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ExtrusionPath
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Do each island completely if avoid_crossing_perimeters is enabled. #278
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2013-03-10 16:09:03 +01:00 |
Fill
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Minor optimization
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2013-04-18 17:36:06 +02:00 |
Format
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Bugfix: crash when reading/writing files to paths containing non-ASCII characters on Windows. #651 #865
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2013-01-13 10:18:34 +01:00 |
GCode
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Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071
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2013-04-04 01:17:44 +02:00 |
Geometry
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TYpo
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2013-04-18 19:49:02 +02:00 |
GUI
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Merge branch 'master' into clipper-optimizations
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2013-04-18 17:36:42 +02:00 |
Layer
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Move bridge detection to its own method
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2013-04-18 18:43:46 +02:00 |
Print
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Cache Slic3r::Fill object
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2013-04-18 18:40:59 +02:00 |
Config.pm
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New wipe feature
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2013-03-17 02:22:50 +01:00 |
ExPolygon.pm
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Merge branch 'master' into boost-optimizations
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2013-04-18 17:48:46 +02:00 |
Extruder.pm
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New wipe feature
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2013-03-17 02:22:50 +01:00 |
ExtrusionLoop.pm
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Missing bit
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2013-03-11 12:47:27 +01:00 |
ExtrusionPath.pm
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Bugfix: is_printable() wasn't discarding narrow ring-shaped top/bottom surfaces because it was only considering the contour. This caused extra shell material even in hollow prints. #1049
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2013-03-30 11:22:12 +01:00 |
Fill.pm
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Align rectilinear and line infill across layers (new implementation). #712
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2013-04-18 17:34:21 +02:00 |
Flow.pm
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Use full flow for sparse infill by default
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2013-03-17 00:21:17 +01:00 |
GCode.pm
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Always move Z at travel speed. #1093
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2013-04-08 22:23:51 +02:00 |
Geometry.pm
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Align rectilinear and line infill across layers (new implementation). #712
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2013-04-18 17:34:21 +02:00 |
GUI.pm
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Move ObjectDialog to a separate file
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2013-03-10 12:33:10 +01:00 |
Layer.pm
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Factored out the layer height logic
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2013-03-10 11:37:16 +01:00 |
Line.pm
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Use linestring_length() from Boost
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2013-03-31 19:50:22 +02:00 |
Model.pm
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Slice a single object with multiple layer heights. :-)
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2013-03-10 14:58:49 +01:00 |
Point.pm
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Merge branch 'master' into avoid-crossing-perimeters
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2013-01-12 19:00:18 +01:00 |
Polygon.pm
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Bugfix: is_printable() wasn't discarding narrow ring-shaped top/bottom surfaces because it was only considering the contour. This caused extra shell material even in hollow prints. #1049
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2013-03-30 11:22:12 +01:00 |
Polyline.pm
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Use linestring_length() from Boost
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2013-03-31 19:50:22 +02:00 |
Print.pm
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Cache Slic3r::Fill object
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2013-04-18 18:40:59 +02:00 |
Surface.pm
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Bugfix: infill direction wasn't correctly alternated when infilling every 2 layers. #1068
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2013-03-29 19:24:08 +01:00 |
SVG.pm
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Added support for expolygons in Slic3r::SVG
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2013-03-11 14:23:45 +01:00 |
Test.pm
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Fix test framework detecting dE=0 as retraction
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2013-03-18 18:01:01 +01:00 |
TriangleMesh.pm
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Bugfix: horizontal projection for high-res models might show corrupted result
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2013-03-17 15:39:51 +01:00 |