog. 2017-03-28 14:18:13 +02:00
bubnikv
6162670bbd Fixing Window selections wrong
https://github.com/prusa3d/Slic3r/issues/191
Thanks @uclaros
94f60db114
2017-03-23 18:02:35 +01:00
bubnikv
a7838cac07 Fixed the rotation and scaling inputs allowing decimal numbers with
both the dot and comma as a decimal separator.

Fixes 6649888d1c
2017-03-23 14:32:19 +01:00
bubnikv
1770d031b4 Fixed rotations, allow both dot and dash as decimal separators,
correctly report invalid numeric values for rotation.
2017-03-23 11:53:59 +01:00
bubnikv
6b99cbdc02 Had the vertex buffer objects disabled for debugging purposes by mistake. 2017-03-21 08:59:48 +01:00
bubnikv
d8f0c0bdff Fixed bug in variable layer height editing: Make the OpenGL context
current.
2017-03-20 15:55:22 +01:00
bubnikv
045de596e2 Use OpenGL 2.0 shaders for the layer height rendering.
Use OpenGL 2.0 shaders for the print path rendering for performance reasons.
2017-03-20 12:05:20 +01:00
bubnikv
7f7d2da5fe Use Vertex Buffer Objects for rendering of 3D volumes if possible. 2017-03-16 14:02:28 +01:00
bubnikv
93cab990c7 Fixed some memory allocation issues of the new C++ 3d path preview
(reserved memory has to be shrank around the collected data).

Initial implementation of the vertex buffer objects for the 3d path preview.
2017-03-15 20:45:03 +01:00
bubnikv
d18e10c7c9 Rewrote the OpenGL object rendering to indexed triangle / quad sets
for lower memory consumption.
Rewrote the print path 3D preview to generate these indexed triangle / quad
sets, possibly with at least as possible duplication of vertices,
with a crease angle of 45 degrees, leading to maximum 8% overshoots
at the corners.
2017-03-15 16:33:25 +01:00
bubnikv
e7a920fe16 Fixed some picking issues after porting GLVolumes to C++.
Initial interface for print paths visualization by VBOs.
2017-03-14 10:11:08 +01:00
bubnikv
e6fddd364d Volume rewritten from Perl to C++,
generation of vertex arrays from paths rewritten from Perl to C++,
parallelized.
2017-03-13 16:02:17 +01:00
bubnikv
b5e45bccf9 Fixed a typo after porting _simplify_slices to C++. 2017-03-08 15:08:40 +01:00
bubnikv
52b76930aa Simplify_slices rewritten to C++, parallelized.
Added some move methods to Surface class.
2017-03-08 13:43:49 +01:00
bubnikv
4331f38912 Fixing of slicing errors ported to C++, parallelized. 2017-03-08 11:56:42 +01:00
bubnikv
4d00aa1800 More tracing of the slicing process. 2017-03-03 12:53:05 +01:00
bubnikv
f8a2087fc6 Fixed a bug after merge.
https://github.com/prusa3d/Slic3r/issues/163
2017-03-01 13:16:33 +01:00
bubnikv
46fc4a0a8e Correctly rename g-code file once it is generated. 2017-02-28 10:44:44 +01:00
Alessandro Ranellucci
80f345d7c1 Remove unnecessary method call 2017-02-28 10:41:36 +01:00
Alessandro Ranellucci
6a90fceaaf Ported expanded_output_filepath() to C++/XS 2017-02-28 10:38:32 +01:00
bubnikv
66493ce821 Some documentation on missing functionalities. 2017-02-28 10:29:52 +01:00
bubnikv
4010dd71f6 Support Prusa Control project files (.PRUS) by the GUI. 2017-02-27 16:09:22 +01:00
bubnikv
8a8b49ea02 Removed CoolingBuffer.pm as it has been superseeded by the C++ code. 2017-02-27 01:51:08 +01:00
bubnikv
ee619701d8 Got rid of the Perl Format::STL, Format::AMF, Format::OBJ for good. 2017-02-27 01:03:00 +01:00
bubnikv
f0f550783f Good bye, Perl Expat binding! 2017-02-27 00:38:30 +01:00
bubnikv
b7aeeb968b Using the C++ file loaders. 2017-02-26 21:54:42 +01:00
bubnikv
121b3c31d2 Removed the old Perl Supports. 2017-02-26 21:49:40 +01:00
Alessandro Ranellucci
4a84643894 Fixed regression causing slowdown_below_layer_time to be ignored. #3515 #3443 2017-02-22 15:29:14 +01:00
bubnikv
9f660738b3 Fixes an issue: Slic3r outputs Weight: %.1fg, Cost: %.1f on command line,
instead of filling in the numbers.

https://github.com/prusa3d/Slic3r/issues/144
2017-02-22 12:01:31 +01:00
Alessandro Ranellucci
8174c05df4 Command for reloading an object from file. #1466 2017-02-21 17:58:48 +01:00
bubnikv
d02ee5cf80 By @lordofhyphens:
only re-zoom if we have a valid bounding box, avoid a divide by 0 error.
2017-02-21 17:43:28 +01:00
Alessandro Ranellucci
6649888d1c Support decimal scaling factors and rotation angles. #1617 2017-02-21 16:43:47 +01:00
Joseph Lenox
873161ea7c Only enable movers if modifier mesh. 2017-02-21 16:30:13 +01:00
Joseph Lenox
e2b56c4462 Repair the generic mesh so it can be exported. 2017-02-21 16:29:57 +01:00
Joseph Lenox
4f428fae40 Added UI options to make a slab, defaulting to the model object's bounding box * 1.5 2017-02-21 16:29:42 +01:00
Joseph Lenox
6aecae3121 UI: fixed naming sphere is not a cylinder. 2017-02-21 16:29:32 +01:00
Joseph Lenox
2971235299 UI code to generate a generic sphere. 2017-02-21 16:29:21 +01:00
Joseph Lenox
716dc2e650 Made cube and cylinder static functions of the package, not some specific TriangleMesh object. 2017-02-21 16:11:52 +01:00
Joseph Lenox
26b6e4c619 Disable sliders if a volume is not selected. 2017-02-21 16:11:41 +01:00
Joseph Lenox
2eea139731 UI now changes its options based on the object type selected. 2017-02-21 16:11:22 +01:00
Joseph Lenox
3ee32ef153 Menu now works to select cylinders (reusing the gui options) 2017-02-21 16:11:09 +01:00
Joseph Lenox
b91b98b21e Added prototype make_cylinder() 2017-02-21 16:10:38 +01:00
Joseph Lenox
ff33fbbb9a Use LambdaObjectDialog in GUI.pm to avoid crash on Windows. 2017-02-21 16:09:51 +01:00
Joseph Lenox
107c89d37b Removed commented code. 2017-02-21 16:04:45 +01:00
Joseph Lenox
a0548898f3 Added a cancel button, and rewrote initial option code to reuse OptionGroup. 2017-02-21 16:04:02 +01:00
Joseph Lenox
3109a9bc1f Update main plater view after moving mesh 2017-02-21 16:03:46 +01:00
Joseph Lenox
33f489bba9 Anonymous object supports. Initial implementation provides for a box of arbitrary size. 2017-02-21 16:03:19 +01:00
Joseph Lenox
e93cc13698 Permit sliding modifer meshes around in the Settings dialog. 2017-02-21 16:02:56 +01:00
Alessandro Ranellucci
a65c9ba083 Ported CoolingBuffer to C++/XS 2017-02-21 14:02:47 +01:00
Alessandro Ranellucci
c517b0d8f1 Bugfix: object disappeared from 2D plater when reloaded from disk. #3634 2017-02-21 13:57:40 +01:00
Sebastianv650
b8ece2af06 Pressure advance overrides print speeds patch (#3287)
* Fix PressureRegulation.pm

Check if a pressure advance is needed even if speed is unchanged, but a discharge happened before. Restore print speed after advance / discharge. Solves #3282
2017-02-21 13:09:12 +01:00
Joseph Lenox
27a1a6609f Fixed input to bed shape dialog to catch everything that resolves to 0. Fixes #3681 (#3683) 2017-02-21 13:07:15 +01:00
Joseph Lenox
b022e51d94 Don't reset speed on flush moves (avoid use of uninitialized variable). 2017-02-21 13:02:16 +01:00
bubnikv
8aae5bdb28 The variable layer editing shader was made OpenGL 2.0 compatible.
Fixed a bug in the scaling of colors for the variable layer editing.
2017-02-21 09:39:28 +01:00
bubnikv
8cfdc28f2b Implemented a level of detail on the variable layer height editing tool. 2017-02-20 21:54:53 +01:00
bubnikv
6e19921f98 Fix a warning on Linux / OSX. 2017-02-19 19:44:05 +01:00
bubnikv
a8eb217e4a System Info dialog made nicer.
Fixed a bug in reporting a software renderer on Windows.
2017-02-19 19:08:58 +01:00
bubnikv
898deb48c4 Error reporting on initialization of the Layer Editing OpenGL shaders.
The shaders are initialized when the layer editing button is pressed
for the first time. If the initialization fails, a message box
is shown and the layer editing will stay disabled.
2017-02-19 18:01:03 +01:00
bubnikv
70229be9bc Added SystemInfo dialog,
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv
89702a5b4e Fixing an update of the "Export G-code, Send to printer" and similar buttons.
It is a bug, which was lingering around for a long time, only now
the buggy function is called at a time point, where it really hurts.
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:11:59 +01:00
bubnikv
31f213d6ca Hopefully fixes "Export G-Code" Disabled After First Export"
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:00:01 +01:00
bubnikv
2ddabe5fa8 Show the print statistics only if it has valid information to show.
The old behavior was confusing, leading to questions like the following:
https://github.com/prusa3d/Slic3r/issues/130
2017-02-15 16:02:54 +01:00
bubnikv
35490216a7 Fixes the order of a skirt, raft, support & object on the 1st layer. 2017-02-15 12:31:14 +01:00
bubnikv
3d11d1aebf make_skirt ported to C++ 2017-02-15 11:05:52 +01:00
bubnikv
420e387055 new feature: Clip multi-part objects one by the other.
This works the same way as if the XY compensation was set to a tiny value
before, but without the overhead of an offset.
2017-02-14 12:36:04 +01:00
bubnikv
ce8973b33a Fixed a bug in renaming a G-code at the end of a G-code export
from .tmp suffix to a non .tmp file on localized Windows.
2017-02-13 15:45:31 +01:00
bubnikv
fd54956d70 Hopefuly a fix of https://github.com/prusa3d/Slic3r/issues/116
Enabling / disabling of the layer editing button on OSX & linux did not work.
2017-02-13 12:40:12 +01:00
bubnikv
e2f8ea2809 When renaming the exported G-code (removing the .tmp suffix),
some other application (thank you, Windows Explorer) may keep the file locked.
Try to wait a bit and then rename the file again.
2017-02-13 12:36:46 +01:00
bubnikv
61f9414b09 Fixed a bug in manipulation of multi-component bodies. 2017-02-10 11:24:54 +01:00
bubnikv
152026fa08 Disable variable layer height editing on the UI when a printer
profile is switched to one with the layer height editing disabled.
2017-02-10 10:21:50 +01:00
bubnikv
43757df016 Merge branch 'master' of https://github.com/prusa3d/Slic3r 2017-02-10 09:41:16 +01:00
Joseph Lenox
abda054720 Cherry-picked Repetier acceleration fixes, thanks to @lordofhyphens
e0d8101627
885f27b8ae

Added a printer settings to enable / disable variable layer height editing.
2017-02-10 09:39:19 +01:00
Klim
98edb4f854 fix for issue #57 (#63) 2017-02-09 21:59:57 +01:00
bubnikv
db30cee6a9 Fixed the 'iso' camera orientation. 2017-02-09 21:40:07 +01:00