bubnikv
4460b5ce50
re-wrote PrintObject::detect_surfaces_type() to C++,
...
Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type().
Fixed https://github.com/prusa3d/Slic3r/issues/12
Bridging-Angle not optimal
Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
2016-11-10 19:23:01 +01:00
bubnikv
483a658144
Method ExtrusionEntity::polygons_covered() and derived were split
...
into polygons_covered_by_width() and polygons_covered_by_spacing().
Bugfix of ExtrusionLoop::split_at(const Point &point),
where the split ExtrusionPaths were not initialised correctly.
2016-11-04 00:10:35 +01:00
bubnikv
7b6b609df1
ExtrusionEntity and derived classes: Documented, short methods made
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inline for efficiency and readability, grow() renamed to polygons_covered().
2016-11-03 10:24:32 +01:00
bubnikv
95ede7c4b8
Rewrote Fill2.pm to C++, deleted Perl infills for good.
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Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
e0d1aa8a1a
Collect the perimeter surfaces when generating perimeters.
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The perimeter surfaces are later used for performing infill
below overhangs and to maintan configured vertical wall thickness
at sloping surfaces.
2016-09-26 13:44:23 +02:00
bubnikv
4c67230436
Documented the purpose of various perl modules.
2016-09-14 11:22:41 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00
bubnikv
f518e0675c
Initial commit of the new Pressure Equalizer, the EdgeGrid
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signed distance field structure.
The EdgeGrid is used to avoid placing the seams on overhangs.
2016-09-12 16:25:15 +02:00
Alessandro Ranellucci
9e8022f6f6
More refactoring to medial axis and gap fill, more robust
2016-05-20 17:03:57 +02:00
Alessandro Ranellucci
9576973b57
Tune gap fill and thin walls to less extreme values
2016-03-26 18:37:37 +01:00
Alessandro Ranellucci
7041bb5bd9
Rewritten the medial axis algorithm, now more robust (don't just prune MAT from endpoints, but validate all single edges)
2016-03-26 01:45:08 +01:00
Alessandro Ranellucci
b744947711
Missing #include
2016-03-20 01:50:27 +01:00
Alessandro Ranellucci
dfb1ec99ac
Variable-width thin walls. Yay!
2016-03-19 19:40:11 +01:00
Alessandro Ranellucci
6dc42ee902
Variable-width gap fill. Yay! #2960
2016-03-19 19:20:04 +01:00
Alessandro Ranellucci
9eabbded2b
Fixed regression in the C++ port of PerimeterGenerator causing gaps to be filled twice
2016-02-20 19:27:00 +01:00
Alessandro Ranellucci
795107dfa2
Bugfix: external details were simplified too much when using default settings at low layer height, because the internal flow was erroneously taken into account. #2807
2015-12-19 16:46:56 +01:00
Alessandro Ranellucci
bab3404b2d
Very minor code improvements
2015-12-19 16:36:07 +01:00
Alessandro Ranellucci
2df750a9c9
Fixed ported code of PerimeterGenerator
2015-12-19 16:35:51 +01:00
Alessandro Ranellucci
4913e90e10
Remove any Perl related code from libslic3r
2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
48f1fab49f
Bugfix: an error in porting caused bad perimeter ordering. Includes regression test and more unit tests for PerimeterGenerator
2015-12-01 20:40:00 +01:00
Alessandro Ranellucci
9fcec10737
Finished porting LayerRegion to C++
2015-10-26 23:24:46 +01:00
Alessandro Ranellucci
5b8ed7367a
Fixed potential hang in PerimeterGenerator.cpp
2015-08-06 10:07:13 +02:00
Alessandro Ranellucci
b4515cf695
Finished porting PerimeterGenerator to C++
2015-07-23 15:53:02 +02:00
Alessandro Ranellucci
0e18b094d1
More work for porting PerimeterGenerator to XS
2015-07-07 01:17:31 +02:00
Alessandro Ranellucci
b8aecbd56c
Initial work for porting PerimeterGenerator to XS
2015-07-03 22:58:29 +02:00