Commit Graph

120 Commits

Author SHA1 Message Date
Vojtech Bubnik
37c5fe9923 Refactoring of adaptive cubic / support cubic:
1) Octree is built directly from the triangle mesh by checking
   overlap of a triangle with an octree cell. This shall produce
   a tighter octree with less dense cells.
2) The same method is used for both the adaptive / support cubic infill,
   where for the support cubic infill the non-overhang triangles are
   ignored.
The AABB tree is no more used.
3) Optimized extraction of continuous infill lines in O(1) instead of O(n^2)
2020-09-17 18:39:28 +02:00
Vojtech Bubnik
1eadb6a1a9 Replaced some of Slic3r::RuntimeError exceptions with Slic3r::SlicingError.
Only Slic3r::SlicingError are now displayed by a notification, other
exceptions are shown by a pop-up dialog.
2020-09-14 18:03:22 +02:00
Vojtech Bubnik
067cde85f1 WIP Refactoring of exceptions:
1) All slicer's exceptions are now derived from Slic3r::Exception.
2) New exceptions are defined for slicing errors.
3) Exceptions are propagated to the Plater to show.
It remains to modify the slicing back-end to throw the new SlicingError
exceptions instead of std::runtime_error and to show the other exceptions
by a message dialog instead of a notification.
2020-09-14 18:03:22 +02:00
Lukáš Hejl
137e7a0712 Fix compiler warnings and failing compilation on macOS 2020-09-10 22:57:58 +02:00
Lukáš Hejl
e9a325c9ca Fix rotation in support cubic infill 2020-09-10 22:30:49 +02:00
Lukáš Hejl
f49144a9ef Move support cubic infill to separate class.
Support infill is enabled in the GUI.
2020-09-10 16:53:08 +02:00
Lukáš Hejl
8fb9b290b2 A prototype of adaptive support infill 2020-09-10 14:55:48 +02:00
Lukáš Hejl
c261624999 A simple version of adaptive cubic support, for testing purposes 2020-09-10 14:52:26 +02:00
Lukáš Hejl
70cb67430c Move rotation from building octree to infill generating 2020-09-10 14:52:21 +02:00
Vojtech Bubnik
6a11e7996e Merge branch 'lh_adaptive_infill' 2020-09-09 16:46:43 +02:00
Vojtech Bubnik
7b318e1698 Refactoring of adaptive cubic infill:
Don't create an octree for the infill if it is not needed.
2020-09-09 15:55:06 +02:00
Lukáš Hejl
5633526ecf Enable changing adaptive infill density for different objects 2020-09-09 14:40:14 +02:00
Lukáš Hejl
acedb66cdc Change to using raw_mesh instead of mesh 2020-09-09 14:40:14 +02:00
Lukáš Hejl
d09ac41d2c Octree's first cube depends on model size. 2020-09-09 14:40:14 +02:00
Lukáš Hejl
33121b705a Change in passing octree struct 2020-09-09 14:40:08 +02:00
Lukáš Hejl
9eeb5e4364 Fix wrong data type 2020-09-09 14:37:20 +02:00
Lukáš Hejl
65ba40f044 Fix crash on inconsistent input 2020-09-09 14:37:20 +02:00
Lukáš Hejl
34f38c4a79 Building octree based on distance from mesh 2020-09-09 14:34:04 +02:00
Lukáš Hejl
6c01d537e4 Enable changing adaptive infill density for different objects 2020-09-03 23:15:46 +02:00
Lukáš Hejl
c2af265df8 Change to using raw_mesh instead of mesh 2020-09-03 16:08:40 +02:00
Lukáš Hejl
fd3a31651c Octree's first cube depends on model size. 2020-09-03 08:04:05 +02:00
Lukáš Hejl
5997f2759c Change in passing octree struct 2020-09-02 22:53:10 +02:00
Lukas Matena
9c59b4f930 Custom seam: Model integration, backend invalidation, 3MF loading/saving 2020-09-01 22:35:01 +02:00
Lukáš Hejl
423d1f2f40 Fix wrong data type 2020-08-31 08:49:17 +02:00
Lukáš Hejl
8e6760e033 Fix crash on inconsistent input 2020-08-30 20:38:07 +02:00
Lukáš Hejl
3ac16d9c9c Building octree based on distance from mesh 2020-08-26 18:15:59 +02:00
Lukas Matena
97bc092cce Renamed FacetSupportType to EnforcerBlockerType
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
Lukas Matena
6d4bb10ec5 Fix of custom supports: object offset for Clipper was incorrectly accounted for 2020-08-12 11:28:30 +02:00
Lukas Matena
fd93d9768d Fixes of two crashes in paint-on supports 2020-08-12 11:08:10 +02:00
Lukas Matena
74a1aeff8e TriangleSelector: bugfix - backend did not correctly account for mirrorring 2020-07-24 17:47:16 +02:00
Lukas Matena
3b91d11ddf TriangleSelector: backend is aware of divided triangles 2020-07-24 17:47:16 +02:00
enricoturri1966
f5215cac44 Attempt to fix crash on Mac when rotating an object while layer editing is active 2020-07-13 13:16:18 +02:00
Vojtech Bubnik
b101a8e266 Fixes of the offset curves from Voronoi diagram.
The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.

Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
Lukas Matena
c2cd430941 Few more include chains broken 2020-05-26 13:46:59 +02:00
bubnikv
4de4d765ee Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2020-04-28 19:31:18 +02:00
Lukas Matena
2bd524849a Custom support blockers are now working 2020-04-27 17:45:55 +02:00
Lukas Matena
bf2a10803e Fixing debug build broken after recent merge 2020-04-27 12:15:45 +02:00
bubnikv
033548a568 Introduction of Monotonous infill type. Fill no-sort only for monotonous
and ironing infills.
2020-04-25 08:15:04 +02:00
Lukas Matena
5a80f0442f Optimization of the custom support projection algorithm
- transformation matrix is precalculated for each volume
- number of heap allocations was reduced
2020-04-24 01:26:13 +02:00
Lukas Matena
61e5eab35d Custom supports projection now runs in parallel 2020-04-22 16:08:36 +02:00
Lukas Matena
a40d60ce08 Custom support generation now ignores triangles with upward-pointing normal 2020-04-22 14:01:29 +02:00
Lukas Matena
8d95345ede Fixed a logic error in the algorithm
The error created extremely large projections of triangles that were close to horizontal
2020-04-22 10:11:42 +02:00
Lukas Matena
7fc4a71715 Moved the projection function into PrintObject.cpp 2020-04-21 13:50:47 +02:00
bubnikv
10110ed307 WIP: Ironing over top surfaces. 2020-04-14 11:53:28 +02:00
bubnikv
7f376fa927 Fix of infill type update with vase mode enabled after change
of the number of bottom layers.
related to [2.2.1-RC] Vase mode prints base no matter what #3823
2020-03-14 11:59:50 +01:00
bubnikv
b47246f69b Fixed a bug, where the top or bottom solid layers were created even
if the number of top / bottom solid layers was set to zero while
the top / bottom minimum shell thickess was set nonzero.

With this commit, if the top / bottom solid layers is set to zero,
there are no top / bottom solid layers generated independent from
the minimum top / bottom shell thickness.
2020-02-18 15:44:01 +01:00
bubnikv
5eb1e7e886 Fixed a bug in the update of the backend when the Spiral Vase option
is enabled / disabled.

Spiral Vase forces different kind of slicing than the normal model:
In Spiral Vase mode, holes are closed and only the largest area contour is kept at each layer.
Therefore toggling the Spiral Vase on / off requires complete reslicing.

This commit moves the update to the correct location.
2020-02-09 13:56:42 +01:00
bubnikv
e7d2fcf0be Fixed unit tests broken with the previous commit (Spiral Vase fix).
Fixed a crash in the previous commit.
2020-02-09 09:43:15 +01:00
bubnikv
4e11552da9 Spiral vase improvements and bugfixes.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595

When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.

The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).

The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes #253).
2020-02-08 21:36:43 +01:00
bubnikv
b8c898bf40 Fixed a bug in validation of the FDM Print to check for extruder
collisions against already printed objects: Rotation of an object
was not being taken into account.
Fixes #2450 PrusaSlicer 2.0 Sequential printing vs rotate object
Fixes #3585 Always Sequential Printing Error (Regardless of setting, placement or object size)

Fixed some collisions in sequential print just after arrangement by
making the validation using a slightly lower extruder radius value
than the arrangement.

Refactored PrintObject coordinate system so that the PrintObject's
coordinate system is always centered in respect to its ModelObject's
geometries. This refactoring may improve path planning a bit and
it may lower the requirements on bits representing Clipper coordinates
by 1 bit.
2020-02-07 14:10:27 +01:00