enricoturri1966
cd4094743e
Tech ENABLE_COLOR_CLASSES - 1st installment -> Introduction of classes ColorRGB and ColorRGBA to unify color data definition and manipulation
2021-12-22 10:45:35 +01:00
enricoturri1966
75856d5e65
Tech ENABLE_SEAMS_USING_MODELS set as default
2021-11-30 08:36:55 +01:00
Lukas Matena
6180e3a89e
Do not open simplify dialog on top of the main toolbar
2021-11-22 11:00:17 +01:00
enricoturri1966
9af9b9b35d
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS set as default
2021-11-16 12:39:54 +01:00
Vojtech Bubnik
cc44089440
New BuildVolume class was created, which detects build volume type (rectangular,
...
circular, convex, concave) and performs efficient collision detection agains these build
volumes. As of now, collision detection is performed against a convex
hull of a concave build volume for efficency.
GCodeProcessor::Result renamed out of GCodeProcessor to GCodeProcessorResult,
so it could be forward declared.
Plater newly exports BuildVolume, not Bed3D. Bed3D is a rendering class,
while BuildVolume is a purely geometric class.
Reduced usage of global wxGetApp, the Bed3D is passed as a parameter
to View3D/Preview/GLCanvas.
Convex hull code was extracted from Geometry.cpp/hpp to Geometry/ConvexHulll.cpp,hpp.
New test inside_convex_polygon().
New efficent point inside polygon test: Decompose convex hull
to bottom / top parts and use the decomposition to detect point inside
a convex polygon in O(log n). decompose_convex_polygon_top_bottom(),
inside_convex_polygon().
New Circle constructing functions: circle_ransac() and circle_taubin_newton().
New polygon_is_convex() test with unit tests.
2021-11-16 10:15:51 +01:00
Lukas Matena
ba56a79795
Simplify gizmo now renders the volume by itself,
...
it does not rely on the usual GLVolume rendering. GLCanvas3D::toggle_model_object_visibility
was extended to hide a single volume. Rendering the model and wireframe uses the same
vertex buffer, which is now used through GLModel class. GLGizmoRenderTransparent class
should no longer be needed. GLCanvas3D::reload_scene calls replaced with request_rerender.
2021-11-12 06:49:09 +01:00
enricoturri1966
f7662682c8
Tech ENABLE_ENHANCED_IMGUI_SLIDER_FLOAT - Modified ImGuiWrapper::slider_float() to create a compound widget where an additional button can be used to set the keyboard focus into the slider to allow the user to type in the desired value
2021-11-05 14:46:44 +01:00
enricoturri1966
e1b3ba063b
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Printbed collision detection made cheaper for rectangular beds and faster for circular beds
2021-10-26 08:45:21 +02:00
enricoturri1966
2c0815f537
Fixed conflicts after merge with master and ported changes into gouraud shaders to gouraud_mod shaders
2021-10-19 11:27:11 +02:00
Lukáš Hejl
b45675b4e1
Follow-up of 6194e67e68
- Separated the part that computed triangles normals and lighting inside the fragment shader into a separate shader mm_gouraud, which is only used for the multi-material painting gizmo.
2021-10-18 11:35:13 +02:00
enricoturri1966
4ff13a5d63
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Reworked detection of collision with printbed. The detection uses now different algorithms in dependence of the printbed type (rectangular, circular, convex) to improve performance.
2021-10-06 13:47:54 +02:00
enricoturri1966
b19c742455
Fixed conflicts after merge with master
2021-09-30 10:31:25 +02:00
enricoturri1966
1df91ea930
Follow-up of 67e519d3ab
- Use a platform-indipendent fix
2021-09-29 13:34:30 +02:00
enricoturri1966
1af0c5c73b
Tech ENABLE_OUT_OF_BED_DETECTION_IMPROVEMENTS - Call GLVolumeCollection::check_outside_state() only when needed
2021-09-20 13:40:34 +02:00
enricoturri1966
d52ee52098
Tech ENABLE_FIX_IMPORTING_COLOR_PRINT_VIEW_INTO_GCODEVIEWER set as default
2021-09-14 15:05:33 +02:00
enricoturri1966
30d2c3787f
Tech ENABLE_DELAYED_TRANSPARENT_VOLUMES_RENDERING set as default
2021-09-14 14:34:21 +02:00
Vojtech Bubnik
880feb3a3d
GCodeViewer slight opitmization: reuse (move) G-code line indices
...
in G-code viewer.
2021-09-13 10:41:28 +02:00
enricoturri1966
8bd0f8ada9
Removed duplicated method GLVolumeCollection::check_outside_state()
2021-09-10 08:27:03 +02:00
Vojtech Bubnik
32733b7db9
GCodeProcessor collects positions of line ends for GCodeViewer,
...
GCodeViewer no more parses G-code just to extract line end positions.
Removed start_mapping_gcode_window(), void stop_mapping_gcode_window(),
they are no more needed.
2021-09-07 15:42:56 +02:00
enricoturri1966
39ec1a6318
Fixed conflicts after merge with master
2021-08-26 12:39:28 +02:00
Filip Sykala
11c91d781e
FIX: extra frame request
...
Do not freeze bargraph in Siplify dialog when no mouse move.
2021-08-17 15:28:08 +02:00
enricoturri1966
599a4d97e3
Removed constness from a few renderXXX() methods
2021-08-04 12:47:36 +02:00
enricoturri1966
a8552512cf
Fixed sinking objects popping-up when deleting modifiers
2021-07-30 08:18:11 +02:00
enricoturri1966
dc21fb1100
Changed detection of sinking objects into ObjectList::update_info_items()
2021-07-29 15:15:57 +02:00
David Kocik
0d74502aeb
Hint notification
...
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
Lukas Matena
a54f5fb41a
Render statistics now shows actual SwapBuffers() calls per second
2021-07-28 12:50:01 +02:00
enricoturri1966
90a23d73bc
Hopefully final follow-up of 8ebb2e2
-> GCodeViewer: Ensure that the view is properly updated after automatic selection of view type when loading model using multiextruders prints
2021-07-27 08:47:40 +02:00
enricoturri1966
8ebb2e2a29
Fixed import of color print view from gcode files into GCodeViewer
2021-07-23 11:27:07 +02:00
enricoturri1966
d5ad47d0ca
Tech ENABLE_SCROLLABLE_LEGEND set as default
2021-07-22 12:18:38 +02:00
enricoturri1966
7817105abe
Tech ENABLE_GCODE_WINDOW set as default
2021-07-22 09:37:02 +02:00
enricoturri1966
1f3252dd78
Revert of b140709fa8
and new implementation of fixing picking for sinking objects
2021-07-21 11:56:39 +02:00
enricoturri1966
c61785f775
Tech ENABLE_SEQUENTIAL_LIMITS set as default
2021-07-20 12:05:15 +02:00
enricoturri1966
ccf67793bd
Fixed typo introduced with 2848ae9c4d
2021-07-19 11:21:26 +02:00
enricoturri1966
2848ae9c4d
Colors in GLVolume defined as std::array<float, 4>
2021-07-19 11:11:49 +02:00
enricoturri1966
ef8ddacdfc
Delayed rendering of transparent volumes
2021-07-14 13:20:57 +02:00
enricoturri1966
44d31f9bf2
Follow-up of d6fdf2d5c2
-> Automatic generation of missing thumbnails
2021-07-13 11:57:19 +02:00
enricoturri1966
8e75919948
#6587 - Fixed temporary .gcode file locked by gcode window visualizator while exporting to gcode
2021-06-07 11:54:16 +02:00
enricoturri1966
d8ac2ceaf6
Remove const_cast<> introduced with 0e3090fb28
2021-06-04 16:53:05 +02:00
enricoturri1966
90edccf772
Remove const_cast<> introduced with 4da8de5f49
2021-06-04 10:23:31 +02:00
enricoturri1966
6b7bd30da3
Show sequential print clearance regions when Move/Rotate/Scale gizmos are active
2021-06-01 11:36:12 +02:00
enricoturri1966
6192a3eaf7
Tech ENABLE_SEQUENTIAL_LIMITS -> Improved performance when showing sequential print clearance regions contours while dragging objects
2021-05-24 12:11:49 +02:00
enricoturri1966
d5c462f5a6
Tech ENABLE_SEQUENTIAL_LIMITS -> Show sequential print clearance regions contours while dragging objects
2021-05-21 14:57:03 +02:00
enricoturri1966
d13c550968
Fixed conflicts after merge with master
2021-05-20 15:37:56 +02:00
enricoturri1966
2bd3e018b1
Follow-up of d54548367a
-> Reintroduce GLCanvas3D::m_old_size to avoid unneeded calls to render()
2021-05-20 14:42:40 +02:00
enricoturri1966
40086784fe
Small refactoring in GLCanvas3D
2021-05-17 13:14:19 +02:00
enricoturri1966
6bddacee44
Fixed conflicts after merge with master
2021-05-13 14:10:42 +02:00
enricoturri1966
d54548367a
Fixed imgui out of synch with mouse after switching between preview and 3D view
2021-05-13 10:59:13 +02:00
enricoturri1966
bc9fa18044
Tech ENABLE_SEQUENTIAL_LIMITS -> Fixed z-fighting between contours and fill
2021-05-12 14:35:57 +02:00
enricoturri1966
3006213d3b
Removed obsolete member variable from Canvas3D::Slope
2021-05-12 14:25:13 +02:00
enricoturri1966
75677ba810
Tech ENABLE_SEQUENTIAL_LIMITS -> 1st installment of visualization of objects clearance for sequential prints
2021-05-11 13:12:25 +02:00