Lukas Matena
49ae885834
Correctly convert legacy bool 'draft_shield' to enum
2021-07-14 16:02:04 +02:00
Lukas Matena
b466f18326
Draft shield option is now an enum (Disabled/Limited/Enabled)
2021-07-14 16:02:04 +02:00
Lukas Matena
6eeedf2bc6
Skirt is now generated around brims, unless 'draft shield' is checked
2021-07-14 16:02:04 +02:00
Lukas Matena
63566a92b3
Merged psSkirt and psBrim
2021-07-14 16:02:04 +02:00
Lukas Matena
97d95e814f
Added input validation in painting gizmo (some values led to a crash)
2021-07-14 15:57:22 +02:00
enricoturri1966
802d675784
Follow-up of 18c8003a0f
-> Fixed bounding box of selected volumes
2021-07-14 15:32:09 +02:00
enricoturri1966
9aa129373c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2021-07-14 13:21:17 +02:00
enricoturri1966
ef8ddacdfc
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
YuSanka
3d424c057c
GalleryDialog: Added loaded files quality control
...
+ Code cleaning
2021-07-14 12:47:52 +02:00
enricoturri1966
18c8003a0f
Fixes into Cut gizmo
2021-07-14 11:39:09 +02:00
YuSanka
062031a4c6
Replace with STL: Fixed update of the item name after replacing
...
+ OSX specific: Code refactoring for ObjectList:Rename() function
2021-07-14 09:22:03 +02:00
YuSanka
428362ec53
Fixed Windows DarkMode for some dialogues.
...
+ ProjectDropDialog: wxRadiloBox was changes to the wxStaticBox with wxRadioButtons because of dark mode colors update
+ Preferences: Fixed update of the text colors
2021-07-13 18:27:30 +02:00
tamasmeszaros
782e220890
Fix crash when all the holes fail to drill
2021-07-13 16:02:58 +02:00
Vojtech Bubnik
47f265f77f
Fixed R-Pi build
2021-07-13 14:08:44 +02:00
Vojtech Bubnik
106d9f7ca0
MMU segmentation: Implemented filtering of unprintable regions in
...
top/bottom propagation.
2021-07-13 14:00:21 +02:00
Lukáš Hejl
389ccf6d92
Fixed compilation in debug mode by removing the forgotten assert.
2021-07-13 12:56:01 +02:00
enricoturri1966
56e2f47ba6
Fixed conflicts after pulling from master
2021-07-13 12:11:54 +02:00
enricoturri1966
44d31f9bf2
Follow-up of d6fdf2d5c2
-> Automatic generation of missing thumbnails
2021-07-13 11:57:19 +02:00
Lukáš Hejl
6194e67e68
Triangle normals and lighting are computed inside the fragment shader for the multi-material painting gizmo.
...
It results in a six-fold reduction of the amount of data transferred into GPU because there is no need to duplicate vertices for every triangle. Also, normals aren't needed to be transferred to GPU.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
a467d0e30e
Default object color is shown in the multi-material painting gizmo when the user switches to a printer with fewer extruders than the number of extruders used to paint the object.
2021-07-13 11:23:36 +02:00
Lukáš Hejl
c0092a7b0a
Speed up the rendering of triangles in painting gizmos by only copying triangle data to the GPU when triangles were changed by painting.
2021-07-13 11:23:36 +02:00
Vojtech Bubnik
28219142c5
Tracing MMU top / bottom segmentation open lines at "trace" level.
2021-07-13 11:19:20 +02:00
Vojtech Bubnik
19e3998bd0
Merge branch 'vb_mmu_top_bottom'
2021-07-13 11:08:52 +02:00
Vojtech Bubnik
25fa3eddf0
Fixed slab slicing for special cases (slicing plane intersects object
...
plane).
2021-07-13 11:06:59 +02:00
Lukas Matena
f1ff59bafe
Fixed build on Linux
2021-07-13 08:30:49 +02:00
YuSanka
0cdc54b710
GalleryDialog improvements:
...
* Added "Replace PNG" function
* Added locks instead of border for system shapes
2021-07-12 17:22:22 +02:00
Oleksandra Yushchenko
d6fdf2d5c2
Modifiers Gallery ( #6703 )
...
* Added GalleryDialog
* GalleryDialog improvements:
* Added DnD functionality
* Added "Delete custom shapes" function
2021-07-12 15:20:50 +02:00
Lukáš Hejl
569b7d7dab
Removed unnecessary backward compatibility with old multi-material painted 3MF from the early stage of development.
2021-07-12 13:37:33 +02:00
Lukáš Hejl
f78efa99fe
Fixed an issue where seed fill selection stuck displayed when the mouse was moving inside multi-material gizmo when the gizmo was overlapping the model.
2021-07-12 13:21:10 +02:00
Vojtech Bubnik
d0a4161f47
Follow up (bugfix) of 0d70a2be69
...
GLIndexedVertexArray newly uses Eigen::AlignedBox<float, 3>
for efficiency instead of our double based BoundingBoxf3.
2021-07-12 10:53:09 +02:00
Lukas Matena
dca6db8635
Added a missing locale switch needed for custom gcode validation when switching tabs
2021-07-12 09:38:32 +02:00
Vojtech Bubnik
5bbe76003e
MutablePriorityQueue: Added is_trivially_copyable test for queue value
...
types, added [] accessors.
2021-07-09 13:25:41 +02:00
Vojtech Bubnik
e4fd6a828f
1) Fixed a significant bug in MutablePriorityQueue when setting
...
the indices allowing rescheduling of values in the middle of the queue.
2) Implemented a cache friendly variant - MutableSkipHeapPriorityQueue
based on
https://playfulprogramming.blogspot.com/2015/08/cache-optimizing-priority-queue.html
https://github.com/rollbear/prio_queue/blob/master/prio_queue.hpp
2021-07-09 12:53:29 +02:00
tamasmeszaros
6d258d04d8
Merge branch 'tm_arrange_notify'
2021-07-08 16:36:49 +02:00
jmd73
72ed2e3f86
Changed "temporary instaled" to "temporarily installed" ( #6685 )
2021-07-08 15:59:29 +02:00
tamasmeszaros
c30ac4b66f
Add notification if some objects are ignored after arrange
2021-07-08 13:35:40 +02:00
Lukas Matena
3fa78b52b2
Slightly improved 'no first layer extrusions' error message
2021-07-02 17:05:31 +02:00
David Kocik
029330d656
fix of infinite loop in notification lines calulating #6583
2021-07-02 15:13:03 +02:00
Lukas Matena
1d3b259c0a
Fixed incorrect use of _NDEBUG instead of NDEBUG
...
Some debugging code was compiled even in release mode because of this
2021-06-30 11:59:16 +02:00
YuSanka
a0328772b9
Follow-up 4652733201
- Fixed Text alignment for Notebook tabs without bitmaps
2021-06-30 10:44:27 +02:00
Lukas Matena
ffc0e36570
Fixed locales switching on macOS
2021-06-30 10:02:51 +02:00
Lukáš Hejl
8da083b702
Fixed compilation on Linux
2021-06-30 08:56:35 +02:00
Vojtech Bubnik
f02821a82d
Renamed the "marlinfirmware" firmware flavor to "marlin2".
2021-06-29 17:55:26 +02:00
Oleksandra Yushchenko
4652733201
MSW specific: Implementation of the own notebook control
...
* MSW specific: First implementation of the Notebook control to support Dark/Light color modes
* MSW specific: Set mode sizer to the Notebook control.
* MSW specific: Added icons to the Notepad control
+ There is no need to restart application after the changing of the color mode
* Fixed non-MSW build
* Updated color for SavePresetDialog
+ Added wrapper to wxMessageBox for mom-MSW platforms
2021-06-29 16:23:45 +02:00
tamasmeszaros
7fce368cca
Fix crash after SL1 import
2021-06-29 11:40:50 +02:00
tamasmeszaros
92cf46773a
Hotfix for arrange not working for objects with huge translation.
2021-06-28 14:55:15 +02:00
David Kocik
77e25c5022
fix of #6588 - using same copy function for updating presets as for exporting gcode
2021-06-28 13:21:07 +02:00
David Kocik
b14345012d
PrusaLink - cherrypick pick from stable branch
...
Added to config enums, visible in Physical Printer Dialog and class derived from Octoprint
2021-06-28 12:36:01 +02:00
Lukáš Hejl
cb93c8ce99
Used function smooth_outward in multi-material segmentation to get rid of artifacts arisen after merging multi-volume objects.
2021-06-28 08:09:06 +02:00
Lukáš Hejl
a426093f12
Replaced boost::rtree in multi-material segmentation with much faster ClosestPointInRadiusLookup.
2021-06-28 08:09:06 +02:00