bubnikv
47df9506bb
Fix of OSX Imgui Undo / Redo pull down list scaling issue.
2019-07-19 17:16:20 +02:00
bubnikv
07a3072622
Simplified loading of the SLA support structures into the scene.
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Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
bubnikv
ba997be812
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-07-19 15:59:35 +02:00
bubnikv
152c2fe0c0
Undo / Redo pull down menu scaling fix on OSX Retina
2019-07-19 15:59:23 +02:00
Enrico Turri
81d3669a25
Undo/Redo buttons moved into their own toolbar
2019-07-19 15:36:55 +02:00
Enrico Turri
8febd88e80
Fixed rendering of toolbars' textures with prespective camera
2019-07-18 11:36:17 +02:00
Enrico Turri
f97a61cdcf
Fixed use of translate macros
2019-07-17 14:13:50 +02:00
Enrico Turri
401707a6fe
Another refactoring of GLGizmosManager
2019-07-17 12:43:27 +02:00
Enrico Turri
0a530ab7bc
Added undo/redo snapshot for layers height editing
2019-07-17 10:03:00 +02:00
Enrico Turri
21624f5305
Framework to serialize gizmos into undo/redo stack
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Serialization into undo/redo of Cut gizmo
Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
bubnikv
d2a3a36013
Fix of the SLA Undo
2019-07-15 15:51:25 +02:00
bubnikv
a492360d19
Fix of the merge - missing Undo / Redo toolbar buttons.
2019-07-15 11:59:54 +02:00
bubnikv
ab7ecc1819
Merge remote-tracking branch 'remotes/origin/vb_undo_redo'
2019-07-15 11:34:18 +02:00
Lukas Matena
e674c586b0
Merge branch 'lm_improving_wipe_tower'. Summary of changes:
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- wipe tower respects max volumetric flow, slowing down with PVA etc is not hardcoded anymore
- wipe tower is now allowed for multiple-extruder printers. single extruder stuff is not used in that case (ramming, cooling, etc.)
- start/end filament and toolchange custom gcodes are now inserted differently than before - see 41164a9
- some refactoring, e.g. the abstract WipeTower class was eradicated
2019-07-15 10:25:38 +02:00
Enrico Turri
cc70c8dff9
Tech ENABLE_SVG_ICONS set as default
2019-07-12 10:13:35 +02:00
Enrico Turri
2f57f756e5
Follow-up of 4c6c608342
-> refactoring
2019-07-12 09:26:19 +02:00
Enrico Turri
4c6c608342
GLToolbar and GLToolbarItem refactored to allow two different actions when left/right clicking on items.
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Stack dialog for undo and redo items is now shown on right click only
2019-07-11 15:29:46 +02:00
Enrico Turri
f964f5e99a
Deactivate undo/redo toolbar items by pressing Esc key
2019-07-11 07:54:33 +02:00
Enrico Turri
dbf0eacfa7
Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it
2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd
GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos
2019-07-10 14:08:14 +02:00
Enrico Turri
14dad5039a
Imgui dialogs for undo/redo centered on their toolbar item icon
2019-07-10 13:45:25 +02:00
YuSanka
3720e6a3a3
Fixed redo_to() function and code cleaning from redundant options
2019-07-10 10:15:07 +02:00
YuSanka
f985f5190c
Completed undo/redo from a toolbar
2019-07-09 20:45:00 +02:00
YuSanka
3dd1bc753c
Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo
2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2
Next improvements of an undo/redo from a toolbar
2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3
Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods
2019-07-09 10:18:57 +02:00
YuSanka
fbf14b42e9
Added undo/redo icons. Fist step to implementation Undo/Redo list for toolbar
2019-07-08 18:01:14 +02:00
Enrico Turri
4ba7dfb6dd
Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the amount of produced vertices while reducing visual artifacts in gcode toolpaths due to averaged normals
2019-07-08 15:30:59 +02:00
Enrico Turri
9ba5568539
Fixed conflicts after merge with master
2019-07-08 09:23:37 +02:00
bubnikv
4e2fda3315
Undo / Redo fixes
2019-07-05 19:06:19 +02:00
bubnikv
c7cc760067
Merge remote-tracking branch 'origin/master' into vb_undo_redo
2019-07-04 20:22:15 +02:00
YuSanka
e4d8c5410c
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-07-04 14:26:05 +02:00
bubnikv
5a2ace1a6e
WIP Undo / Redo: First Undo in the history of PrusaSlicer!
2019-07-04 10:45:41 +02:00
YuSanka
136e5156bc
Fixed colot_print issues:
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* Disabled color change information for the SLA and FFF-multimaterial presets
* Corrected switch between "color print" and "feature type" on Preview
2019-07-02 14:06:58 +02:00
Enrico Turri
d15698e21e
GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call
2019-07-02 12:55:55 +02:00
Enrico Turri
2356fe5a13
Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed member BoundingBoxf3 bounding_box from GLVolume
2019-07-01 13:26:06 +02:00
Enrico Turri
4269c8b23c
Removed GLVolume non-VBO rendering
2019-07-01 12:28:16 +02:00
YuSanka
dd1fb286c3
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-27 14:01:50 +02:00
Enrico Turri
1058721dba
Added visual hints in 3D scene for layers editing
2019-06-27 13:42:50 +02:00
Enrico Turri
90d1ac2c8f
Tech ENABLE_RENDER_PICKING_PASS extended so that user can switch between picking pass texture rendering and regular rendering by pressing [T] key
2019-06-27 11:25:04 +02:00
bubnikv
27ee68d2f9
WIP Undo / Redo: ModelID / ModelBase renamed to ObjectID / ObjectBase
2019-06-27 11:02:45 +02:00
enricoturri1966
d16c670ed1
Merge pull request #2569 from BeldrothTheGold/master
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Add debug preprocessor directive in Technologies.hpp to render picking pass to window.
2019-06-27 09:44:48 +02:00
YuSanka
1525a864c5
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-26 13:33:05 +02:00
YuSanka
104a289cfe
Implemented interface for updating 3DScene after set a focus to some editor
2019-06-26 13:30:20 +02:00
Lukas Matena
d845332de1
Fixed a crash when using place to bed function with the layer editing active
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This was caused by trying to render a deleted layer height profile. Other gizmos were
not affected because they are not dragging at the time of their action, so the profile
was correctly recalculated for them.
2019-06-26 11:51:18 +02:00
BeldrothTheGold
d818d1b429
Add debug option to display picking pass to screen
2019-06-25 19:25:03 -06:00
Enrico Turri
3d755e1bbe
Removed 'Use legacy OpenGL 1.1 rendering' option
2019-06-25 09:20:58 +02:00
bubnikv
27cc66eb54
Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer
2019-06-25 08:57:03 +02:00
bubnikv
d689195bda
Fix of the previous commit on color change fix.
2019-06-25 08:56:53 +02:00
Enrico Turri
992170c5f6
1) Perspective camera set as default camera type
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2) Camera type selection added to Preferences dialog
2019-06-24 15:55:14 +02:00