Commit Graph

18563 Commits

Author SHA1 Message Date
Lukáš Hejl
0c4df47bd0 Fixed various issues in the ported Lightning infill.
Added export to SVG for TreeNode.
Also was finalized integration of Lightning infill and Lightning infill was enabled.
2022-03-16 23:37:05 +01:00
enricoturri1966
9701d3b01d Follow-up of 033bee6431 - Fixed warnings 2022-03-15 10:31:30 +01:00
enricoturri1966
63237ae487 Merge remote-tracking branch 'origin/et_new_camera_movements' 2022-03-15 09:27:35 +01:00
enricoturri1966
4e17c02505 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_new_camera_movements 2022-03-15 09:18:04 +01:00
enricoturri1966
568bd39c5a Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of default bed in thumbnails 2022-03-15 09:16:06 +01:00
enricoturri1966
58701b237d Tech ENABLE_GL_SHADERS_ATTRIBUTES - Fixed rendering of bed texture in thumbnails 2022-03-15 09:05:16 +01:00
enricoturri1966
887ce89558 Limit width of GCodeViewer::SequentialView::GCodeWindow 2022-03-15 08:50:00 +01:00
enricoturri1966
0a2001ed1c #8032 - GCodeProcessor - Fixed parsing of LAYER_CHANGE tag for spiral vase mode 2022-03-14 15:21:00 +01:00
enricoturri1966
033bee6431 Removed obsolete code from GCodeViewer 2022-03-14 14:55:25 +01:00
enricoturri1966
9174fc4872 Removed obsolete tech ENABLE_FIXED_SCREEN_SIZE_POINT_MARKERS 2022-03-14 14:25:09 +01:00
enricoturri1966
2ab8469cb6 Refactoring in ImGuiWrapper::render_draw_data() 2022-03-14 13:34:08 +01:00
enricoturri1966
f0bad14748 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Small refactoring into GCodeViewer::render_toolpaths() 2022-03-14 09:59:38 +01:00
enricoturri1966
4eee0d05f3 Tech ENABLE_GL_SHADERS_ATTRIBUTES - Use shader's vertex attributes and matrices in GLMmSegmentationGizmo3DScene 2022-03-14 09:50:42 +01:00
enricoturri1966
5586fd92f2 Follow-up of d0d89a4d5b - Fixed warnings 2022-03-14 09:50:25 +01:00
enricoturri1966
2922710cc4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2022-03-14 09:04:55 +01:00
enricoturri1966
d0d89a4d5b Tech ENABLE_GL_IMGUI_SHADERS - Render imgui using shaders 2022-03-14 09:04:44 +01:00
enricoturri1966
ac0ec5fa43 Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE renamed as ENABLE_NEW_CAMERA_MOVEMENTS
Tech ENABLE_NEW_CAMERA_MOVEMENTS_MIDMOUSE_ROTATE merged into ENABLE_NEW_CAMERA_MOVEMENTS

Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION renamed as ENABLE_NEW_RECTANGLE_SELECTION
2022-03-11 12:36:09 +01:00
enricoturri1966
2342002151 Tech ENABLE_NEW_CAMERA_MOVEMENTS_CTRL_ROTATE - Fixed volumes moving after releasing CTRL key
Tech ENABLE_NEW_CAMERA_MOVEMENTS_SHIFT_SELECTION - Selection rectangle not started while hovering on a volume
2022-03-11 11:28:08 +01:00
rtyr
b32c97ea76
Added Ender-3 Pro. 2022-03-11 10:55:47 +01:00
rtyr
d9e17c73dd
Merge pull request #7995 from nberardi/master
Creality Bundle Enhancements for Ender-3 Pro
2022-03-11 10:53:51 +01:00
enricoturri1966
4a5ad304ad Fixed conflicts after merge with master 2022-03-11 09:35:02 +01:00
enricoturri1966
3dddfa919a Debug tech ENABLE_GLMODEL_STATISTICS - Shows an imgui dialog with GLModel statistics data 2022-03-10 15:55:15 +01:00
enricoturri1966
9d2314557d Tech ENABLE_GL_SHADERS_ATTRIBUTES - Removed remaining pairs glPushMatrix()/glPopMatrix() 2022-03-10 13:40:37 +01:00
enricoturri1966
27861fa0bd Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2022-03-10 12:48:40 +01:00
enricoturri1966
f0a4fd1123 Fixed GLVolumes color when tech ENABLE_LEGACY_OPENGL_REMOVAL is disabled 2022-03-10 12:48:31 +01:00
Lukas Matena
68ca42abbf Merge branch 'stable' 2022-03-10 12:29:17 +01:00
Lukas Matena
f196294da5 Bumped up version number to 2.4.1 2022-03-10 11:35:03 +01:00
enricoturri1966
a9465ddedc A few small refactorings 2022-03-10 11:27:05 +01:00
rtyr
7a9be87775
Added Anycubic 4Max Pro 2.0 profile and resources.
based on https://hartrusion.com/en/prusaslicer-config-for-anycubic-4max-pro-2-0/
2022-03-10 10:12:41 +01:00
rtyr
578b80e12c
Readded Photon Mono X 2022-03-10 09:41:09 +01:00
rtyr
c2140b4b1e
Added 4Max Pro 2.0 profile and resources 2022-03-10 09:22:57 +01:00
enricoturri1966
2f572d3cf0 Merge remote-tracking branch 'origin/et_opengl_3' 2022-03-09 12:07:18 +01:00
enricoturri1966
57ffa4d9ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-09 12:06:09 +01:00
enricoturri1966
f8ce187262 Tech ENABLE_LEGACY_OPENGL_REMOVAL - Refactoring of GLModel to automatically detect the data type to use into the index buffer in dependence of vertices count 2022-03-09 11:51:02 +01:00
enricoturri1966
46283cfde3 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES renamed as ENABLE_GL_SHADERS_ATTRIBUTES 2022-03-09 08:22:07 +01:00
enricoturri1966
5ffe010a9d Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL merged into ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:50:32 +01:00
enricoturri1966
05efb88e3f Tech ENABLE_GLBEGIN_GLEND_REMOVAL renamed as ENABLE_LEGACY_OPENGL_REMOVAL 2022-03-08 14:08:11 +01:00
enricoturri1966
80717bbdec Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some code cleanup 2022-03-08 13:27:51 +01:00
enricoturri1966
31c3952e2d Removed obsolete shaders 2022-03-08 12:50:00 +01:00
enricoturri1966
65b5af9561 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725 Follow-up of 66fa2b1e26 - Cleanup 2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484 Catalan language updated to 2.4.1 RC1 2022-03-08 10:29:14 +01:00
enricoturri1966
c17c4d2e9a Follow-up of 005fef7bf6 - Fixed imgui dialogs associated to gizmo bar and toolbar items 2022-03-08 09:24:42 +01:00
Lukas Matena
62cc48188d Fix background color in InfoDialog on older macOSes (#3775, #7603) 2022-03-07 16:43:21 +01:00
enricoturri1966
9fb350e3dd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
f4726f738c Follow-up of 005fef7bf6 - Fixed highlight arrows for gizmos bar and toolbars 2022-03-07 15:06:45 +01:00
rtyr
8d3f4e633e
Added Ender 3 Pro thumbnail 2022-03-07 15:06:43 +01:00
rtyr
ea88d0b0ae
added Ender 3 Pro thumbnail 2022-03-07 15:05:23 +01:00