Lukáš Hejl
a06e42d01f
Moved debug prints out of parallel cycles, and more debug prints were added for multi-material segmentation.
2021-06-16 06:06:34 +02:00
Lukáš Hejl
8a77fa38f0
Modified MMU painting gizmo behavior so that all triangles aren't painted by default by the first extruder, which was causing several problems.
...
This commit also fixed the following issues:
1) After loading a 3MF with painted triangles using the MMU painting gizmo, the painted triangles might not be displayed correctly in the MMU painting gizmo.
2) The MMU segmentation was unnecessarily executed for all layers and not just for the painted layers.
3) Object's base color wasn't changed when the assigned extruder for that object was changed while the MMU paint gizmo was opened.
4) Changing the base color of an object was only possible by removing all painted triangles.
2021-06-16 06:06:34 +02:00
Vojtech Bubnik
154e552006
TriangleSelector optimizations:
...
1) When splitting a triangle, vertices are now properly shared with
the neighbor triangles, if these are already split.
Please note that the splitting may not be regular if the splitting
thershold is changed between splitting calls. Still the new code
shares the vertices accross shared edges properly.
2) Triangles resp. vertices are newly reused after deleted using
linked lists of released triangles resp. vertices.
This mechanism replaces the old mechanism of reusing already split
triangles.
2021-06-15 14:43:46 +02:00
enricoturri1966
a2788f3a73
GCode Viewer -> Fixed used filament for gcode files produced by other slicers
2021-06-15 09:39:33 +02:00
Vojtech Bubnik
2f8190e6d0
Workaround of boost::filesystem::copy_file() incompatibility
...
on some file systems (eCrypt ...)
Should fix #4716 #6588
2021-06-14 12:19:13 +02:00
Lukáš Hejl
bfd83f925d
Fixed build on MacOS.
...
Based on information in https://stackoverflow.com/a/46115028 , structured bindings in C++17 don't name variables, and because of that, it is impossible to capture these variables in lambda functions.
2021-06-13 16:22:44 +02:00
Vojtech Bubnik
e17b57d6bd
Fixing previous TriangleSelector refactoring.
2021-06-11 17:59:33 +02:00
Vojtech Bubnik
403bb926c8
Fixed regression bug after PrintRegions refactoring:
...
Fixed crash if an object is outside the print bed, its modifier inside
the print bed and the modifier gets deleted.
2021-06-11 17:29:16 +02:00
Vojtech Bubnik
6bade1b24a
TriangleSelector - some memory optimization.
...
Don't store traingle normal, but reference the source triangle,
which stores its normal.
2021-06-11 12:27:58 +02:00
Vojtech Bubnik
74ab3e108e
TriangleSelector refactoring for readability and a bit of performance,
...
added some comments, improved encapsulation through private attributes,
removed recursive call through std::function etc.
2021-06-11 11:02:47 +02:00
enricoturri1966
841f8c6715
Added missing assignment into ModelObject::assign_copy()
2021-06-10 13:32:53 +02:00
Vojtech Bubnik
4ada2ed093
TriangleSelector::get_facets() refactoring to share vertices.
...
TriangleSelector::valid refactored to m_valid and valid()
and bool members moved next to each other to shrink data structure
size due to memory alignment.
2021-06-10 12:43:31 +02:00
Vojtech Bubnik
95f4690e25
Support / seam / MMU painting serialization / deserialization:
...
Changed the serialization structure
std::map<int, std::vector<bool>>
to a significantly more compact
std::pair<std::vector<std::pair<int, int>>, std::vector<bool>>
Such change shall significantly improve efficiency of Undo / Redo stack.
2021-06-10 09:26:30 +02:00
tamasmeszaros
b5771a5787
try to fix build on windows
2021-06-08 11:53:38 +02:00
tamasmeszaros
904387520e
Fix the build
2021-06-08 11:02:29 +02:00
tamasmeszaros
0ca17b0798
Make new split always default if feasible
2021-06-08 10:34:32 +02:00
tamasmeszaros
97529ff6b7
Add parallel version of neighbors index creation, make it default
2021-06-08 10:34:32 +02:00
tamasmeszaros
b4d540ec4c
Improve its_split for large number of parts
2021-06-08 10:34:32 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
b14b000c73
Add triangle mesh split to perf comparison
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
8fdb0fddc0
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
tamasmeszaros
f12187b53d
wip on hollowing refactor
2021-06-08 10:27:35 +02:00
tamasmeszaros
1009f78862
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
enricoturri1966
1c35dfe591
Tech ENABLE_ALLOW_NEGATIVE_Z -> Added threshold to detect if an object is sinking
2021-06-08 10:07:47 +02:00
Lukas Matena
1f29a2593b
Fixed two more locales-related issues
...
One warning was also fixed
2021-06-07 12:31:41 +02:00
Lukas Matena
d2874f2e34
Fixed a memory leak during locales switching on macOS and
...
removed frequent locales switching during gcode processing
2021-06-05 07:09:23 +02:00
Vojtech Bubnik
8d325008d1
Small MMU segmentation optimization
2021-06-04 08:46:02 +02:00
Vojtech Bubnik
9efe58e6c7
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-02 18:25:11 +02:00
YuSanka
4b5e568f14
Follow-up 7eebd56b5f
- fixed a typo
...
+ added add_negative.svg for dark mode
2021-06-02 14:36:49 +02:00
YuSanka
7eebd56b5f
Fixed DnD for "Model part" volumes inside the object
...
Fixed volumes order inside the object
2021-06-02 12:54:56 +02:00
Lukáš Hejl
edf8d22aba
Fixed an issue when the option "Inner brim only" doesn't generate brim inside the object in some cases, and issue that top-level brim was ignoring an offset around the object without a brim.
...
Also, some possible warnings were fixed.
2021-06-02 10:33:16 +02:00
Yuri D'Elia
35195dc593
Add <cfloat> for missing DBL_MAX declaration ( #6582 )
...
Fixes build on linux/gcc10.
2021-06-01 19:54:53 +02:00
Vojtech Bubnik
0bfc53f5a5
VertexFaceIndex: vertex index to incident face indices built for
...
indexed_triangle_set.
2021-06-01 19:30:26 +02:00
Vojtech Bubnik
9aa520baf3
Fix of previous commit: Mixed up ClipperLib::pftPositive and pftNonZero
2021-06-01 12:33:14 +02:00
Vojtech Bubnik
73e0099c55
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-06-01 11:19:53 +02:00
Vojtech Bubnik
7681eb8496
PrintRegion refactoring: Fixed a crash when an object is moved from outside
...
the print bed inside and it becomes printable.
2021-06-01 11:12:55 +02:00
Vojtech Bubnik
20ba7c0a1f
New parameter "Slicing Mode" for supporting 3DLabPrint airplane models.
...
S3D's strategy for merging self intersecting models is "Even / Odd"
which PrusaSlicer now supports as an alternative to "Positive" rule.
Also added a "Close Holes" option to fill in all internal structures.
3D-Labprint Models aren't sliceable (till years) #3062 #3708
2021-06-01 11:10:12 +02:00
Lukas Matena
580dc890b8
Wipe tower: use normal retraction when moving to the tower, not toolchange retraction
...
This does not make sense, there is always an unretraction when the head arrives at the tower.
2021-05-31 21:23:03 +02:00
Lukas Matena
4657e0d670
Improvement related to 'separate z travel speed':
...
default to zero = use good old travel speed. This is to
ensure backwards compatibility with existing profiles
2021-05-31 21:21:53 +02:00
Martin Budden
bd6badf123
Added option to independently set z axis travel speed
2021-05-31 21:20:43 +02:00
Vojtech Bubnik
df87f1b929
Fixed some compiler warnings
2021-05-31 14:48:26 +02:00
Vojtech Bubnik
033d9f3a5e
Merge remote-tracking branch 'remotes/origin/master' into vb_print_regions
2021-05-31 14:05:53 +02:00
Vojtech Bubnik
8c95212aae
Bugfix of PrintRegion refactoring: Correct invalidation of regions
...
on object transformation.
2021-05-31 14:04:45 +02:00
enricoturri1966
54b69ea9e5
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_sequential_limits
2021-05-31 12:55:03 +02:00
enricoturri1966
f0354b43c1
Fixed conflicts after merge with master + fixed rendering of hovered gizmo grabbers
2021-05-31 12:54:48 +02:00
Lukas Matena
0d721bfb07
Slightly reworded 'missing layers' warning, to reflect that it is no longer considered an error
2021-05-31 11:16:28 +02:00
Lukáš Hejl
7f29647d67
Added missing includes (GCC 11.1)
2021-05-29 19:55:20 +02:00