bubnikv
c0956dbd34
Disable debugging output from the Filler2.pm
2016-10-17 17:16:02 +02:00
bubnikv
7fd06ef311
Removed #include <malloc.h> from the Shiny profiler as there is no
...
malloc.h on OSX.
2016-10-17 12:13:30 +02:00
bubnikv
6f4a04c2d7
Fix of compilation on Linux. Disable hopefully finally the Shiny profiler.
2016-10-17 10:33:23 +02:00
bubnikv
52dc18e350
Hopefully fixed compilation of the Shiny profiler on Linux,
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where the Shiny profiler shall be disabled.
2016-10-17 09:55:42 +02:00
bubnikv
19312d0a1a
Yet another fixes to make SupportMaterial.cpp compile on gcc.
2016-10-17 09:34:48 +02:00
bubnikv
30c1be40da
Fixes of SupportMaterial.cpp
2016-10-17 09:27:20 +02:00
bubnikv
e8f73134e6
Fixed a typo, which broke compilation on GCC.
2016-10-16 23:13:43 +02:00
bubnikv
75ee1baf1d
Another tiny change to support non C++11 compiler.
2016-10-16 23:05:47 +02:00
bubnikv
a7c53c7f5f
Disable C++11 hash feature in C++ Supports to compile on Strawberry.
2016-10-16 22:56:21 +02:00
bubnikv
47cc9687a0
Added a new switch: ensure_vertical_shell_thickness
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This enables a zig-zag infill similar to Cura or Simplify3D
on overhangs.
2016-10-16 22:11:19 +02:00
bubnikv
7d7f093120
C++ supports sketched, but not finalized yet. Slic3r is still using
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the old Perl supports, but this time with the C++ fillers.
2016-10-16 16:30:56 +02:00
bubnikv
8f40d9b34e
Initial implementation of C++ supports,
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some documentation of the existing code.
2016-10-13 16:00:22 +02:00
bubnikv
c16eca0065
Improvements of the C++ RectInfill2 code for supports:
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Make the contours more continuous.
Some documentation, asserts and such.
2016-10-06 21:41:52 +02:00
bubnikv
ee4b9ab82f
Select standard camera views (left / right / top / bottom / front / rear / default)
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by menu.
2016-10-05 14:13:07 +02:00
bubnikv
5268574ade
Made the sheath around the base support configurable. Without the sheath
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it is easier to remove the support, but the support is more fragile.
2016-10-04 14:38:13 +02:00
bubnikv
5bb37ad2c4
A new feature "support_material_buildplate_only" implemented.
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Also a bug has been fixed for zero interface layers. Before
slic3r would put infinite number of interface layers over top surfaces,
if the number of interface layers was set to zero.
2016-10-04 13:54:10 +02:00
bubnikv
ae2bae137a
Added a low layer slider into the 3D preview window.
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This is to limit the preview to a span of layers.
2016-10-03 17:01:29 +02:00
bubnikv
b7af7276c9
Instantiate the new C++ filler. It will be used for the supports first.
2016-10-03 16:59:00 +02:00
bubnikv
d2635ab799
Finished merging of bridging regions.
2016-09-30 16:11:19 +02:00
bubnikv
3a81e6bee4
Bugfix of bottom bridges. If close regions shall be closed by bridges,
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these regions are grown to anchor the bridge lines to the bottom surface.
The grown regions may overlap. In that case the regions are now merged
before the bridging direction is calculated for the merged region.
2016-09-30 15:23:18 +02:00
bubnikv
b5e24d3527
Fix of a test case of PerimeterGenerator.
2016-09-28 11:17:59 +02:00
bubnikv
403329db49
Misc bugfixes.
2016-09-26 13:58:47 +02:00
bubnikv
790b640521
Visualization of fill surfaces.
2016-09-26 13:56:24 +02:00
bubnikv
e0d1aa8a1a
Collect the perimeter surfaces when generating perimeters.
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The perimeter surfaces are later used for performing infill
below overhangs and to maintan configured vertical wall thickness
at sloping surfaces.
2016-09-26 13:44:23 +02:00
bubnikv
8f04f5d5f6
Don't adjust width of infill. It produces dangerously wide fills.
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If the infill flow adjustment is enabled, report cases,
where the infill flow grows over the limits.
Make the internal bridging infill 50% sparse.
2016-09-26 13:38:37 +02:00
bubnikv
6950ce3bcf
Report when the threading is disabled and when the debugging output
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is enabled.
Two new environment variables are respected:
SLIC3R_SINGLETHREADED and SLIC3R_DEBUGOUT.
2016-09-26 12:57:15 +02:00
bubnikv
c514e731da
Documented the bridge detector.
2016-09-26 12:53:41 +02:00
bubnikv
feb269c97c
G code generator will include marks for the G-code analyzer, so
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the path preview will be colored with a fine granularity.
2016-09-26 12:52:40 +02:00
bubnikv
8564ac391c
Test case for Bugfix: use Lift-z option for 2. extruder #3385
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thanks to
https://github.com/platsch
2016-09-26 12:50:05 +02:00
bubnikv
088b0dab90
Bugfix: use Lift-z option for 2. extruder #3385
...
Thanks to https://github.com/platsch
https://github.com/alexrj/Slic3r/pull/3392
2016-09-26 12:49:29 +02:00
bubnikv
edc70e27d9
New routines for debugging visualization of surfaces & infills.
2016-09-26 12:45:23 +02:00
bubnikv
4046552dd1
Documented MultiPoint.
2016-09-26 12:44:45 +02:00
bubnikv
758458e5a0
PressureEqualizer - fixed compiler warnings, documented.
2016-09-26 12:44:03 +02:00
bubnikv
4a13efd081
Surface / Surface Collection - optimization routines for filtering,
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routines for visualization.
2016-09-26 12:42:44 +02:00
bubnikv
a506030082
Draft of a 3D toolpaths preview.
2016-09-26 12:38:29 +02:00
bubnikv
03b1312f2d
G-code analyser, first draft. The G-code analyser will be used
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for advanced visualization of the printing paths, including
the extrusion types.
2016-09-26 12:37:54 +02:00
bubnikv
565146d9d1
Fix of a spiral vase with realtive extruder distances enabled.
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The clone function is used by the SpiralVase.pm only, so the change
is safe.
2016-09-23 12:59:20 +02:00
bubnikv
6e97b9bb73
Optimization of the layer offsets in 3D visualization.
2016-09-15 12:26:53 +02:00
bubnikv
459a42aab6
Fixed a bug in conditional compilation of the Shiny profiler.
2016-09-15 00:57:40 +02:00
bubnikv
a53bd3dfe9
Generate multiple vertex lists rather than requesting a single huge
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memory block.
2016-09-15 00:06:42 +02:00
bubnikv
2a5095a1ea
OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.
2016-09-14 16:31:26 +02:00
bubnikv
266e1c4be1
Initial commit of the GLEW library for calling OpenGL from the C++ code.
2016-09-14 14:07:41 +02:00
bubnikv
b1575b4dcb
Integration of the Shiny lightweight intrusive profiler.
2016-09-14 11:43:38 +02:00
bubnikv
4c67230436
Documented the purpose of various perl modules.
2016-09-14 11:22:41 +02:00
bubnikv
55218c8c4d
Documented.
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Fixed rough Z buffer quantization issues with ortographic camera.
Initial implementation of a perspective camera.
2016-09-14 09:38:59 +02:00
bubnikv
17d9c8c9dd
fixes for gcc: Missing include float.h
2016-09-13 15:59:23 +02:00
bubnikv
7d56827e26
updated for older gcc
2016-09-13 15:29:31 +02:00
bubnikv
f73ca007e6
Fixed compilation on old gcc.
2016-09-13 15:15:44 +02:00
bubnikv
15c1edd552
Configurable volumetric extrusion rate slope.
2016-09-13 15:02:28 +02:00
bubnikv
620c6c7378
Ported from the playground branch. Various documentation and optimization.
2016-09-13 13:30:00 +02:00