Commit graph

775 commits

Author SHA1 Message Date
Enrico Turri
8aa33a9e05 ENABLE_3DCONNEXION_DEVICES -> Hack for filtering out mouse wheel events coming from 3Dconnexion driver 2019-10-08 08:44:50 +02:00
Enrico Turri
6f85b0885a Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion 2019-10-07 09:31:43 +02:00
Enrico Turri
0ba9fbaf0c ENABLE_3DCONNEXION_DEVICES -> Update 3D scene only when mouse 3D device send update messages 2019-10-07 09:31:23 +02:00
Enrico Turri
587effbedf ENABLE_3DCONNEXION_DEVICES -> Refactored Mouse3DController to be unaware of current active GLCanvas3D 2019-10-03 11:38:31 +02:00
Enrico Turri
36d3f90fad ENABLE_3DCONNEXION_DEVICES - Added imgui dialog to edit 3Dconnexion device parameters 2019-10-02 15:55:26 +02:00
Enrico Turri
644cc8c6b4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion 2019-10-02 11:01:31 +02:00
tamasmeszaros
e675a5d5c6 Reworked pad creation algorithm with new parameters:
* brim size
* force pad around object everywhere
2019-10-01 14:58:37 +02:00
bubnikv
272479826f Refactoring of the G-code preview for lower memory allocation
and for separation of concerns:

The final G-code preview no more uses ExtrusionPaths structure
to hold the G-code path data extracted by parsing the G-code.
Instead, the ExtrusionPath class has been trimmed down back to
the original size before the G-code preview was introduced,
and a new GCodePreviewData::Extrusion::Path class was created to hold
the additional path data as the extruder ID, color change ID
and fan speed.
2019-09-30 16:25:26 +02:00
Enrico Turri
d58dedd459 ENABLE_3DCONNEXION_DEVICES -> Increased limit of device buttons 2019-09-30 15:58:45 +02:00
Enrico Turri
eabaa21df2 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion 2019-09-30 15:19:21 +02:00
bubnikv
b425ee50a9 Merge remote-tracking branch 'remotes/origin/et_pull_2922' 2019-09-30 10:23:16 +02:00
Enrico Turri
4b3eab0ed9 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_3dconnexion 2019-09-27 14:52:30 +02:00
Enrico Turri
f958cfd2ff ENABLE_3DCONNEXION_DEVICES - 1st installment of support for 3Dconnexion devices
Implemented using hidapi library (https://github.com/libusb/hidapi) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference

Unsolved issues:

- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out

- wxWidgets does not detect devices being connected/disconnected to the pc

- Current state forces a continuous rendering

- Current state misses dependence on camera zoom

- Non intuitive movement limits

- Translation and rotation speed factors are hardcoded

- Number of device buttons hardcoded
2019-09-27 14:52:19 +02:00
Enrico Turri
6f8a9bc1ff Fixed visual hints in 3D scene not disappearing when tabbing out of size z field in object manipulators sidebar 2019-09-25 13:05:18 +02:00
Lukas Matena
7861fa5086 Whitespace changes to supress misleading indentation warnings
These appear in newer gcc when spaces and tabs are mixed
2019-09-24 16:01:01 +02:00
Enrico Turri
82a52e8b21 #2922 - Port of commit: f42edd35ce by jschuh 2019-09-23 14:56:27 +02:00
Enrico Turri
d66bf7e1e1 Follow-up of 8aaff08355 -> Do not show the new context menu when the user pans the scene + cleanup 2019-09-20 11:19:06 +02:00
YuSanka
a27026aa03 Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into dev 2019-09-20 09:58:33 +02:00
YuSanka
8aaff08355 Added Possibility to create "shape" as an independent object from 3dScene,
using right click on empty place
2019-09-20 09:57:27 +02:00
Enrico Turri
9e09c52ab0 #2948 - Max zoom takes in account custom bed model size 2019-09-20 09:53:35 +02:00
Enrico Turri
749a1863e5 Fixed rotate gizmo hovering 2019-09-09 12:11:49 +02:00
Enrico Turri
9cf3793aac Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
fe07bde385 Do not render intermediate states while reload from disk action is taking place 2019-09-06 13:49:15 +02:00
YuSanka
4263fa8dff DoubleSlider refactoring 2019-09-05 15:31:22 +02:00
YuSanka
1651c8db6e Fixed ColorPrint Legend update if Print preset was changed and model was resliced. 2019-09-05 09:13:59 +02:00
Enrico Turri
6bbc97f24d Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
bubnikv
206dbb81c7 Fix of "Extra overhanging perimeters are added in 2.1.0-beta3" #2857
Two bugs were fixed:

1) An entry in the GLVolume index was not always created when it should
	have been.

2) Removing empty volumes from the list of GLVolumes did not update
	the GLVolume index. This is an old issue, but it likely surfaced
	now with the introduction of splitting the large GLVolumes
	into multiple shorter ones.
2019-09-02 11:47:11 +02:00
Lukas Matena
350b7cbe04 Fixed out-of-bounds access when adding a colorchange before the first layer
Fixed several signedness related warnings
2019-08-29 12:03:42 +02:00
bubnikv
8865c4b685 Plurals for number of Undo / Redo actions. 2019-08-28 16:19:46 +02:00
bubnikv
9f0933ba6e Fixed regression issue in G-code preview since 2.1.0-beta2:
Excessive amount of memory was pre-allocated for G-code preview
by volumetric speed.
2019-08-27 15:55:53 +02:00
bubnikv
faf7a1d789 Reworderd undo / redo tooltips 2019-08-27 11:49:46 +02:00
bubnikv
1e11eab620 Improved wording of some UI texts and tooltips. 2019-08-27 11:39:51 +02:00
bubnikv
80490550b5 Optimization of the tool path preview generation algorithm:
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
66535b41d5 Time optimization of GLCanvas3D::_travel_paths_by_feedrate() 2019-08-26 11:41:25 +02:00
bubnikv
85d9a16563 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
7f589e79f7 Follow-up of 32dc4709a4 -> A more general fix 2019-08-26 09:06:21 +02:00
Enrico Turri
32dc4709a4 Workaround to fix gizmos' imgui dialog not showing up the first time the user activates them by using keyboard shortcuts. 2019-08-23 12:27:46 +02:00
Enrico Turri
189312624a Disable layers editing if enabled while switching to SLA printer 2019-08-23 09:27:15 +02:00
Enrico Turri
58473f84ee Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
bubnikv
4fbee3216b Fix of Zoom by trackpad does not update until click #2750
For an unknown reason, if the scrolling is performed on Windows
with the two finger gesture on touch pad, there is no Idle event
generated on some computers.
The Idle is not generated on Vojtech's laptop, it is generated
on Enrico's laptop.
evt.Skip() solves the issue on Vojtech's laptop.
2019-08-19 19:48:07 +02:00
YuSanka
dac301e3b6 Update volumes on 3DScene, after adding of part for unprintable object 2019-08-16 13:14:51 +02:00
YuSanka
0a9c5a9433 Fixed extra "Add_Selection" snapshot on call context menu from scene
+ Added take_snapshot for toggle_instance_printable_state
2019-08-09 09:49:10 +02:00
bubnikv
39b07e7b94 Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
bubnikv
2d7f478dac Finished picking by color with a checksum in the alpha channel
to guard against unwanted alpha blending and / or multi sampling.
2019-08-07 14:15:38 +02:00
bubnikv
2ad3c05a65 WIP: Improvement in the picking robustness: store a checksum
into the alpha channel.
2019-08-07 11:37:38 +02:00
bubnikv
a58b1844e0 WIP: Picking fix - disable alpha blending and render with false colors
including the alpha channels, which have their 3 lowest bits set to zero.
In case some blending occurs, the lowest 3 bits will likely be used
to interpolate between the false colors, therefore the 3 lowest bits
may be used to detect alpha blending or multi-sampling.
2019-08-07 11:14:04 +02:00
YuSanka
0520da3241 Merge remote-tracking branch 'origin' into ys_printable_property 2019-08-06 10:31:17 +02:00
YuSanka
b43f7c3880 Generated new POT-file
Fixed lines with translation of the empty strings
2019-08-06 10:01:10 +02:00