Commit Graph

101 Commits

Author SHA1 Message Date
Lukáš Hejl
acedb66cdc Change to using raw_mesh instead of mesh 2020-09-09 14:40:14 +02:00
Lukáš Hejl
d09ac41d2c Octree's first cube depends on model size. 2020-09-09 14:40:14 +02:00
Lukáš Hejl
33121b705a Change in passing octree struct 2020-09-09 14:40:08 +02:00
Lukáš Hejl
9eeb5e4364 Fix wrong data type 2020-09-09 14:37:20 +02:00
Lukáš Hejl
65ba40f044 Fix crash on inconsistent input 2020-09-09 14:37:20 +02:00
Lukáš Hejl
34f38c4a79 Building octree based on distance from mesh 2020-09-09 14:34:04 +02:00
Lukas Matena
9c59b4f930 Custom seam: Model integration, backend invalidation, 3MF loading/saving 2020-09-01 22:35:01 +02:00
Lukas Matena
97bc092cce Renamed FacetSupportType to EnforcerBlockerType
So it's not misleading if we use it for seam painting
2020-08-18 12:00:26 +02:00
Lukas Matena
6d4bb10ec5 Fix of custom supports: object offset for Clipper was incorrectly accounted for 2020-08-12 11:28:30 +02:00
Lukas Matena
fd93d9768d Fixes of two crashes in paint-on supports 2020-08-12 11:08:10 +02:00
Lukas Matena
74a1aeff8e TriangleSelector: bugfix - backend did not correctly account for mirrorring 2020-07-24 17:47:16 +02:00
Lukas Matena
3b91d11ddf TriangleSelector: backend is aware of divided triangles 2020-07-24 17:47:16 +02:00
enricoturri1966
f5215cac44 Attempt to fix crash on Mac when rotating an object while layer editing is active 2020-07-13 13:16:18 +02:00
Vojtech Bubnik
b101a8e266 Fixes of the offset curves from Voronoi diagram.
The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.

Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
Lukas Matena
c2cd430941 Few more include chains broken 2020-05-26 13:46:59 +02:00
bubnikv
4de4d765ee Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2020-04-28 19:31:18 +02:00
Lukas Matena
2bd524849a Custom support blockers are now working 2020-04-27 17:45:55 +02:00
Lukas Matena
bf2a10803e Fixing debug build broken after recent merge 2020-04-27 12:15:45 +02:00
bubnikv
033548a568 Introduction of Monotonous infill type. Fill no-sort only for monotonous
and ironing infills.
2020-04-25 08:15:04 +02:00
Lukas Matena
5a80f0442f Optimization of the custom support projection algorithm
- transformation matrix is precalculated for each volume
- number of heap allocations was reduced
2020-04-24 01:26:13 +02:00
Lukas Matena
61e5eab35d Custom supports projection now runs in parallel 2020-04-22 16:08:36 +02:00
Lukas Matena
a40d60ce08 Custom support generation now ignores triangles with upward-pointing normal 2020-04-22 14:01:29 +02:00
Lukas Matena
8d95345ede Fixed a logic error in the algorithm
The error created extremely large projections of triangles that were close to horizontal
2020-04-22 10:11:42 +02:00
Lukas Matena
7fc4a71715 Moved the projection function into PrintObject.cpp 2020-04-21 13:50:47 +02:00
bubnikv
10110ed307 WIP: Ironing over top surfaces. 2020-04-14 11:53:28 +02:00
bubnikv
7f376fa927 Fix of infill type update with vase mode enabled after change
of the number of bottom layers.
related to [2.2.1-RC] Vase mode prints base no matter what #3823
2020-03-14 11:59:50 +01:00
bubnikv
b47246f69b Fixed a bug, where the top or bottom solid layers were created even
if the number of top / bottom solid layers was set to zero while
the top / bottom minimum shell thickess was set nonzero.

With this commit, if the top / bottom solid layers is set to zero,
there are no top / bottom solid layers generated independent from
the minimum top / bottom shell thickness.
2020-02-18 15:44:01 +01:00
bubnikv
5eb1e7e886 Fixed a bug in the update of the backend when the Spiral Vase option
is enabled / disabled.

Spiral Vase forces different kind of slicing than the normal model:
In Spiral Vase mode, holes are closed and only the largest area contour is kept at each layer.
Therefore toggling the Spiral Vase on / off requires complete reslicing.

This commit moves the update to the correct location.
2020-02-09 13:56:42 +01:00
bubnikv
e7d2fcf0be Fixed unit tests broken with the previous commit (Spiral Vase fix).
Fixed a crash in the previous commit.
2020-02-09 09:43:15 +01:00
bubnikv
4e11552da9 Spiral vase improvements and bugfixes.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595

When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.

The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).

The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes #253).
2020-02-08 21:36:43 +01:00
bubnikv
b8c898bf40 Fixed a bug in validation of the FDM Print to check for extruder
collisions against already printed objects: Rotation of an object
was not being taken into account.
Fixes #2450 PrusaSlicer 2.0 Sequential printing vs rotate object
Fixes #3585 Always Sequential Printing Error (Regardless of setting, placement or object size)

Fixed some collisions in sequential print just after arrangement by
making the validation using a slightly lower extruder radius value
than the arrangement.

Refactored PrintObject coordinate system so that the PrintObject's
coordinate system is always centered in respect to its ModelObject's
geometries. This refactoring may improve path planning a bit and
it may lower the requirements on bits representing Clipper coordinates
by 1 bit.
2020-02-07 14:10:27 +01:00
bubnikv
495a71ed00 Implemented top_solid_min_thickness / bottom_solid_min_thickness.
The two new config keys define a minimum vertical shell thickness.
The top shell thickness is calculated as a maximum of sum over
top_solid_layers * layer heights and top_solid_min_thickness,
the bottom shell thickness is calculated as a maximum of sum over
bottom_solid_layers * layer heights and bottom_solid_min_thickness.

The results of the formula above are shown at the Print parameter page
below the two new values to hint the user about the interaction
of the old versus new config values.

top_solid_min_thickness has no meaning if top_solid_layers is zero,
bottom_solid_min_thickness has no meaning if bottom_solid_layers is zero.
2020-02-05 16:53:48 +01:00
bubnikv
c5fa400208 Fixed regression of 71fa411100
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.

Also refactored PrintObject::size() for const correctness.
2020-01-30 12:22:30 +01:00
bubnikv
dced3ce783 Fix of 2.2.0-A3: Sequential Printing: Wrong location after slicing #3570
This is a regression from 71fa411
2020-01-24 17:11:14 +01:00
bubnikv
71fa411100 Refactored PrintObject::m_copies to PrintInstances,
so that the ordering code at G-code export may work directly with
pointers to PrintInstances instead of with pair of <PrintObject, copy idx>.
Also the PrintInstance knows its source ModelInstance, which allows
sorting of PrintInstances for sequential printing in the order
they appear in Plater's object list.
2020-01-23 09:53:06 +01:00
bubnikv
3d17543d40 Fix of "Don't use bridging perimeters on top of elephant-foot compensation #3011"
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.

Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
2020-01-03 14:07:31 +01:00
Enrico Turri
b77ba32bb2 Adaptive layer height profile -> Added Adaptive button to imgui dialog 2019-11-12 14:18:43 +01:00
Enrico Turri
6e4060569a 1) Added new tech ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
2) Imgui dialog replaces texture for reset button and tooltip when layer editing is active
2019-11-07 15:55:45 +01:00
bubnikv
2399570950 Only enable Elphant foot compensation if printing directly
on the print bed (raft is disabled).
2019-11-04 11:34:33 +01:00
bubnikv
4c735192ef Bugfixes of the new adaptive elephant foot compensation. 2019-11-04 11:26:36 +01:00
bubnikv
a72ac57fab adaptive elpehant foot compensation, fixing
GH issues #1757 #2085 #2132 #2423 #2502 #2156 #2773 #2828 #2998 #3001
2019-11-01 19:59:09 +01:00
bubnikv
564eddd99d FDM Print refactoring:
Layer newly remembers bounding boxes of slices,
the bounding boxes are used by G-code generator & newly the support
generator.
Slices are stored as ExPolygons, not ExPolygonCollection.
2019-10-01 17:17:08 +02:00
bubnikv
6a07b231e1 Fixed a crash with a layer range modifier containing no slicing layer. 2019-10-01 13:41:22 +02:00
bubnikv
4b35ebe6e5 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-09-27 09:52:57 +02:00
bubnikv
d06831076d WIP: Consolidation of shortest path calculations,
various chaining algorithms are replaced with the improved TSP
algorithm.
2019-09-26 17:30:03 +02:00
Lukas Matena
7861fa5086 Whitespace changes to supress misleading indentation warnings
These appear in newer gcc when spaces and tabs are mixed
2019-09-24 16:01:01 +02:00
bubnikv
4585618aea Fix of "Bridge flow ratio doesn't trigger reslicing of support" #2359 2019-09-09 18:09:40 +02:00
bubnikv
5c72eecf26 Fix of "Strange behavior on bridge detection" #1482
The very first slicing step needs to be invalidated if support is
enabled or disabled while the soluble supports are configured,
as the bridging is disabled for soluble supports, while the bridging
is enabled with supports disabled.
2019-09-09 17:47:29 +02:00
bubnikv
ee928f5f4d Replaced Perl style infill type enums with C++ enums in comments. 2019-09-09 16:47:15 +02:00
bubnikv
48ecbe777f Fix of "excess infill below bridges with 0% infill" #442
Fix of "Bridging infill not connecting with infill set to 0%" #1301

Top, bottom and bridging areas are extended into infill as long
as the infill is not zero. If the infill is zero,
top, bottom and bridging areas wound not expand into these "void" areas.

With this commit, the top, bottom and bridging areas are allowed to expand
into the "void" areas as long as these "void" areas are supported below
with perimeters or some other non-empty infill, and slightly beyond
these supporting areas into the voids (currently hard coded to 1mm).
2019-09-06 15:03:49 +02:00