Commit Graph

13021 Commits

Author SHA1 Message Date
Lukas Matena
a4d30fc9bb Fixed a crash when switching between tabs
Introduced in ba963ac
2020-06-02 11:42:25 +02:00
enricoturri1966
06a8bfa588 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-06-02 10:03:00 +02:00
enricoturri1966
aa92cbf051 New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading() 2020-06-02 10:02:50 +02:00
tamasmeszaros
4be0e37963 Workaround for items out of bed after arrange.
Fixes #4329
2020-06-01 16:16:30 +02:00
YuSanka
9146ef2f61 Copy/Paste for the Settings and Layers in the ObjectList 2020-06-01 11:11:38 +02:00
Lukas Matena
21de9d23ec Bugfix: Cut gizmo ignored SLA elevation and the cut ended up shifted
It is still possible to set the plane into the space under an object,
but at least it always cuts where indicated.
2020-05-28 16:15:49 +02:00
Vojtech Bubnik
6f92538c20 BoundingBox support for Lines,
BoundingBox constructor will no more throw for empty vector of points.

GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.

Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely

https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
enricoturri1966
0599dc4df7 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2020-05-28 15:27:39 +02:00
enricoturri1966
c63e03c367 1st installment of tech ENABLE_ENVIRONMENT_MAP 2020-05-28 15:27:29 +02:00
YuSanka
ba963ac404 Save a position and size of the settings dialog
+ Added a check of the printer technology inside can_merge_to_multipart_object() => suppress merge for the SLA printing
+ clear MainFrame.cpp from unused commented code
2020-05-28 14:38:56 +02:00
Lukas Matena
b376e2c703 FDM supports gizmo: clicking the clipping plane starts painting 2020-05-28 13:10:40 +02:00
Lukas Matena
2c244732db Introduced a limit on max print z (1.2 m)
A follow-up of 815989d, related to #2877
2020-05-28 12:03:48 +02:00
YuSanka
4b6bcd7028 Merge: Implemented merge to the separate object, when some instance is selected 2020-05-27 22:30:24 +02:00
Lukas Matena
6d432f5426 Fixes second part of #4282 (wxWidgets 3.0 compatibility) 2020-05-27 17:30:56 +02:00
Yuri D'Elia
c6f0cd5b5b Ironingy typo 2020-05-27 14:31:17 +02:00
Lukas Matena
d9b764bd10 Removed obsolete LambdaObjectDialog.cpp/hpp, more include cleanups:
BedShapeDialog.hpp (needs not include) OptionsGroup.hpp
Tab.hpp            GUI_App.hpp
2020-05-27 14:01:48 +02:00
Lukas Matena
48c186331a Includes cleanup:
GUI_App.hpp      (should not include) MainFrame.hpp
MainFrame.hpp    Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp      PrintConfig.hpp
FillBase.hpp     PrintConfig.hpp
GUI_App.hpp      PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
YuSanka
ee1942e4e9 Implemented merge of the objects to the one multi-part object
+ Implemented merge of the parts to the one object. But now this function doesn't used.

+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
Lukas Matena
f2f1cfef9a Fix of #4282 (wxOVERRIDE macro not available in wxWidgets 3.0)
Now that we use C++17, there is no point in using it in PrusaSlicer codebase
2020-05-27 10:58:38 +02:00
Lukas Matena
3ced59d2a3 Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
Lukas Matena
e6317cdefb Merge branch 'lm_aabb_improvements' 2020-05-27 02:15:54 +02:00
Lukas Matena
55395e046f EigenMesh3D does not store a copy of the mesh
Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
1f833921a2 More code cleaning,...
optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
d85fa8e9ab EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
9224a6a3e6 Removed some unused code
- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
cdf80c3b3f Switched to new AABB tree implementation for raycasting 2020-05-27 00:13:38 +02:00
Lukas Matena
6e716faa1c Merge branch 'lm_includes_warnings'
No functional changes (hopefully).
2020-05-26 16:14:09 +02:00
Lukas Matena
32a353058f Fixed few warnings 2020-05-26 16:06:11 +02:00
Lukas Matena
3e855d36dc Fixed unit tests after previous include manipulations 2020-05-26 15:33:44 +02:00
Lukas Matena
94b0ab603f Include cleanup: Selection.hpp
It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
Lukas Matena
c2cd430941 Few more include chains broken 2020-05-26 13:46:59 +02:00
Lukas Matena
02838eaa30 Slight include cleanup 2020-05-26 13:45:36 +02:00
Lukas Matena
cc5fe02cde Include cleanup: GUI_ObjectManipulation.hpp, GUI, GUI_Preview 2020-05-26 13:45:36 +02:00
Lukas Matena
fb9d8b2025 Include cleanup: do not include Model.hpp from 3DScene.hpp 2020-05-26 13:45:36 +02:00
YuSanka
f78f5c85be MSW specific issue: Fixed scaling of the Tabs when They are in the separated dialog 2020-05-25 10:21:30 +02:00
YuSanka
7e88e20402 Fixed a bitmap getting for the case, when application was started in Light mode and then switched to the Dark 2020-05-25 09:41:19 +02:00
YuSanka
c7ef1feaf0 Added missed icons for the dark mode.
Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
Vojtech Bubnik
180742ccaa Pulling patched boost::polygon from github prusa3d/polygon. 2020-05-22 15:33:11 +02:00
YuSanka
a56bbea140 Reworked sys_color_changed() functions
Fixed OSX specific bugs:
- toolbar flashing for some mainframe sizes (Retina specific)
- size of mainframe when settings layout in slNew mode

Added missed icons to the "white" folder
2020-05-22 15:26:35 +02:00
Vojtech Bubnik
c09d702045 Show Eigen vectorization support in system info dialog. 2020-05-22 11:36:10 +02:00
Vojtech Bubnik
ac1f24e5c9 AABB: Some further polishing and a reference to an SSE implementation
of the 3D Box vs. ray intersection implementation.
2020-05-22 11:35:49 +02:00
Vojtech Bubnik
925bf1af70 Shiny profiler: Increased resolution of text output to 2 decimals 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
dc46589a8e AABB - triangle intersection wrapped to mimize copying into Vector3D 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
c64b7b2e21 Fix of the previous commit. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
7b6dff3f03 Little simplification of Point to boost::polygon bindings 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
4c365ad583 Replaced many defines in libslic3r.h with constexpr,
removed some macros to support old visual studio compiler.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
99514ba42b WIP: AABBTreeIndirect - optimized ray_box_intersect_invdir() test,
sandbox for comparing the AABBTreeIndirect with libigl::AABB
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
2b8f655020 WIP AABBIndirect: Documentation, polishing. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
eeb9590d28 WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl. 2020-05-22 09:29:21 +02:00
Vojtech Bubnik
abf279fc44 Fixed compilation with Shiny profiler. 2020-05-22 09:29:21 +02:00