Enrico Turri
3a99b23ec7
#3580 - Added menu item 'Edit/Reload from disk' and F5 key acceleration to reload the entire plater
2020-01-31 12:15:04 +01:00
tamasmeszaros
36e92b0141
Put hole drilling into separate step
2020-01-31 08:58:21 +01:00
tamasmeszaros
7f476f38b9
[refactor] Move remaining utility functions into sla_test_utils
2020-01-31 08:56:46 +01:00
Lukas Matena
4bc4e347fb
Fixed a crash during cut (typo introduced in 645f13a
)
2020-01-31 08:54:41 +01:00
bubnikv
9ef65b23d8
Implemented loading of hollowed SLA mesh into the scene
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in place of the normal mesh.
WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
2020-01-30 17:58:49 +01:00
Lukas Matena
a6f7fc93f4
Gizmo updates - forget everything about the loaded mesh when an object is deselected
2020-01-30 15:26:23 +01:00
YuSanka
570f77cbdc
Implemented DnD for objects inside ObjectList
2020-01-30 15:01:47 +01:00
Lukas Matena
4f43c6d3f8
SlaSupports gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:52 +01:00
Lukas Matena
08dcbd0271
Hollowing gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:39 +01:00
bubnikv
1278aabf3e
Fixed some compiler warnings.
2020-01-30 13:00:51 +01:00
bubnikv
d590d5cad8
Created Creality.idx
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bumped up the version number for Creality.ini
2020-01-30 13:00:26 +01:00
bubnikv
c5fa400208
Fixed regression of 71fa411100
...
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
2020-01-30 12:22:30 +01:00
Lukas Matena
b0aa937215
Trying to improve drilling stability by handling CGAL exceptions
2020-01-29 15:57:49 +01:00
Enrico Turri
0407634824
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_labels
2020-01-29 15:46:48 +01:00
Enrico Turri
e679bcced6
Follow-up of 17a6b696e7
-> Fixed missing imgui window size initialization
2020-01-29 15:40:56 +01:00
Enrico Turri
16fa68df0c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_labels
2020-01-29 14:46:09 +01:00
Enrico Turri
da3cb30b7c
Follow-up of 17a6b696e7
-> Fixed build when tech ENABLE_6DOF_CAMERA is disabled
2020-01-29 14:44:03 +01:00
tamasmeszaros
7156ed9987
Remove redundant code
2020-01-29 14:13:21 +01:00
Lukas Matena
b41c6d7d64
Refuse to drill a broken mesh
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Hole parameters defaults and limits changed a bit
2020-01-29 14:07:12 +01:00
Enrico Turri
504413cc91
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_labels
2020-01-29 12:31:50 +01:00
Enrico Turri
f7f1e2ce42
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-01-29 12:09:34 +01:00
Enrico Turri
17a6b696e7
Workaround to fix SPE-1082 + refactoring of 6 dof camera
2020-01-29 12:08:38 +01:00
Lukas Matena
3f73261fdb
Fixed transformation of the hollowed mesh to be used at frontend
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Common gizmos data update is called from GLGizmoManager
2020-01-29 10:08:26 +01:00
Lukas Matena
46fdce1169
SLA gizmos can now fetch hollowed and drilled mesh from the backend
2020-01-29 10:08:26 +01:00
Lukas Matena
76927ce399
REVERT LATER: TEMPORARILY MANGLED reload_scene FUNCTION
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This commit horribly cripples reload_scene function just to update volumes in scene so that Hollowing and SLASupport gizmos can be updated to the new logic
It should be later reverted and the same be achieved in a better way
2020-01-29 10:07:59 +01:00
Lukas Matena
5ae2f8a467
Function sla_trafo made accessible from outside SLAPrint.cpp unit
2020-01-29 10:07:10 +01:00
YuSanka
d45744b7bb
Typo fix for a38735b4ae
2020-01-28 16:40:31 +01:00
YuSanka
cd2973fad3
Typo fix for a38735b4ae
2020-01-28 16:23:55 +01:00
YuSanka
a38735b4ae
More fix of svg icons scaling under OSX (to avoid icon's blurring)
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+ some code cleaning from unused text
2020-01-28 16:17:51 +01:00
Enrico Turri
9032dadff3
Added extra frame renders to let labels grow to their final size
2020-01-28 15:57:02 +01:00
tamasmeszaros
6988752d05
Re-apply fix for Win32
2020-01-28 15:24:23 +01:00
tamasmeszaros
9d0d0cde21
Fix broken build on non-linux platforms
2020-01-28 15:08:07 +01:00
tamasmeszaros
3e8ef6819a
Merge branch 'tm_cgal_fix_SPE-1087'
2020-01-28 14:50:50 +01:00
tamasmeszaros
04a58e41c4
Fix cgal when used from distro package
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fix CMake -frounding-math propagation from CGAL.
2020-01-28 14:49:39 +01:00
Enrico Turri
d5b258c267
1st installment of object/instance labels in 3D scene
2020-01-28 13:15:21 +01:00
Enrico Turri
69549af9ac
Invalidate object bounding box after arrange
2020-01-28 11:11:45 +01:00
Enrico Turri
15cb8ec653
Another refactoring into class Camera
2020-01-28 09:13:54 +01:00
YuSanka
635def1648
Fixed an icon scaling in the ObjectList under OSX
2020-01-27 16:30:09 +01:00
YuSanka
cf7d7bd40f
Fixed menu icons scaling under OSX
2020-01-27 14:58:11 +01:00
YuSanka
d8b1d074a1
Implemented upgrade_text_entry_dialog() fuction to avoid a getting an empty string from wxTextEntryDialog (disable OK button, if TextCtrl is empty)
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All mode conflicting or meaningless ticks are marked by "exclamation" icon and described in tooltip.
2020-01-27 14:36:32 +01:00
tamasmeszaros
be8f464bf8
Remove some gtk warnings on application start.
2020-01-27 14:31:49 +01:00
tamasmeszaros
71574b2dd4
Merge branch 'tm_fix_mac_build'
2020-01-27 13:56:28 +01:00
tamasmeszaros
3e5dce771f
Set OpenVDB_FOUND if no debug but release is there and not on MSVC
2020-01-27 13:51:57 +01:00
Enrico Turri
83e8cfa206
Small refactoring into class Camera
2020-01-27 13:39:44 +01:00
tamasmeszaros
9f085c133a
Try to fix cmake - openvdb on mac
2020-01-27 12:45:20 +01:00
bubnikv
dced3ce783
Fix of 2.2.0-A3: Sequential Printing: Wrong location after slicing #3570
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This is a regression from 71fa411
2020-01-24 17:11:14 +01:00
tamasmeszaros
6945a20e9a
Merge branch 'tm_sla_full_config'
2020-01-24 15:25:18 +01:00
tamasmeszaros
848fe4750f
Add prusaslicer.ini to sl1 output zip
2020-01-24 15:23:59 +01:00
bubnikv
d937ac1ed3
Forcing a print bed update after config or config bundle is loaded.
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The solution is hackish, but a major refactoring would be needed
to avoid multiple refreshes of the print bed, and to avoid
expensive checks at Plater::on_config_change() every time
a config value changes at a parameter tab.
2020-01-24 15:16:36 +01:00
tamasmeszaros
743a03a8c2
append full config to sla zipped ini
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SPE-1081
2020-01-24 14:31:31 +01:00