Commit Graph

1233 Commits

Author SHA1 Message Date
Lukas Matena
68ca42abbf Merge branch 'stable' 2022-03-10 12:29:17 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X 2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources 2022-03-10 09:22:57 +01:00
enricoturri1966
57ffa4d9ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-09 12:06:09 +01:00
enricoturri1966
31c3952e2d Removed obsolete shaders 2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725 Follow-up of 66fa2b1e26 - Cleanup 2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484 Catalan language updated to 2.4.1 RC1 2022-03-08 10:29:14 +01:00
enricoturri1966
9fb350e3dd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
f4726f738c Follow-up of 005fef7bf6 - Fixed highlight arrows for gizmos bar and toolbars 2022-03-07 15:06:45 +01:00
rtyr
8d3f4e633e
Added Ender 3 Pro thumbnail 2022-03-07 15:06:43 +01:00
rtyr
ea88d0b0ae
added Ender 3 Pro thumbnail 2022-03-07 15:05:23 +01:00
enricoturri1966
005fef7bf6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat_texture
2022-03-07 09:45:29 +01:00
enricoturri1966
93610ebb02 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: printbed
2022-03-04 14:10:41 +01:00
enricoturri1966
4323b602f5 Code cleanup 2022-03-04 13:57:11 +01:00
enricoturri1966
44a00be329 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: toolpaths_cog
2022-03-04 13:50:31 +01:00
enricoturri1966
b84b6af32a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: background
2022-03-04 13:30:21 +01:00
enricoturri1966
cdf3cb83b6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light_instanced_attr - Instanced options in gcode preview
2022-03-04 12:46:01 +01:00
enricoturri1966
31013fb6df Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
enricoturri1966
8315f43ed0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed axes
2022-03-03 09:21:52 +01:00
enricoturri1966
a07e02f5ab Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 12:11:33 +01:00
rtyr
867a38fdb6
Sync with PrusaSlicer-settings 2022-03-02 09:50:11 +01:00
rtyr
b2fba940fe
Sync with PrusaSlicer-settings 2022-03-02 09:47:29 +01:00
enricoturri1966
a5ff37013b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
Shader: flat - Default bed
2022-02-28 10:41:01 +01:00
Lukas Matena
e058f794d9 Merge branch 'stable' 2022-02-24 13:05:05 +01:00
YuSanka
3d5353d444 Localization: Updated CS, DE, ES, FR, IT and PL dictionaries 2022-02-16 09:26:16 +01:00
rtyr
41e31c31b6
Updated Anycubic Photon structure. 2022-02-14 09:33:40 +01:00
ole00
df0751716c Added resources and settings for Anycubic Photon Mono X SLA printer 2022-02-12 12:55:28 +00:00
YuSanka
d52807ccaf Localization: Updated POT.
+ Changed a script of the merging new POT with existing PO files.
  Now it processes just a PO-files which are provided by community.

Community PO-files are updated from the new POT
2022-02-09 12:52:50 +01:00
enricoturri1966
92aa6540f5 Tech ENABLE_SHOW_TOOLPATHS_COG - Show toolpaths center of gravity 2022-02-08 12:57:56 +01:00
enricoturri1966
6b041429f6 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Removed Slic3r::GUI::GeometryBuffer from 3DBed.hpp and replaced with GLModel 2022-02-07 10:24:24 +01:00
Lukas Matena
cb5ff10a88 Merge branch 'master' into dev 2022-02-01 14:17:34 +01:00
Lukas Matena
5c616c5931 Sync to 2.4.1-beta1 2022-02-01 14:16:13 +01:00
Lukas Matena
ebb9041041 Merge branch 'master' into stable - no conflicts fixed 2022-02-01 14:15:18 +01:00
rtyr
1fe9e5231b
Added G92 E0. 2022-01-31 14:44:43 +01:00
enricoturri1966
1a47211bfc Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Textures rendering 2022-01-28 16:50:07 +01:00
enricoturri1966
eda55701a2 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Background rendering 2022-01-28 11:30:04 +01:00
enricoturri1966
703aefa75c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into dev 2022-01-27 12:04:47 +01:00
YuSanka
725a45f112 Localization: Added Hungarian dictionary. Thanks for Attila Zombori(https://github.com/zomatt) 2022-01-27 10:29:03 +01:00
YuSanka
e20a06a850 Localization: Updated POT and dictionaries for CZ, PL, IT, ES, DE, FR
+ Added one phrase in Tab.cpp
+ POs for CA, KR, NL, BR, RU, TR, UK, ZH are merged with new POT
2022-01-26 09:24:05 +01:00
rtyr
eb1463d46a
Fixed texture extension 2022-01-25 15:23:53 +01:00
rtyr
321b656ccc
Added texture 2022-01-25 14:14:27 +01:00
rtyr
04f09361b9
Delete Jubilee_texture.svg 2022-01-25 14:12:59 +01:00
rtyr
d5d9e33486
Added bed texture. 2022-01-25 14:07:58 +01:00
rtyr
eb2f14c0ec
Jubilee bed texture 2022-01-25 14:06:02 +01:00
rtyr
8211721b9c
Jubilee initial bundle 2022-01-25 08:22:09 +01:00
rtyr
18be6a9395
Sync with PrusaSlicer-settings. 2022-01-24 14:28:38 +01:00