Commit Graph

2706 Commits

Author SHA1 Message Date
Alessandro Ranellucci
9abcd5816c Little test for mixing objects and toolpaths 2015-01-25 15:36:20 +01:00
Alessandro Ranellucci
c264969962 Bugfix: crash when rendering lines with zero length in 3D preview. #2569 2015-01-25 15:21:45 +01:00
Alessandro Ranellucci
a10a554e2a Remember last selected settings page in Printer Settings too, like in Print Settings and Filament Settings. #2568 2015-01-25 11:43:34 +01:00
Alessandro Ranellucci
0a1f5992ad Add Bed Shape to Simple Mode as well. #2574 2015-01-25 11:10:06 +01:00
Alessandro Ranellucci
43f57ba2cb Optimization: don't reload 3D toolpaths each time the preview tab is selected 2015-01-25 10:59:39 +01:00
Alessandro Ranellucci
38d8b1d268 Update bed shape in 3D preview as well 2015-01-25 00:29:51 +01:00
Alessandro Ranellucci
a5c0ffe963 Faster loading of 3D preview and much less memory used 2015-01-24 23:35:29 +01:00
Alessandro Ranellucci
8cfd2e33d8 Wrong line included in previous commit 2015-01-19 18:54:35 +01:00
Alessandro Ranellucci
8791f5a493 Cleanup of some method signatures and of XS return types 2015-01-19 18:53:04 +01:00
Alessandro Ranellucci
c9cdae1a96 Wrong file included in previous commit 2015-01-19 15:32:39 +01:00
Alessandro Ranellucci
229039d3b8 Fixed test and implementation of ooze prevention standby points (wrong test caused wrong implementation). #2103 2015-01-19 15:31:12 +01:00
Alessandro Ranellucci
7b980c1dc9 New option for vertical distance between object and support material, with special handling of the 0 case that disabled bridge flow/speed in order to allow for soluble material. #2491 #2272 #2069 #1942 #2435 #1703 2015-01-19 09:52:24 +01:00
Alessandro Ranellucci
fc5437f6d3 Require disabled support material for Spiral Vase 2015-01-18 22:21:50 +01:00
Alessandro Ranellucci
ba4325411b Bugfix: the downwards move in sequential printing was performed in the wrong spot. #2524 2015-01-18 22:08:43 +01:00
Alessandro Ranellucci
3d500ca317 Skip geometry from unfinished steps in 3D rendering 2015-01-18 21:31:09 +01:00
Alessandro Ranellucci
b782351fd3 Enable arrows in 3D preview and rename preview tabs 2015-01-18 20:55:44 +01:00
Alessandro Ranellucci
428f831886 Scroll 3D preview layers with a slider 2015-01-18 20:48:54 +01:00
Alessandro Ranellucci
f2818ddbe0 Live 3D toolpaths preview. 2015-01-18 19:36:47 +01:00
Alessandro Ranellucci
90afbc8bd9 Bugfix: don't crash when skirts > 0 but skirt_height = 0. Includes regression test. #2537 2015-01-18 13:01:00 +01:00
Alessandro Ranellucci
9f0283f808 Minor issue when dealing with files with empty layers at bottom. #2553 2015-01-18 12:35:05 +01:00
Alessandro Ranellucci
f11196525b Handle empty STL files gracefully instead of crashing. #2557 2015-01-18 12:12:10 +01:00
Alessandro Ranellucci
2bbb6c570b Ported toolpaths rendering to C++ 2015-01-18 01:07:22 +01:00
Alessandro Ranellucci
bfbcbd55d8 Render infill and support material as well 2015-01-18 01:07:22 +01:00
Alessandro Ranellucci
cf4119e169 Populate ExtrusionPath::height correctly in case of bridge 2015-01-18 01:07:22 +01:00
Alessandro Ranellucci
d781371d66 Join extrusions properly in 3D preview 2015-01-18 01:07:22 +01:00
Alessandro Ranellucci
ce1d368037 Use 3D as the default view 2015-01-17 10:53:01 +01:00
Alessandro Ranellucci
35da87a90a Check whether the configured post-processing scripts are executable and show an error when they aren't 2015-01-17 10:50:34 +01:00
Alessandro Ranellucci
b77d35f6f1 Don't autoassign extruders to material config. #2522 2015-01-16 16:35:35 +01:00
Alessandro Ranellucci
aa69ae11a8 Prune very short thin walls 2015-01-15 22:37:55 +01:00
Alessandro Ranellucci
e0a3d2577c Initial work for 3D rendering of toolpaths 2015-01-15 20:06:30 +01:00
Alessandro Ranellucci
18e815d032 More efficient 3D preview of slices 2015-01-15 18:49:07 +01:00
Alessandro Ranellucci
24e8307e68 Faster algorithm for sorting perimeter loops 2015-01-15 17:42:39 +01:00
Alessandro Ranellucci
56853319d1 Restore correct Z alignment after cut 2015-01-14 23:26:28 +01:00
Alessandro Ranellucci
2a7f1a8c19 Only show a single instance in settings and cut dialogs 2015-01-14 23:24:01 +01:00
Alessandro Ranellucci
ebf17d14f0 Open the Object Settings dialog when double clicking an item in the list instead of the cut dialog 2015-01-14 23:21:54 +01:00
Alessandro Ranellucci
b518d5d32f New command for setting the number of copies of the selected object. #2540 2015-01-14 23:19:13 +01:00
Alessandro Ranellucci
bf02062a67 Bugfix: random but frequent crashes after recent perimeter code refactoring 2015-01-14 22:55:11 +01:00
Alessandro Ranellucci
aa5bafb8be Support preset names with Unicode characters. #2527 2015-01-13 23:22:27 +01:00
Alessandro Ranellucci
9c08dfb50c Merge pull request #2531 from lordofhyphens/issue_2526
Fix for issue #2526, changed to GET.
2015-01-13 20:59:14 +01:00
Alessandro Ranellucci
88b62a9923 Merge pull request #2532 from lordofhyphens/issue2530_partial_fix
A partial fix for issue #2530
2015-01-13 20:58:53 +01:00
Alessandro Ranellucci
04aa240265 Only apply perimeter/infill overlap to the endpoints of rectilinear infill (and do that in a more proper way) 2015-01-13 20:55:20 +01:00
Alessandro Ranellucci
3ee0fc5b1c Ability to select object parts by clicking in the 3D view in the object editor 2015-01-13 20:55:19 +01:00
Alessandro Ranellucci
d46d5c955b One more refactoring in 3DScene (select group/drag group) 2015-01-13 20:55:19 +01:00
Alessandro Ranellucci
9c8f8f8ded Refactoring: make Slic3r::GUI::3DScene::Base model-independent 2015-01-13 20:55:19 +01:00
Joseph Lenox
4f2e172561 A partial fix for issue #2530, which will makes the bonjour dialog put the port number in the string. 2015-01-12 12:10:56 -06:00
Joseph Lenox
90811f6736 Fix for issue #2526, changed to GET. 2015-01-12 11:56:54 -06:00
Alessandro Ranellucci
28d7b0dba6 Write fatal errors to console as well 2015-01-09 14:50:42 +01:00
Alessandro Ranellucci
fb08588007 Renamed PreviewCanvas to 3DScene 2015-01-09 01:30:04 +01:00
Alessandro Ranellucci
0a62d658d9 Removed ObjectPreviewDialog not used anymore 2015-01-09 01:27:35 +01:00
Alessandro Ranellucci
4c7d9dfef5 Memory optimization in PreviewCanvas: don't keep additional meshes in memory when not needed 2015-01-09 01:18:47 +01:00