Commit Graph

540 Commits

Author SHA1 Message Date
Enrico Turri
00a7673a2b Fixed glitches in rendering when activating layers editing 2019-04-15 14:19:18 +02:00
Enrico Turri
dddea0db22 Fixed selection when right-clicking in the 3D scene to show the context menu 2019-04-15 10:27:40 +02:00
bubnikv
1e455bc065 Fix of "Variable layer height feature breaks after rotating part #2073"
There was an approximate bounding box used at the GUI, while a snug
bounding box was used at the back end, causing invalidation
of the variable layer height editing profile on rotated objects.

A snug bounding box around the first instance is now cached.
2019-04-13 14:15:54 +02:00
bubnikv
80afb6da78 Fixed SLA clippling plane & picking. 2019-04-12 16:08:40 +02:00
Enrico Turri
7d15ee8fd9 Offset used to place newly added volumes and instances proportional to the bed max size 2019-04-12 15:31:33 +02:00
Enrico Turri
5a1b9cd382 Copy and paste -> Fixed tooltips for copy and paste toolbar items on Mac 2019-04-12 08:57:53 +02:00
Enrico Turri
3e902ecfbd Fixed conflicts after merge with master 2019-04-12 08:41:59 +02:00
bubnikv
112f218c03 Merge branch 'lm_sla_gizmo_clipping_plane' 2019-04-11 15:45:49 +02:00
bubnikv
4a210aeecf Vojtech's improvements in the SLA preview cutting dialog. 2019-04-11 15:44:32 +02:00
Enrico Turri
4718c839f6 Copy and paste -> Added items for copy and paste on the toolbar 2019-04-11 13:20:34 +02:00
Enrico Turri
1b6bf30e76 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_copy_and_paste 2019-04-10 14:03:57 +02:00
Enrico Turri
2dc88ab0be Fixed crash when typing on keyboard during the app start-up 2019-04-10 13:52:18 +02:00
Lukas Matena
678c513cb9 Merge branch 'master' into lm_sla_gizmo_clipping_plane 2019-04-10 13:43:02 +02:00
Enrico Turri
a80978f84a Do not show as hovered the entire instance when hovering on modifiers 2019-04-10 12:20:07 +02:00
Enrico Turri
6043dbd07d Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_copy_and_paste 2019-04-10 11:20:28 +02:00
Enrico Turri
e61be7d260 Render picking pass renders volumes in the same order as the regular render pass 2019-04-10 11:20:09 +02:00
bubnikv
7b8b8b97ef Fixed Cmd-A selection in the SLA gizmo. 2019-04-10 10:16:04 +02:00
Enrico Turri
0889877e26 Tweaks to selection from 3D scene 2019-04-09 15:42:00 +02:00
Vojtech Kral
d97037e246 GLCanvas3D: Fix an assert in _set_current() 2019-04-09 15:16:10 +02:00
Enrico Turri
a13b2b1de3 Fixed crash when using mouse wheel before the 3D scene is shown (during app startup) 2019-04-09 11:18:40 +02:00
bubnikv
4904359399 Finished SLA print / material correction visualization. 2019-04-08 18:09:31 +02:00
Lukas Matena
eadf7daa37 Merge branch 'master' into lm_sla_gizmo_clipping_plane 2019-04-08 10:50:10 +02:00
Lukas Matena
bbda1896f9 The gizmo is now able to triangulate and show the cut, the triangulated cut is cached 2019-04-08 10:31:19 +02:00
Lukas Matena
9b7857aaab SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Lukas Matena
273fcf68a1 SLA gizmo now uses glClipPlane instead of touching projection matrix
Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode
2019-04-08 10:31:13 +02:00
Lukas Matena
bc9164e40c SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh 2019-04-08 10:31:10 +02:00
Lukas Matena
fd1f9d65fb First steps on SLA clipping plane 2019-04-08 10:31:04 +02:00
Enrico Turri
a688493d91 Merge branch 'et_canvas_gui_refactoring' of https://github.com/prusa3d/Slic3r 2019-04-08 09:09:12 +02:00
Enrico Turri
8cdc461d34 CTRL-click replace SHIFT-click for addind/removing objects to the current selection from the 3D scene 2019-04-08 08:30:28 +02:00
Enrico Turri
6ca49c05df Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring 2019-04-05 11:55:56 +02:00
Lukas Matena
177f5b02fa Disabled layer editing mode for SLA 2019-04-05 09:51:58 +02:00
Enrico Turri
48da4d4756 Fixed conflicts after merge with master 2019-04-03 08:38:32 +02:00
bubnikv
eeae1c0495 Fixed update of the SLAPrint back end after mirroring in a specific
case of mirroring around the X axis.
Fixed some asserts on visual studio due to access to empty std::vector
2019-04-02 18:04:23 +02:00
Vojtech Kral
1979baf619 imgui: Fix font size and scaling on Windows 2019-04-02 15:28:14 +02:00
Enrico Turri
89a0c84c83 Fixed conflicts after merge with master 2019-04-02 15:13:26 +02:00
Enrico Turri
ba4f0445c3 Fixed rendering of sla cap slices after deleting object 2019-04-02 14:43:38 +02:00
Enrico Turri
f147da1e5d Fixed conflicts after cherry-picking 5c89135 2019-04-02 14:32:12 +02:00
bubnikv
dc64b4d971 Merge branch 'master' of https://github.com/prusa3d/Slic3r 2019-04-02 13:54:46 +02:00
bubnikv
086f11df98 Handling of left hand oriented coordinate systems:
is_left_handed() method on transformations and volumes
rendering of GLVolumes in left handed coordinate systems by glFrontFace(GL_CW);
SLA slicing on left hand oriented instances by flipping the mesh for SLAPrintObject in X.
rendering of the SLA cutting plane in left handed systems
resetting the SLA clipping planes on 3D preview invalidation
2019-04-02 13:47:49 +02:00
Vojtech Kral
c542413962 imgui: More refactoring, cut gizmo window positioning 2019-04-02 10:36:24 +02:00
Vojtech Kral
88cc93cdc9 imgui: Refactor font size, font initialization 2019-04-01 14:28:39 +02:00
Enrico Turri
83aaa471cf Fixed conflicts after merge with master 2019-04-01 14:21:55 +02:00
tamasmeszaros
50942e9382 Merge branch 'tm_reuse_unified' 2019-04-01 12:24:50 +02:00
Enrico Turri
7cfcf8fb9a Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring 2019-04-01 11:40:08 +02:00
bubnikv
62539bc35b Fix of No preview of position in variable layer editing UI at retina resolution #2050 2019-04-01 11:08:26 +02:00
Enrico Turri
d87b478d60 Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
tamasmeszaros
725f115756 Merging with master for having minz png compression.
Much greater performance boost from better compression algorithm than that from the merged polygons.
2019-03-29 15:21:46 +01:00
Enrico Turri
af3a32b8a0 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring 2019-03-28 09:30:23 +01:00
Enrico Turri
98a848d239 Layers editing initialized only for 3D view and not for g-code preview 2019-03-28 09:12:32 +01:00
Enrico Turri
a4f404a6a4 Selection enabled only for 3D view and not for g-code preview 2019-03-28 08:44:46 +01:00