tamasmeszaros
1e9b64b971
Commented and integrated new pad wall triangulation
2019-02-14 11:23:43 +01:00
tamasmeszaros
daa8f7ef1b
Refactored version of the wall triangulation algorithm, initial integration.
2019-02-13 18:22:00 +01:00
tamasmeszaros
0d13ecdce8
Working proof-of-concept for manual triangulation of pad walls.
2019-02-13 16:44:48 +01:00
tamasmeszaros
0b8faf5785
Merge branch 'master' into tm_pad_speedup
2019-02-06 09:56:09 +01:00
Vojtech Kral
6ab6829b8d
doc: Add SLIC3R_WX_STABLE to Linux build doc #1779
2019-02-06 09:23:20 +01:00
bubnikv
72d85261fb
Fix of mouse wheel scrolling over the variable layer height bar
...
with OSX Retina rendering.
2019-02-06 08:44:06 +01:00
bubnikv
7719173f89
Fixed compilation on OSX
2019-02-05 21:26:52 +01:00
bubnikv
0b90e5177c
Fixed missing include
2019-02-05 21:05:31 +01:00
bubnikv
5fedb5f232
Fixed last buggy commit.
2019-02-05 20:54:01 +01:00
bubnikv
f22926649c
Polished up the tesselator.
2019-02-05 20:49:09 +01:00
bubnikv
e3ed05491e
Added the new Tesselate.cpp/hpp
2019-02-05 20:24:25 +01:00
bubnikv
8982664551
Improved stability (fixed crashes) of the Cut by plane function by
...
replacing the cut triangulation with freeglu tesselator.
Added performance tracing output of the Cut by plane function.
Added wait cursor to split to parts / objects, object cut, save to AMF/3MF.
2019-02-05 20:23:24 +01:00
bubnikv
3dc6e266ed
Updated GLCanvas3D to use the tesselator through libslic3r
2019-02-05 19:45:52 +01:00
bubnikv
2a7e5bc0ae
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-05 18:14:27 +01:00
bubnikv
f797083ca2
WIP Added libtess library extracted from
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https://cgit.freedesktop.org/mesa/glu/
The library is stable (it should be, since it is in use since 1994),
but it is not thread safe: Its callbacks do not receive any pointer
to a context.
2019-02-05 18:14:07 +01:00
Vojtech Kral
c3ea735bc8
Fix usage of CallAfter vs modal dialogs in slic3r.cpp, fix #1778
2019-02-05 18:13:48 +01:00
tamasmeszaros
4fc73965d3
Merge branch 'tm_pad_speedup'
2019-02-05 16:37:31 +01:00
tamasmeszaros
1501b2003e
Simplifying individual slices in base_plate
2019-02-05 16:14:04 +01:00
Enrico Turri
ee64ad8d1f
Fixed OpenGL assert on MESA OpenGL driver due to anisotropic texture filtering not supported
2019-02-05 14:02:48 +01:00
tamasmeszaros
c3e1be7531
Added parameter "support_buildplate_only" for SLA supports.
2019-02-05 11:16:03 +01:00
Enrico Turri
a35b1a1850
Fix of #1772
2019-02-05 10:18:40 +01:00
tamasmeszaros
edd5f768a9
Fix for issue #1765 : no end info in SLA png files.
2019-02-05 09:54:21 +01:00
bubnikv
5207d31df1
WIP: HiDPI support - 3D scene on Windows / Linux
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HiDPI support on Windows - enabled in manifest.
2019-02-04 21:41:10 +01:00
bubnikv
09ee5793df
Bumped up version number
2019-02-04 19:11:20 +01:00
bubnikv
f2b44645d1
Updated profiles
2019-02-04 19:10:47 +01:00
Vojtech Kral
87ae061061
Fix build: Stray semicolon
2019-02-04 16:57:11 +01:00
Enrico Turri
b3c3881282
Calls to GLCanvas3D::_set_current() made only after the canvas has been initialized
2019-02-04 16:05:54 +01:00
bubnikv
b8d6c6bbb2
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 15:46:20 +01:00
bubnikv
ac007d4173
Platform independent delete menus
2019-02-04 15:46:12 +01:00
Enrico Turri
e43e89d495
Code cleanup
2019-02-04 15:25:22 +01:00
bubnikv
f42ce8c84a
Ctrl+A is handled differently on OSX than on Windows / Linux by wxWidgets
2019-02-04 15:12:24 +01:00
Enrico Turri
e0a97ce019
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 13:03:38 +01:00
YuSanka
b1af538d72
Fixed assert from update_changed_tree_ui()
2019-02-04 12:57:39 +01:00
Enrico Turri
5136ffa94b
2nd attempt to fix SPE-807
2019-02-04 12:27:44 +01:00
Enrico Turri
f3efbe05b1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 12:27:17 +01:00
bubnikv
f626f69e90
Fixed typo.
2019-02-04 12:08:48 +01:00
bubnikv
af0e9370fb
Handle Del, Ctrl+Del, Ctrl+A hot keys in the 3D scene only,
...
do not bind it through the menu accelerators.
This time the implementation is the same on all platforms.
2019-02-04 12:04:42 +01:00
Enrico Turri
c31a648bf7
1st attempt to fix SPE-807
2019-02-04 10:06:15 +01:00
Enrico Turri
fe7806c7f0
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:55:48 +01:00
bubnikv
0b7b961994
Merge branch 'master' of https://github.com/Prusa3d/Slic3r
2019-02-04 09:38:02 +01:00
bubnikv
7c5d94e0b1
Don't capture Cmd+A on OSX in Canvas, it works throug the menu accelerators.
2019-02-04 09:37:49 +01:00
Enrico Turri
d813061f76
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 09:13:57 +01:00
Enrico Turri
1f77eb1e54
Fixed Technologies.hpp file
2019-02-04 09:13:28 +01:00
Enrico Turri
9b9d35d90d
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_bug_fixes
2019-02-04 08:36:28 +01:00
bubnikv
cd838561ee
Model fixing through Netfabb service (Windows only):
...
Model volumes are now fixed one by one, instances & parameters are maintained,
it is now possible to fix just a single volume of a multi-part object.
2019-02-03 22:14:34 +01:00
bubnikv
bcab373a54
Fixed an error when importing / exporting Config Bundles with
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at least one SLA print or SLA material defined.
2019-02-03 20:17:55 +01:00
bubnikv
1905d49ade
Trying to find a reasonable workaround for the single key menu accelerators.
2019-02-03 19:10:20 +01:00
bubnikv
d0b1b3b3de
Trying to convince OSX that we want the Control key to behave as Command
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key when accessing OSX machine over VNC from a PC.
2019-02-03 17:57:55 +01:00
bubnikv
f9743d17e9
On Windows, system and hidden files are now ignored in all file
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enumeration loops.
Should fix "desktop.ini still displaying error" #1761
2019-02-03 15:30:37 +01:00
bubnikv
14a623f50e
Removed GLCanvas3D::on_key_down() handler, as it is replaced
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by the on_char() handler.
2019-02-03 14:11:09 +01:00