Commit Graph

16 Commits

Author SHA1 Message Date
bubnikv
317e9131e8 New sparse infill: "stars" - David's star shaped infill.
This is very similar to a "triangles" infill, but maximum two lines
intersect at a single point.

added utility function get_extents_vector()
2016-11-09 15:39:12 +01:00
bubnikv
e9e55e7ac3 Fix missing cubic infill line, thanks @KoKuToru for pointing out the problem
and proposing a fix.
https://github.com/prusa3d/Slic3r/pull/18

Fixed a slight bug, where the infill did not take the complete area.
2016-11-06 16:03:13 +01:00
bubnikv
28ccb51f9b Fixed a crash when accessing a non-existing config value from C++ infill.
Disabled a test case of 100% infill coverage. This needs to be
yet improved.
2016-11-02 16:55:56 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
4e66ed81d2 Fixed the fill density for rectilinear, triangular and cubic infills.
Initial implementation of the "infill link maximum distance" feature.
Parts of the perimeter connecting two infill lines will be dropped,
if longer than a given threshold.
2016-10-27 17:03:57 +02:00
bubnikv
20cd34a3a5 Cubic infill. 2016-10-21 18:56:55 +02:00
bubnikv
1fb57e439e Defined the +-* operators on Pointf.
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
978fca6f7c Fixed a compilation problem on OSX.
Fixed an inverted assert condition.
2016-10-20 18:34:33 +02:00
bubnikv
9e4edcd8ec Enabled the C++ fillers for all infills, not just the supports.
Made sure the C++ fillers are instantiated at the worker threads,
where there are being released.
Extended the FillRectilinear2 to calculate the contour / line intersection
with exact arithmetics, improved robustness and added error handling
and error reporting, if the contours to be filled are not correct.
2016-10-20 17:44:46 +02:00
bubnikv
c16eca0065 Improvements of the C++ RectInfill2 code for supports:
Make the contours more continuous.

Some documentation, asserts and such.
2016-10-06 21:41:52 +02:00
bubnikv
b7af7276c9 Instantiate the new C++ filler. It will be used for the supports first. 2016-10-03 16:59:00 +02:00
bubnikv
620c6c7378 Ported from the playground branch. Various documentation and optimization. 2016-09-13 13:30:00 +02:00
bubnikv
a5b7f14dfa Updates in the C++ infill code. 2016-09-13 11:26:38 +02:00
bubnikv
9a83d4e8d5 Reverted some now unnecessary changes. Reverted the infill to the original perl implementation. 2016-09-12 13:26:17 +02:00
bubnikv
f3bda8a57a Disable optimizations and debug check even in debug mode. 2016-04-14 11:17:44 +02:00
bubnikv
d6b53d18b8 Optimized and improved rectilinear fill. 2016-04-13 20:46:45 +02:00