bubnikv
58e4ace699
Fixed a typo
2019-03-04 12:59:20 +01:00
Lukas Matena
9c5194c89b
An attempt to fix an OSX crash when manipulating the ImGui sliders
2019-03-04 12:47:02 +01:00
bubnikv
e7fdc44d5a
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-03-04 12:21:07 +01:00
bubnikv
bc65827499
ImGUI wrapper text and combo methods shall accept std::string
...
in UTF8 format.
2019-03-04 12:21:00 +01:00
Maeyanie
4b134b29e6
Fix compile error, part 2
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Another undefined use of std::vector
2019-03-04 11:01:21 +01:00
Maeyanie
8050b93bf9
Fix compile error
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At least on my system (Fedora 28) gcc gave a compile error for std::vector being used here despite being undefined.
Adding the appropriate include fixes the problem, and seems unlikely to cause any other problems.
2019-03-04 11:01:21 +01:00
Enrico Turri
06c2b4bdf3
Allow to drag object's subparts once selected using the sidebar table
2019-03-04 11:00:52 +01:00
Enrico Turri
12c91f4283
Removed reset of gcode preview from schedule_background_process()
2019-03-04 10:44:40 +01:00
Enrico Turri
3c7ec5f7c6
Merge branch 'master' of https://github.com/prusa3d/Slic3r into svg_icons
2019-03-04 08:33:52 +01:00
bubnikv
dceaf73ff3
Don't use ->full_print_config() if not necessary, it is quite expensive!
2019-03-02 10:25:47 +01:00
tamasmeszaros
f2f513dd3e
Trying to improve pillar connectivity.
2019-03-01 19:19:05 +01:00
bubnikv
77e9e23cea
Bumped up version number.
2019-03-01 18:52:12 +01:00
bubnikv
9996a01c84
Fixed Perl bindings.
2019-03-01 18:09:42 +01:00
bubnikv
44c64f4a98
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-03-01 17:59:17 +01:00
bubnikv
e3cba0a65a
Introduced the "slice_closing_radius" to define, how large gaps
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will be closed after triangle mesh slicing.
The value is set to 0.049 by default, which corresponds to the hard
coded default in Slic3r-1.41.3.
See issues #520 #820 #1029 #1364 for the reference of why we need
the parameter for being able to print some specific models.
2019-03-01 17:53:02 +01:00
tamasmeszaros
878ac7f1b0
Fixing many errors caused by the new changes.
2019-03-01 17:45:29 +01:00
Lukas Matena
ee4496f59f
An attempt to fix an unwanted cancellation caused by improper frontend-backend data synchronization (SLA support points)
2019-03-01 16:17:23 +01:00
bubnikv
570bc63e58
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-03-01 15:36:01 +01:00
bubnikv
0ec450f3d7
Fix of instance rotations from the side panel
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in regard to instance synchronization.
2019-03-01 15:35:48 +01:00
Lukas Matena
b45c80b8db
Fixed the 'remove all points' button in sla gizmo (was only working in editing mode)
2019-03-01 15:03:58 +01:00
Lukas Matena
5846af256a
SLA supports gizmo can change object config options
2019-03-01 13:24:24 +01:00
Vojtech Kral
0c44cceaa1
Fix modal dialogs screwing comboboxes on Mac
2019-03-01 13:15:21 +01:00
Vojtech Kral
b642784e91
Fix close/cancel button accel problems on Mac
2019-03-01 13:15:20 +01:00
Vojtech Kral
b7941345d1
avrdude: Fix serial port handle leak in many places
2019-03-01 13:15:20 +01:00
Vojtech Kral
a61a72cc94
avrdude: Fix serial timeout on Windows
2019-03-01 13:15:20 +01:00
Vojtech Kral
bc1aaaa146
avrdude: Fix string encoding handling on Windows
2019-03-01 13:15:20 +01:00
Vojtech Kral
c426c99af0
avrdude: Build avrdude-slic3r by default
2019-03-01 13:15:20 +01:00
Vojtech Kral
ffd7a3d933
avrdude: Use a minimalistic embedded conf instead of an external file
2019-03-01 13:15:20 +01:00
Vojtech Kral
fba4d109c8
avrdude: Add a Windows-aware fopen
2019-03-01 13:15:20 +01:00
Vojtech Kral
a2ce4c00de
avrdude: ser_posix: Add timeout in ser_send(), refactoring
2019-03-01 13:15:20 +01:00
YuSanka
7a38d83d03
Deleted no-needed string from the PrintExport data
2019-03-01 12:30:45 +01:00
Enrico Turri
3a1dcedaff
Prevent camera rotation when clicking and dragging on toolbars
2019-03-01 12:23:33 +01:00
YuSanka
247b70395b
Merge remote-tracking branch 'origin/master' into ys_buttons
2019-03-01 12:13:33 +01:00
YuSanka
84a96d3ba0
Added a tooltip for the "Slice now" button and changed its behavior according to a hold of Shift
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+ some code refactoring
2019-03-01 12:10:20 +01:00
YuSanka
a123099f80
Implemented another behavior of the "Slice Now" / "Export/Send G-code" buttons (SPE-831)
2019-03-01 11:00:34 +01:00
Enrico Turri
8c3df91f2e
Code cleanup
2019-03-01 10:46:28 +01:00
Enrico Turri
058468d371
Do not regenerate existing gcode preview toolpaths when switching to Preview
2019-03-01 10:42:46 +01:00
Enrico Turri
e03199d989
Allow selection of subparts only from sidebar table
2019-03-01 10:40:10 +01:00
bubnikv
d009be7609
Fixed rotation of single instance -> it works now with absolute values.
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Added Absolute / relative, World / Local, Rigid body / independent
modifier parameter to the object / group rotation.
2019-03-01 10:20:12 +01:00
bubnikv
f4b2d51f47
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-03-01 10:09:26 +01:00
bubnikv
1f7db3d40c
Reworked the "new modifier mesh place on face" code to not place
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on face if the instance coordinate system is skewed.
2019-03-01 10:09:20 +01:00
Enrico Turri
8a6d29f7d8
Workaround to fix inconsistencies of width of gcode preview extrusion paths
2019-03-01 09:55:43 +01:00
tamasmeszaros
450f817c09
Replacing old model routing with more advanced algorithm.
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Interconnection still missing.
2019-02-28 19:05:11 +01:00
Enrico Turri
e5a2c0a8c8
ENABLE_MODE_AWARE_TOOLBAR_ITEMS set as default
2019-02-28 12:21:36 +01:00
Enrico Turri
9ff8cd01b3
Merge branch 'master' of https://github.com/prusa3d/Slic3r into svg_icons
2019-02-28 11:45:11 +01:00
Enrico Turri
f88cc6a5c1
Merge branch 'et_multivolume_models' of https://github.com/prusa3d/Slic3r
2019-02-28 11:24:35 +01:00
bubnikv
dc0c58a9c5
Improvement of the initial placement of modifier meshes:
...
Sphere and Cylinder are scaled to the same volume as Box
Newly entered modifier meshes are rotated parallell to the world coordinates.
If the instance coordinate system is rotated and scaled, it is not possible
to create an unskewed modifier to world transformation. In that case
the best possible transformation is found to minimize least squares error
of the 8 corners of the new modifier mesh bounding box using
Levenberg-Marquardt algorithm.
FIXME:
1) The Levenberg-Marquardt non-linear least squares does not converge
nicely, it may require some tuning.
2) Above all, if 1) is called, then often the skew of the modifier mesh
is so high, that it is likely more useful to display the modifier
with zero rotation and inverse scaling, so that the modifier will be
of correct size, but not parallel to the world coordinates.
2019-02-28 11:20:01 +01:00
bubnikv
3053010446
Bumped up the alpha version number.
2019-02-28 11:11:13 +01:00
Enrico Turri
4b6ab84dbc
Code cleanup
2019-02-28 09:37:55 +01:00
Enrico Turri
44b2ca8182
2nd attempt to fix rendering of printbed svg textures on Mac
2019-02-28 09:04:17 +01:00