enricoturri1966
99861f1b6e
SPE-1207 - Extensions in Open/Save/Export dialogs - alternative implementation for file_wildcards()
2022-03-17 14:20:35 +01:00
rtyr
dfd6ca899a
Sync with PrusaSlicer-settings
2022-03-17 13:41:08 +01:00
Lukas Matena
ff2b8da8dc
Fixed crash when pressing 'Reset rotation' button while editing SLA support points (mentioned in #7359 )
2022-03-17 11:39:58 +01:00
Lukas Matena
5de93c8784
Fixed incorrect handling of 3rd party 3MFs in SLA mode ( #6100 and others)
2022-03-17 11:13:20 +01:00
Lukáš Hejl
908b762821
Merge branch 'lh_fix_lightning_infill'
2022-03-17 08:33:48 +01:00
Lukáš Hejl
0c4df47bd0
Fixed various issues in the ported Lightning infill.
...
Added export to SVG for TreeNode.
Also was finalized integration of Lightning infill and Lightning infill was enabled.
2022-03-16 23:37:05 +01:00
enricoturri1966
9701d3b01d
Follow-up of 033bee6431
- Fixed warnings
2022-03-15 10:31:30 +01:00
enricoturri1966
63237ae487
Merge remote-tracking branch 'origin/et_new_camera_movements'
2022-03-15 09:27:35 +01:00
enricoturri1966
4e17c02505
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements
2022-03-15 09:18:04 +01:00
enricoturri1966
568bd39c5a
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of default bed in thumbnails
2022-03-15 09:16:06 +01:00
enricoturri1966
58701b237d
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of bed texture in thumbnails
2022-03-15 09:05:16 +01:00
enricoturri1966
887ce89558
Limit width of GCodeViewer::SequentialView::GCodeWindow
2022-03-15 08:50:00 +01:00
enricoturri1966
0a2001ed1c
#8032 - GCodeProcessor - Fixed parsing of LAYER_CHANGE tag for spiral vase mode
2022-03-14 15:21:00 +01:00
enricoturri1966
033bee6431
Removed obsolete code from GCodeViewer
2022-03-14 14:55:25 +01:00
enricoturri1966
9174fc4872
Removed obsolete tech ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS
2022-03-14 14:25:09 +01:00
enricoturri1966
2ab8469cb6
Refactoring in ImGuiWrapper::render_draw_data()
2022-03-14 13:34:08 +01:00
enricoturri1966
f0bad14748
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Small refactoring into GCodeViewer::render_toolpaths()
2022-03-14 09:59:38 +01:00
enricoturri1966
4eee0d05f3
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene
2022-03-14 09:50:42 +01:00
enricoturri1966
5586fd92f2
Follow-up of d0d89a4d5b
- Fixed warnings
2022-03-14 09:50:25 +01:00
enricoturri1966
2922710cc4
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-03-14 09:04:55 +01:00
enricoturri1966
d0d89a4d5b
Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders
2022-03-14 09:04:44 +01:00
enricoturri1966
ac0ec5fa43
Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ENABLE_NEW_CAMERA_MOVEMENTS
...
Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
2022-03-11 12:36:09 +01:00
enricoturri1966
2342002151
Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE - Fixed volumes moving after releasing CTRL key
...
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION - Selection rectangle not started while hovering on a volume
2022-03-11 11:28:08 +01:00
rtyr
b32c97ea76
Added Ender-3 Pro.
2022-03-11 10:55:47 +01:00
rtyr
d9e17c73dd
Merge pull request #7995 from nberardi/master
...
Creality Bundle Enhancements for Ender-3 Pro
2022-03-11 10:53:51 +01:00
enricoturri1966
4a5ad304ad
Fixed conflicts after merge with master
2022-03-11 09:35:02 +01:00
enricoturri1966
3dddfa919a
Debug tech ENABLE_GLMODEL_STATISTICS - Shows an imgui dialog with GLModel statistics data
2022-03-10 15:55:15 +01:00
enricoturri1966
9d2314557d
Tech ENABLE_GL_SHADERS_ATTRIBUTES - Removed remaining pairs glPushMatrix()/glPopMatrix()
2022-03-10 13:40:37 +01:00
enricoturri1966
27861fa0bd
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-03-10 12:48:40 +01:00
enricoturri1966
f0a4fd1123
Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled
2022-03-10 12:48:31 +01:00
Lukas Matena
68ca42abbf
Merge branch 'stable'
2022-03-10 12:29:17 +01:00
Lukas Matena
f196294da5
Bumped up version number to 2.4.1
2022-03-10 11:35:03 +01:00
enricoturri1966
a9465ddedc
A few small refactorings
2022-03-10 11:27:05 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
...
based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X
2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources
2022-03-10 09:22:57 +01:00
enricoturri1966
2f572d3cf0
Merge remote-tracking branch 'origin/et_opengl_3'
2022-03-09 12:07:18 +01:00
enricoturri1966
57ffa4d9ee
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-09 12:06:09 +01:00
enricoturri1966
f8ce187262
Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count
2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES
2022-03-09 08:22:07 +01:00
enricoturri1966
5ffe010a9d
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:50:32 +01:00
enricoturri1966
05efb88e3f
Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL
2022-03-08 14:08:11 +01:00
enricoturri1966
80717bbdec
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanup
2022-03-08 13:27:51 +01:00
enricoturri1966
31c3952e2d
Removed obsolete shaders
2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725
Follow-up of 66fa2b1e26
- Cleanup
2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
...
Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484
Catalan language updated to 2.4.1 RC1
2022-03-08 10:29:14 +01:00
enricoturri1966
c17c4d2e9a
Follow-up of 005fef7bf6
- Fixed imgui dialogs associated to gizmo bar and toolbar items
2022-03-08 09:24:42 +01:00