Alessandro Ranellucci
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9abcd5816c
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Little test for mixing objects and toolpaths
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2015-01-25 15:36:20 +01:00 |
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Alessandro Ranellucci
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c264969962
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Bugfix: crash when rendering lines with zero length in 3D preview. #2569
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2015-01-25 15:21:45 +01:00 |
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Alessandro Ranellucci
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a10a554e2a
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Remember last selected settings page in Printer Settings too, like in Print Settings and Filament Settings. #2568
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2015-01-25 11:43:34 +01:00 |
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Alessandro Ranellucci
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0a1f5992ad
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Add Bed Shape to Simple Mode as well. #2574
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2015-01-25 11:10:06 +01:00 |
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Alessandro Ranellucci
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43f57ba2cb
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Optimization: don't reload 3D toolpaths each time the preview tab is selected
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2015-01-25 10:59:39 +01:00 |
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Alessandro Ranellucci
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38d8b1d268
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Update bed shape in 3D preview as well
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2015-01-25 00:29:51 +01:00 |
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Alessandro Ranellucci
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a5c0ffe963
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Faster loading of 3D preview and much less memory used
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2015-01-24 23:35:29 +01:00 |
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Alessandro Ranellucci
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8cfd2e33d8
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Wrong line included in previous commit
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2015-01-19 18:54:35 +01:00 |
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Alessandro Ranellucci
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8791f5a493
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Cleanup of some method signatures and of XS return types
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2015-01-19 18:53:04 +01:00 |
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Alessandro Ranellucci
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c9cdae1a96
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Wrong file included in previous commit
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2015-01-19 15:32:39 +01:00 |
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Alessandro Ranellucci
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229039d3b8
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Fixed test and implementation of ooze prevention standby points (wrong test caused wrong implementation). #2103
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2015-01-19 15:31:12 +01:00 |
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Alessandro Ranellucci
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7b980c1dc9
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New option for vertical distance between object and support material, with special handling of the 0 case that disabled bridge flow/speed in order to allow for soluble material. #2491 #2272 #2069 #1942 #2435 #1703
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2015-01-19 09:52:24 +01:00 |
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Alessandro Ranellucci
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fc5437f6d3
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Require disabled support material for Spiral Vase
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2015-01-18 22:21:50 +01:00 |
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Alessandro Ranellucci
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ba4325411b
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Bugfix: the downwards move in sequential printing was performed in the wrong spot. #2524
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2015-01-18 22:08:43 +01:00 |
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Alessandro Ranellucci
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3d500ca317
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Skip geometry from unfinished steps in 3D rendering
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2015-01-18 21:31:09 +01:00 |
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Alessandro Ranellucci
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b782351fd3
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Enable arrows in 3D preview and rename preview tabs
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2015-01-18 20:55:44 +01:00 |
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Alessandro Ranellucci
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428f831886
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Scroll 3D preview layers with a slider
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2015-01-18 20:48:54 +01:00 |
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Alessandro Ranellucci
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f2818ddbe0
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Live 3D toolpaths preview.
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2015-01-18 19:36:47 +01:00 |
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Alessandro Ranellucci
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90afbc8bd9
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Bugfix: don't crash when skirts > 0 but skirt_height = 0. Includes regression test. #2537
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2015-01-18 13:01:00 +01:00 |
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Alessandro Ranellucci
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9f0283f808
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Minor issue when dealing with files with empty layers at bottom. #2553
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2015-01-18 12:35:05 +01:00 |
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Alessandro Ranellucci
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f11196525b
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Handle empty STL files gracefully instead of crashing. #2557
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2015-01-18 12:12:10 +01:00 |
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Alessandro Ranellucci
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2bbb6c570b
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Ported toolpaths rendering to C++
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2015-01-18 01:07:22 +01:00 |
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Alessandro Ranellucci
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bfbcbd55d8
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Render infill and support material as well
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2015-01-18 01:07:22 +01:00 |
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Alessandro Ranellucci
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cf4119e169
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Populate ExtrusionPath::height correctly in case of bridge
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2015-01-18 01:07:22 +01:00 |
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Alessandro Ranellucci
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d781371d66
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Join extrusions properly in 3D preview
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2015-01-18 01:07:22 +01:00 |
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Alessandro Ranellucci
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ce1d368037
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Use 3D as the default view
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2015-01-17 10:53:01 +01:00 |
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Alessandro Ranellucci
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35da87a90a
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Check whether the configured post-processing scripts are executable and show an error when they aren't
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2015-01-17 10:50:34 +01:00 |
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Alessandro Ranellucci
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b77d35f6f1
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Don't autoassign extruders to material config. #2522
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2015-01-16 16:35:35 +01:00 |
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Alessandro Ranellucci
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aa69ae11a8
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Prune very short thin walls
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2015-01-15 22:37:55 +01:00 |
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Alessandro Ranellucci
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e0a3d2577c
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Initial work for 3D rendering of toolpaths
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2015-01-15 20:06:30 +01:00 |
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Alessandro Ranellucci
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18e815d032
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More efficient 3D preview of slices
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2015-01-15 18:49:07 +01:00 |
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Alessandro Ranellucci
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24e8307e68
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Faster algorithm for sorting perimeter loops
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2015-01-15 17:42:39 +01:00 |
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Alessandro Ranellucci
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56853319d1
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Restore correct Z alignment after cut
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2015-01-14 23:26:28 +01:00 |
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Alessandro Ranellucci
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2a7f1a8c19
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Only show a single instance in settings and cut dialogs
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2015-01-14 23:24:01 +01:00 |
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Alessandro Ranellucci
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ebf17d14f0
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Open the Object Settings dialog when double clicking an item in the list instead of the cut dialog
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2015-01-14 23:21:54 +01:00 |
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Alessandro Ranellucci
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b518d5d32f
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New command for setting the number of copies of the selected object. #2540
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2015-01-14 23:19:13 +01:00 |
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Alessandro Ranellucci
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bf02062a67
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Bugfix: random but frequent crashes after recent perimeter code refactoring
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2015-01-14 22:55:11 +01:00 |
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Alessandro Ranellucci
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aa5bafb8be
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Support preset names with Unicode characters. #2527
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2015-01-13 23:22:27 +01:00 |
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Alessandro Ranellucci
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9c08dfb50c
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Merge pull request #2531 from lordofhyphens/issue_2526
Fix for issue #2526, changed to GET.
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2015-01-13 20:59:14 +01:00 |
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Alessandro Ranellucci
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88b62a9923
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Merge pull request #2532 from lordofhyphens/issue2530_partial_fix
A partial fix for issue #2530
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2015-01-13 20:58:53 +01:00 |
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Alessandro Ranellucci
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04aa240265
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Only apply perimeter/infill overlap to the endpoints of rectilinear infill (and do that in a more proper way)
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2015-01-13 20:55:20 +01:00 |
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Alessandro Ranellucci
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3ee0fc5b1c
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Ability to select object parts by clicking in the 3D view in the object editor
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2015-01-13 20:55:19 +01:00 |
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Alessandro Ranellucci
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d46d5c955b
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One more refactoring in 3DScene (select group/drag group)
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2015-01-13 20:55:19 +01:00 |
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Alessandro Ranellucci
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9c8f8f8ded
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Refactoring: make Slic3r::GUI::3DScene::Base model-independent
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2015-01-13 20:55:19 +01:00 |
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Joseph Lenox
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4f2e172561
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A partial fix for issue #2530, which will makes the bonjour dialog put the port number in the string.
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2015-01-12 12:10:56 -06:00 |
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Joseph Lenox
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90811f6736
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Fix for issue #2526, changed to GET.
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2015-01-12 11:56:54 -06:00 |
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Alessandro Ranellucci
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28d7b0dba6
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Write fatal errors to console as well
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2015-01-09 14:50:42 +01:00 |
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Alessandro Ranellucci
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fb08588007
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Renamed PreviewCanvas to 3DScene
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2015-01-09 01:30:04 +01:00 |
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Alessandro Ranellucci
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0a62d658d9
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Removed ObjectPreviewDialog not used anymore
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2015-01-09 01:27:35 +01:00 |
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Alessandro Ranellucci
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4c7d9dfef5
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Memory optimization in PreviewCanvas: don't keep additional meshes in memory when not needed
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2015-01-09 01:18:47 +01:00 |
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