Commit Graph

8007 Commits

Author SHA1 Message Date
Lukas Matena
49ae885834 Correctly convert legacy bool 'draft_shield' to enum 2021-07-14 16:02:04 +02:00
Lukas Matena
b466f18326 Draft shield option is now an enum (Disabled/Limited/Enabled) 2021-07-14 16:02:04 +02:00
Lukas Matena
6eeedf2bc6 Skirt is now generated around brims, unless 'draft shield' is checked 2021-07-14 16:02:04 +02:00
Lukas Matena
63566a92b3 Merged psSkirt and psBrim 2021-07-14 16:02:04 +02:00
Lukas Matena
97d95e814f Added input validation in painting gizmo (some values led to a crash) 2021-07-14 15:57:22 +02:00
enricoturri1966
802d675784 Follow-up of 18c8003a0f -> Fixed bounding box of selected volumes 2021-07-14 15:32:09 +02:00
enricoturri1966
9aa129373c Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-14 13:21:17 +02:00
enricoturri1966
ef8ddacdfc Delayed rendering of transparent volumes 2021-07-14 13:20:57 +02:00
YuSanka
3d424c057c GalleryDialog: Added loaded files quality control
+ Code cleaning
2021-07-14 12:47:52 +02:00
enricoturri1966
18c8003a0f Fixes into Cut gizmo 2021-07-14 11:39:09 +02:00
YuSanka
062031a4c6 Replace with STL: Fixed update of the item name after replacing
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
YuSanka
428362ec53 Fixed Windows DarkMode for some dialogues.
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
tamasmeszaros
782e220890 Fix crash when all the holes fail to drill 2021-07-13 16:02:58 +02:00
Vojtech Bubnik
47f265f77f Fixed R-Pi build 2021-07-13 14:08:44 +02:00
Vojtech Bubnik
106d9f7ca0 MMU segmentation: Implemented filtering of unprintable regions in
top/bottom propagation.
2021-07-13 14:00:21 +02:00
Lukáš Hejl
389ccf6d92 Fixed compilation in debug mode by removing the forgotten assert. 2021-07-13 12:56:01 +02:00
enricoturri1966
56e2f47ba6 Fixed conflicts after pulling from master 2021-07-13 12:11:54 +02:00
enricoturri1966
44d31f9bf2 Follow-up of d6fdf2d5c2 -> Automatic generation of missing thumbnails 2021-07-13 11:57:19 +02:00
Lukáš Hejl
6194e67e68 Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
a467d0e30e Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object. 2021-07-13 11:23:36 +02:00
Lukáš Hejl
c0092a7b0a Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting. 2021-07-13 11:23:36 +02:00
Vojtech Bubnik
28219142c5 Tracing MMU top / bottom segmentation open lines at "trace" level. 2021-07-13 11:19:20 +02:00
Vojtech Bubnik
19e3998bd0 Merge branch 'vb_mmu_top_bottom' 2021-07-13 11:08:52 +02:00
Vojtech Bubnik
25fa3eddf0 Fixed slab slicing for special cases (slicing plane intersects object
plane).
2021-07-13 11:06:59 +02:00
Lukas Matena
f1ff59bafe Fixed build on Linux 2021-07-13 08:30:49 +02:00
YuSanka
0cdc54b710 GalleryDialog improvements:
* Added "Replace PNG" function
* Added locks instead of border for system shapes
2021-07-12 17:22:22 +02:00
Oleksandra Yushchenko
d6fdf2d5c2
Modifiers Gallery (#6703)
* Added GalleryDialog

* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
Lukáš Hejl
569b7d7dab Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development. 2021-07-12 13:37:33 +02:00
Lukáš Hejl
f78efa99fe Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model. 2021-07-12 13:21:10 +02:00
Vojtech Bubnik
d0a4161f47 Follow up (bugfix) of 0d70a2be69
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3>
for efficiency instead of our double based BoundingBoxf3.
2021-07-12 10:53:09 +02:00
Lukas Matena
dca6db8635 Added a missing locale switch needed for custom gcode validation when switching tabs 2021-07-12 09:38:32 +02:00
Vojtech Bubnik
5bbe76003e MutablePriorityQueue: Added is_trivially_copyable test for queue value
types, added [] accessors.
2021-07-09 13:25:41 +02:00
Vojtech Bubnik
e4fd6a828f 1) Fixed a significant bug in MutablePriorityQueue when setting
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
   based on
   https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
   https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
tamasmeszaros
6d258d04d8 Merge branch 'tm_arrange_notify' 2021-07-08 16:36:49 +02:00
jmd73
72ed2e3f86
Changed "temporary instaled" to "temporarily installed" (#6685) 2021-07-08 15:59:29 +02:00
tamasmeszaros
c30ac4b66f Add notification if some objects are ignored after arrange 2021-07-08 13:35:40 +02:00
Lukas Matena
3fa78b52b2 Slightly improved 'no first layer extrusions' error message 2021-07-02 17:05:31 +02:00
David Kocik
029330d656 fix of infinite loop in notification lines calulating #6583 2021-07-02 15:13:03 +02:00
Lukas Matena
1d3b259c0a Fixed incorrect use of _NDEBUG instead of NDEBUG
Some debugging code was compiled even in release mode because of this
2021-06-30 11:59:16 +02:00
YuSanka
a0328772b9 Follow-up 4652733201 - Fixed Text alignment for Notebook tabs without bitmaps 2021-06-30 10:44:27 +02:00
Lukas Matena
ffc0e36570 Fixed locales switching on macOS 2021-06-30 10:02:51 +02:00
Lukáš Hejl
8da083b702 Fixed compilation on Linux 2021-06-30 08:56:35 +02:00
Vojtech Bubnik
f02821a82d Renamed the "marlinfirmware" firmware flavor to "marlin2". 2021-06-29 17:55:26 +02:00
Oleksandra Yushchenko
4652733201
MSW specific: Implementation of the own notebook control
* MSW specific: First implementation of the Notebook control to support Dark/Light color modes

* MSW specific: Set mode sizer to the Notebook control.

* MSW specific: Added icons to the Notepad control
 + There is no need to restart application after the changing of the color mode

* Fixed non-MSW build

* Updated color for SavePresetDialog
+ Added wrapper to wxMessageBox for mom-MSW platforms
2021-06-29 16:23:45 +02:00
tamasmeszaros
7fce368cca Fix crash after SL1 import 2021-06-29 11:40:50 +02:00
tamasmeszaros
92cf46773a Hotfix for arrange not working for objects with huge translation. 2021-06-28 14:55:15 +02:00
David Kocik
77e25c5022 fix of #6588 - using same copy function for updating presets as for exporting gcode 2021-06-28 13:21:07 +02:00
David Kocik
b14345012d PrusaLink - cherrypick pick from stable branch
Added to config enums, visible in Physical Printer Dialog and class derived from Octoprint
2021-06-28 12:36:01 +02:00
Lukáš Hejl
cb93c8ce99 Used function smooth_outward in multi-material segmentation to get rid of artifacts arisen after merging multi-volume objects. 2021-06-28 08:09:06 +02:00
Lukáš Hejl
a426093f12 Replaced boost::rtree in multi-material segmentation with much faster ClosestPointInRadiusLookup. 2021-06-28 08:09:06 +02:00