PrusaSlicer-NonPlainar/xs/src/libslic3r/BoundingBox.hpp

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#ifndef slic3r_BoundingBox_hpp_
#define slic3r_BoundingBox_hpp_
#include "libslic3r.h"
#include "Point.hpp"
#include "Polygon.hpp"
namespace Slic3r {
typedef Point Size;
typedef Point3 Size3;
typedef Pointf Sizef;
typedef Pointf3 Sizef3;
template <class PointClass>
class BoundingBoxBase
{
public:
PointClass min;
PointClass max;
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bool defined;
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BoundingBoxBase() : defined(false) {};
BoundingBoxBase(const PointClass &pmin, const PointClass &pmax) : min(pmin), max(pmax) {}
BoundingBoxBase(const std::vector<PointClass> &points);
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void merge(const PointClass &point);
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void merge(const std::vector<PointClass> &points);
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void merge(const BoundingBoxBase<PointClass> &bb);
void scale(double factor);
PointClass size() const;
void translate(coordf_t x, coordf_t y);
void offset(coordf_t delta);
PointClass center() const;
};
template <class PointClass>
class BoundingBox3Base : public BoundingBoxBase<PointClass>
{
public:
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BoundingBox3Base() : BoundingBoxBase<PointClass>() {};
BoundingBox3Base(const PointClass &pmin, const PointClass &pmax) : BoundingBoxBase<PointClass>(pmin, pmax) {}
BoundingBox3Base(const std::vector<PointClass> &points);
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void merge(const PointClass &point);
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void merge(const std::vector<PointClass> &points);
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void merge(const BoundingBox3Base<PointClass> &bb);
PointClass size() const;
void translate(coordf_t x, coordf_t y, coordf_t z);
void offset(coordf_t delta);
PointClass center() const;
};
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class BoundingBox : public BoundingBoxBase<Point>
{
public:
void polygon(Polygon* polygon) const;
Polygon polygon() const;
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BoundingBox() : BoundingBoxBase<Point>() {};
BoundingBox(const Point &pmin, const Point &pmax) : BoundingBoxBase<Point>(pmin, pmax) {};
BoundingBox(const Points &points) : BoundingBoxBase<Point>(points) {};
BoundingBox(const Lines &lines);
};
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/*
class BoundingBox3 : public BoundingBox3Base<Point3> {};
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*/
class BoundingBoxf : public BoundingBoxBase<Pointf> {
public:
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BoundingBoxf() : BoundingBoxBase<Pointf>() {};
BoundingBoxf(const Pointf &pmin, const Pointf &pmax) : BoundingBoxBase<Pointf>(pmin, pmax) {};
BoundingBoxf(const std::vector<Pointf> &points) : BoundingBoxBase<Pointf>(points) {};
};
class BoundingBoxf3 : public BoundingBox3Base<Pointf3> {
public:
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BoundingBoxf3() : BoundingBox3Base<Pointf3>() {};
BoundingBoxf3(const Pointf3 &pmin, const Pointf3 &pmax) : BoundingBox3Base<Pointf3>(pmin, pmax) {};
BoundingBoxf3(const std::vector<Pointf3> &points) : BoundingBox3Base<Pointf3>(points) {};
};
template<typename VT>
inline bool operator==(const BoundingBoxBase<VT> &bb1, const BoundingBoxBase<VT> &bb2)
{
return bb1.min == bb2.min && bb1.max == bb2.max;
}
template<typename VT>
inline bool operator!=(const BoundingBoxBase<VT> &bb1, const BoundingBoxBase<VT> &bb2)
{
return !(bb1 == bb2);
}
template<typename VT>
inline bool empty(const BoundingBoxBase<VT> &bb)
{
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return bb.min.x > bb.max.x || bb.min.y > bb.max.y;
}
template<typename VT>
inline bool empty(const BoundingBox3Base<VT> &bb)
{
return bb.min.x > bb.max.x || bb.min.y > bb.max.y || bb.min.z > bb.max.z;}
}
#endif