Newly the PrintObjects own PrintRegions and Print contains references
to PrintRegions owned by PrintObjects, so that a PrintRegion of the same
content is referenced by Print only once.
The refactoring is a WIP to support multi-material painting.
Fixes Solid infill where there should be none #6482
Also the safety offsetting was revised to be enabled only where needed,
the "do safety offset" is now easy to discover by
a new ApplySafetyOffset::Yes enum, and safety offset over union, which
is better done by offset() / offset_ex() has been replaced with
new union_safety_offset() / union_safety_offset_ex() functions, which
better convey their meaning and which could be better optimized than
union() with the safety offset applied.
which was broken with 68666de521b1cb15e41ac6728c0e8d3b4b0d4ed0
"Reworked the "new" bridging to respect the bridge_flow_ratio
by maintaining extrusion spacing, but modifying the extrusion width
and / or height."
from the background slicing thread, that supports cancellation.
The generic mechanism is used for generating thumbnails into G-code and
Fixes Fix deadlock when canceling the slicing while gcode is creating thumbnails #6476
Thanks @supermerill for pointing out the issue.
Occasionally, some input polygons contained self-intersections that caused problems with Voronoi diagrams and consequently with the extraction of colored segments by function extract_colored_segments.
Also, occasionally input polygons contained several points very close together (distance between points is 1 or so). Such close points sometimes caused that the Voronoi diagram has self-intersecting edges around these vertices. This consequently leads to issues with the extraction of colored segments by function extract_colored_segments.
MMU segmentation no longer works directly on lslices, instead of it works on custom merged regions. So lslices in PrintObject are no longer overwritten because of MMU segmentation.
All regions are scaled by SCALED_EPSILON before merging and shrunk back by SCALED_EPSILON after merging. That fixed issues with multi-volume objects when very close regions weren't merged.
Also, small expolygons and holes are filtered out that fixed missing segmentation at the boundary of two volumes in the case of multi-volume objects.
1) Removed the already commented-out scaling / unscaling when doing
"safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
as input parameters without conversion to ClipperLib::Paths. This
should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
be cheaper.
Serialization and deserialization in TriangleSelector were extended to support up to 16 materials (3 unused states left for possible later extension). These changes also affect the encoding of data from custom supports and seams, but it is backward compatible with the previous encoding. And for custom supports and seams, it is produced exactly the same data encoding as before.
1) Using boost::preprocessor to reduce code duplicities when defining
new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
classes to support hash tables of instances thereof.
the code more readable and to highlight where PrintObject::region_volumes
are actually set and consumed.
2) Replaced Slic3r::clamp() with std::clamp(). They differ in the order
of their parameters, thus hopefully no new bugs were introduced.
3) Some refactoring of MultiMaterialSegmentation for efficiency.
Thus the first_layer_height is no more object specific. That makes
a lot of sense due to the brim calculation being performed over
all layers at once and due to future merging of supports of
different objects at first layer.
2) Because now first_layer_height is print specific, the relative
first layer height derived from the object layer height was partially
disabled: First the relative first layer height is converted to
an absolute value when importing config, second the side text
was changed from "mm or %" to "mm". Still the UI allows entering %.
Both changes may be controversial, let's wait for user feedback.
just M600, reset the internal retract counter, so that a retract
will happen after the firmware returns from M600 to the initial position.
Fixes "Blobs on print after manual color change #6362"
1) Let Clipper use int32_t for representing its coordinates. This
reduces memory and allows to skip conversion between Slic3r Polygon
and Clipper polygon.
2) Disable additional offset before executing the Clipper Offset algorithm.
We don't see any reason for that and it required 64bit Clipper coordinates,
which were disabled with 1).
Fixed some old support and infill issues.
Fixes support problem #4295
Fixes Parts of interface layer extends beyond supports and cannot be printed
Fixes support missing under horizontal overhang #6058
Fixes Slicer double-traces small sections of Rectilinear Supports, causes
Fixes plastic buildup and nozzle crashes #4951
Fixes Add "Angle Interface layers" #2969
- show extra travel acceleration settings in 'Machine limits' page in Printer Settings
when the new firmware flavor is selected
- updated tooltips on the config values (they were basically wrong even in the current version)
- 'Marlin (legacy)' firmware flavor behaviour should not change: it exports M204 Pa Rb Ta
(where a, b are the values from machine limits) at the beginning of gcode and it uses
M204 S... for feature type dependent acceleration settings (legacy variant of M204 P.. T..)
- new Marlin Firmware exports M204 Pa Rb Tc (where a,b,c are the values from machine limits).
Feature type dependent acceleration is set using M204 P..., not overriding the travel acceleration.
expanded to a grid (the old way) vs.
snug (like the upstream Slic3r, Cura or Ideamaker).
Snug supports suffered from the degeneracies when merging overhang islands
over a large number of layers when projecting the support towers down.
We borrowed the idea & a bit of code from Cura by simplifying the support
polygons by closing the concave cracks, see the smooth_outward() function
and the MutablePolygon class.
Fixes Support problems with models with hole in the walls. #555
Fixes Support in the Air #740
Fixes [Bug] Supports generated beyond bed edges (X<0 and X>250) and where none are needed. #902
Fixes Unable to remove support material/can't change support "inflation distance" #2708
Fixes FR: support inflation and support conform to boundary #4783
Fixes Support blocker not working on this model #1346
Fixes Unnecessary support material #1993
Fixes support blocker enforcer issue #6240
interface layer was errorneously created.
Follow-up to 00db3dc41973b88e6ce0
referencing the issues fixed by the above commits:
Fixes Allow to disable raft under support structures. #3772
Fixes Separate counts for floor and roof support interface layers #4288
1) If "support on build plate only" is enabled, the support columns are
newly trimmed to not land on top of an object. However this may make
the column too small to be stable.
2) Support enforcers newly take precedence over "supports on build plate only"
and over "don't support bridges".
3) Some refactoring of the support generator code for clarity: Reduced
some of the worst spagetti offenders.
Fixes Support generated even if support on build only activated #915
Fixes Bug: supports on build plate only #1340
Fixes Bottom interface layer is not generated , support on build plate only. (long open defect) #4199
Fixes option "supports on build plate only" does not work #3980
Fixes No support interface layers generated #1997
Fixes Feature Request: Option to combine results of 'support from build plate only' and 'support enforcers only' #2801
Fixes Support interface isn't generated: build plate only + blocked by model + support enforcer #3831
Fixes Support Enforcer don't create interface layers #5748
Fixes Support Enforcers Don't Have Top Loops/Raft #1870
Fixes Don't cancel support enforcers with "don't support bridges" #5105
were missing abruptly when going down.
The issue was caused by extracting support areas from a grid and
filtering the extracted islands by intersection with the input islands.
Sometimes the input islands were a bit bigger than the extracted contour,
thus some of the samples of the input islands did not fall into
the extracted contour.
the Chromebooks share their file system to Linux using the 9p file
system, which does not support setting file ownership. Newly PrusaSlicer
will detect platform and it will not panick if copy_file() cannot set
file ownership after copying. It just logs the incident, and on
chromebooks the loglevel for that incident is "Info", not "Error".
Adjusted the full screen mode to contain menu bar.
Moved Platform.cpp/hpp to libslic3r
* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.
Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
(Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash
* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected
* Fixed OSX build
* Added menu item "Split to Objects" for multipart objects
+ Fixed bug: Add 2 parts,
Add some settings for one part
Delete part without settings => Single part object without settings, but settings are applied for the object.
+ Next refactoring: use same menu for Plater and ObjectList
If the new support_material_bottom_interface_layers is left at default -1,
then support_material_interface_layers is used for both top and bottom
interface layers.
If support_material_interface_layers == 0, then neither top nor bottom
interface layers are being extruded.
To be able to retrieve that information from a generated grid alone.
To avoid the copying of input mesh (for scaling) when doing the hollowing
Also remove some unused stuff from OpenVDBUtils
This is more a workaround than a fix: Windows 10 3D model fixing API refuses
to load a zip64 encoded 3MF. We need to get in touch with Microsoft on that
issue, for now the 3MFs generated for the Windows 10 3D model fixing API
will be limited to 4GB. Saving a bigger 3MF will fail.
This always contains the actual print_z of the toolchange, while layer_z contains the print_z
of the print. The two differ in case that wipe tower without sparse layers is used.
Related to #3834.
WIP: MutablePolygon - linked list based polygon implementation
allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
Added check for visibility for all loaded presets.
Added notification about this action.
+ PresetComboBox: Fixed update() function for physical printers, when some of related presets are invisible.
PrintObjectBase::status_update_warnings called PrintBase::status_update_warnings, which in turn set
SlicingStatus flag to UPDATE_PRINT_STEP_WARNINGS (instead of UPDATE_PRINT_OBEJCT_STEP_WARNINGS) and
saved its own ObjectID. This led to spurious and hard to read thread-unsafe crashes.