Alessandro Ranellucci
d2425748a3
Code cleanup and remove arc compensation code
2013-05-13 13:18:58 +02:00
Alessandro Ranellucci
5efa409c7c
Move gap fill to its own method
2013-05-13 13:07:22 +02:00
Alessandro Ranellucci
1d94618c5e
Correctly detect external hole perimeters
2013-05-13 12:52:57 +02:00
Alessandro Ranellucci
ca549cd2fe
Perimeters refactoring complete
2013-05-11 21:30:26 +02:00
Alessandro Ranellucci
67b24efd49
Incomplete work - still wrong order
2013-05-11 21:05:29 +02:00
Alessandro Ranellucci
df62c25c8f
One more offset_ex() optimization
2013-05-11 09:39:38 +02:00
Alessandro Ranellucci
0e100827f8
Avoid useless looping and usage of ExPolygons
2013-05-11 09:35:33 +02:00
Alessandro Ranellucci
6e216e2fd9
New traverse_pt()
2013-05-11 09:24:48 +02:00
Alessandro Ranellucci
7953dcfb12
Merge branch 'better-brim'
...
Conflicts:
lib/Slic3r/Geometry/Clipper.pm
lib/Slic3r/Print.pm
2013-05-11 09:19:23 +02:00
Alessandro Ranellucci
bac5093de4
Alwyas apply disable_fan_first_layers, even if cooling is disabled, since fan_always_on is applied in that case as well. Update descriptive text and have it appear in case of disabled auto cooling. #1166
2013-05-10 15:09:27 +02:00
Alessandro Ranellucci
6b8894cf9a
Rename ex_int_offset2 to offset2_ex
2013-05-10 13:56:29 +02:00
Alessandro Ranellucci
993fcd9182
Revert "Smarter ordering of brim loops. #687 " until new Math::Clipper is out
...
This reverts commit 4aad2f6243
.
2013-05-10 13:51:28 +02:00
Alessandro Ranellucci
5bf3f5f5e4
Make sure brim paths don't overlap
2013-05-10 13:47:40 +02:00
Alessandro Ranellucci
4aad2f6243
Smarter ordering of brim loops. #687
2013-05-09 14:52:56 +02:00
Alessandro Ranellucci
855ba90332
New script to generate vertical section cuts from any given G-code file
2013-05-02 11:42:51 +02:00
Alessandro Ranellucci
dde3e6e870
Disable Net::DBus. #1015
2013-04-29 15:57:07 +02:00
Alessandro Ranellucci
c2301c5796
Don't extend solid layers when fill density is 0
2013-04-29 15:55:50 +02:00
Alessandro Ranellucci
f7153d67d0
Make preset placeholders available in Quick Slice too. #921
2013-04-28 23:26:50 +02:00
Alessandro Ranellucci
bde730a611
Little fix in SectionCut.pm
2013-04-28 11:31:03 +02:00
Alessandro Ranellucci
6db8afe36d
New option to remember last output directory. #698
2013-04-27 21:07:30 +02:00
Alessandro Ranellucci
f5bda326b8
Version check. #1006
2013-04-27 20:55:43 +02:00
Alessandro Ranellucci
bc9ff47d3f
New module to output SVG vertical sections of extrusion paths with real width and height. The commit includes a bugfix to the Polyline->grow() method and some simplification in the Line class which is now child of Polyline
2013-04-27 15:02:13 +02:00
Alessandro Ranellucci
6842114d3d
Fix for rectilinear infill failing in plates with new caching
2013-04-26 17:14:30 +02:00
Alessandro Ranellucci
0118c7257f
Update test according to the new Fill/Base.pm syntax
2013-04-25 12:01:40 +02:00
Alessandro Ranellucci
24fd152ce4
Bugfix: cooling buffer was broken. #1149
2013-04-24 11:19:08 +02:00
Miro Hrončok
55c413627f
Bugfix: configuration wizard crash 2 #1077
2013-04-23 16:17:43 +03:00
Mark Hindess
8c26f0da30
Avoid memory leaks by breaking reference cycle: Print -> Fill -> Print
2013-04-18 22:49:43 +01:00
Mark Hindess
aac2c45450
Avoid merging meshes when there is only one mesh to merge.
...
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess
407de02fe4
Use binary search for get_layer_range.
...
Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00
Mark Hindess
51d140d7d7
Fix dependencies to require Math::Clipper 1.18.
...
To avoid error "Undefined subroutine &Math::Clipper::int_offset ...".
2013-04-18 18:56:55 +01:00
Alessandro Ranellucci
4e6c58f749
TYpo
2013-04-18 19:49:02 +02:00
Alessandro Ranellucci
17f76c4951
Move bridge detection to its own method
2013-04-18 18:43:46 +02:00
Alessandro Ranellucci
e088d9b3f7
Cache Slic3r::Fill object
2013-04-18 18:40:59 +02:00
Alessandro Ranellucci
312bb285a0
Fix initialization of Rectilinear filler
2013-04-18 18:37:46 +02:00
Alessandro Ranellucci
c46bfc71b4
Merge branch 'master' into boost-optimizations
2013-04-18 17:48:46 +02:00
Alessandro Ranellucci
01bd9040f5
Fix syntax for ex_int_offset2()
2013-04-18 17:46:13 +02:00
Alessandro Ranellucci
b160feacfd
Merge branch 'master' into clipper-optimizations
2013-04-18 17:36:42 +02:00
Alessandro Ranellucci
850690cf79
Minor optimization
2013-04-18 17:36:06 +02:00
Alessandro Ranellucci
430c825918
Align rectilinear and line infill across layers (new implementation). #712
2013-04-18 17:34:21 +02:00
Alessandro Ranellucci
c723c07f8c
Update unit test after recent conversion of Boost::Geometry::Utils to double coordinates
2013-04-15 19:03:02 +02:00
Alessandro Ranellucci
bd3384525e
Revert "Align rectilinear and line infill across layers. #712 "
...
This reverts commit a0a54ea706
.
2013-04-15 11:33:24 +02:00
Alessandro Ranellucci
a0a54ea706
Align rectilinear and line infill across layers. #712
2013-04-11 19:36:49 +02:00
Alessandro Ranellucci
c2aa119c09
Require Boost::Geometry::Utils 0.08
2013-04-09 14:03:24 +02:00
Alessandro Ranellucci
8030eaaa04
Remove debugging statements
2013-04-09 14:02:49 +02:00
Alessandro Ranellucci
94ed6cd239
Always move Z at travel speed. #1093
2013-04-08 22:23:51 +02:00
Alessandro Ranellucci
6b989203b4
Merge pull request #1107 from obra/nearest_point_index_perf_part_2
...
Nearest point index perf work part 2
2013-04-08 12:09:49 -07:00
Jesse Vincent
7ec6332141
split apart the math in nearest_point_index and short-circuit if we know the candidate is no good
2013-04-07 19:53:15 -04:00
Jesse Vincent
e8ca1e59a6
no functional change. only return from one place for clarity
2013-04-07 19:44:32 -04:00
Jesse Vincent
da0e67a891
Only look up $point's X and Y once, rather than once on every pass through the loop.
...
(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
Jesse Vincent
3e8c5804fe
Inline comparable_distance_between_points
...
It was called on an incredibly hot codepath from a single place. At 12313276 calls
on my test .stl, the sub call overhead alone was a significant perf hit.
2013-04-07 18:13:40 -04:00