tamasmeszaros
ad3e3be3bc
optimize string_printf
2020-02-03 17:11:24 +01:00
Enrico Turri
c6310e49b3
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-02-03 16:05:41 +01:00
Enrico Turri
e042cab8fa
Follow-up of 8453c88482
, c09091c407
and 9d55121695
-> Use key down event in place of key up event
2020-02-03 16:05:13 +01:00
tamasmeszaros
0c4797e92e
use vsnprintf instead of snprintf in string_printf function
...
Also, revert to old location: Utils.hpp and utils.cpp
2020-02-03 16:00:53 +01:00
Enrico Turri
f09bed32b6
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-02-03 15:48:56 +01:00
Enrico Turri
03680bb014
Follow-up of 3a99b23ec7
-> F5 accelerator added also to objects list
2020-02-03 15:47:09 +01:00
Lukas Matena
6a2604cfe0
Merge branch 'lm_drilling_backend_rebased'
2020-02-03 15:46:02 +01:00
Lukas Matena
227cc4dc33
Fixed conflicts after merge
...
slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
2020-02-03 15:42:54 +01:00
Lukas Matena
a1d4dab999
Merge branch 'master' into lm_drilling_backend_rebased
2020-02-03 15:20:16 +01:00
Lukas Matena
d407fda433
Hollowing gizmo - controls layout improvements
2020-02-03 15:17:18 +01:00
Lukas Matena
79da3a95e1
Clipping plane is now common for Hollowing and SLA supports gizmos
2020-02-03 15:17:18 +01:00
bubnikv
f28d0ebc18
Implemented reload of original mesh volume in case the SLA hollowing
...
step is no more valid.
2020-02-03 15:17:18 +01:00
Enrico Turri
8453c88482
Cut Gizmo -> added movements using arrow keys:
...
Up arrow = increase Z by 1mm
Down arrow = decrease Z by 1mm
2020-02-03 15:00:49 +01:00
Enrico Turri
c09091c407
Rotate Gizmo -> added rotations using arrow keys:
...
Left arrow = 90 degrees around Z axis CCW
Right arrow = 90 degrees around Z axis CW
Up arrow = 45 degrees around Z axis CCW
Down arrow = 45 degrees around Z axis CW
2020-02-03 14:51:25 +01:00
Enrico Turri
9d55121695
Move Gizmo -> added movements using arrow keys:
...
Left arrow = decrease X by 1mm
Right arrow = increase X by 1mm
Up arrow = increase Y by 1mm
Down arrow = decrease Y by 1mm
2020-02-03 14:39:16 +01:00
bubnikv
73f69f3387
Speed up of libigl SelfIntersectMesh:
...
The test for intersection of two triangles sharing a common edge
has been optimized to reject non-overlaping triangles with
the least amount of exact arithmetics predicates.
Cherry pick of
d367762468
2020-02-03 14:01:35 +01:00
tamasmeszaros
992a0c3d7a
remove duplicate string_printf
...
#3594 , #3592
2020-02-03 11:19:11 +01:00
tamasmeszaros
8aec5f6726
string_printf Wformat-security hack #
...
#3594 , #3592
2020-02-03 11:09:54 +01:00
Slic3rPE
e50825ce05
missing includes
2020-02-03 10:13:15 +01:00
YuSanka
5b103116c5
Added missed include under OSX
2020-02-03 09:24:58 +01:00
YuSanka
3f7ebee396
ObjectDataViewModel is extracted from wxExtentions to the separated file
...
+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00
YuSanka
eb6e0c06e4
Mark a tick as a conflict, if it has a ToolChange to the same extruder
2020-02-02 21:20:48 +01:00
YuSanka
438f4fd1aa
Fixed build under OSX
2020-02-02 19:40:00 +01:00
YuSanka
be92e10985
Added missed include for OSX
2020-01-31 21:03:17 +01:00
YuSanka
1472ad9b14
To fix blurred icons under OSX there is implemented PresetBitmapComboBox, derived from wxBitmapComboBox,
...
which now will be used for preset choosers on sidebar a preset tabs.
+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays
+ some code clearing from unused functions or function's parameters
2020-01-31 16:57:45 +01:00
Lukas Matena
378321231f
Fix of tripping glAssert after switching to Preview on Linux/GTK2
...
(fix suggested and thus approved by @enricoturri1966)
2020-01-31 14:50:37 +01:00
Enrico Turri
61e9cb0f72
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-01-31 12:15:14 +01:00
Enrico Turri
3a99b23ec7
#3580 - Added menu item 'Edit/Reload from disk' and F5 key acceleration to reload the entire plater
2020-01-31 12:15:04 +01:00
tamasmeszaros
36e92b0141
Put hole drilling into separate step
2020-01-31 08:58:21 +01:00
tamasmeszaros
7f476f38b9
[refactor] Move remaining utility functions into sla_test_utils
2020-01-31 08:56:46 +01:00
Lukas Matena
4bc4e347fb
Fixed a crash during cut (typo introduced in 645f13a
)
2020-01-31 08:54:41 +01:00
bubnikv
9ef65b23d8
Implemented loading of hollowed SLA mesh into the scene
...
in place of the normal mesh.
WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
2020-01-30 17:58:49 +01:00
Lukas Matena
a6f7fc93f4
Gizmo updates - forget everything about the loaded mesh when an object is deselected
2020-01-30 15:26:23 +01:00
YuSanka
570f77cbdc
Implemented DnD for objects inside ObjectList
2020-01-30 15:01:47 +01:00
Lukas Matena
4f43c6d3f8
SlaSupports gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:52 +01:00
Lukas Matena
08dcbd0271
Hollowing gizmo - most of updating now assumes that common data struct is updated properly
2020-01-30 14:31:39 +01:00
bubnikv
1278aabf3e
Fixed some compiler warnings.
2020-01-30 13:00:51 +01:00
bubnikv
d590d5cad8
Created Creality.idx
...
bumped up the version number for Creality.ini
2020-01-30 13:00:26 +01:00
bubnikv
c5fa400208
Fixed regression of 71fa411100
...
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
2020-01-30 12:22:30 +01:00
Lukas Matena
b0aa937215
Trying to improve drilling stability by handling CGAL exceptions
2020-01-29 15:57:49 +01:00
Enrico Turri
e679bcced6
Follow-up of 17a6b696e7
-> Fixed missing imgui window size initialization
2020-01-29 15:40:56 +01:00
Enrico Turri
da3cb30b7c
Follow-up of 17a6b696e7
-> Fixed build when tech ENABLE_6DOF_CAMERA is disabled
2020-01-29 14:44:03 +01:00
tamasmeszaros
7156ed9987
Remove redundant code
2020-01-29 14:13:21 +01:00
Lukas Matena
b41c6d7d64
Refuse to drill a broken mesh
...
Hole parameters defaults and limits changed a bit
2020-01-29 14:07:12 +01:00
Enrico Turri
f7f1e2ce42
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-01-29 12:09:34 +01:00
Enrico Turri
17a6b696e7
Workaround to fix SPE-1082 + refactoring of 6 dof camera
2020-01-29 12:08:38 +01:00
Lukas Matena
3f73261fdb
Fixed transformation of the hollowed mesh to be used at frontend
...
Common gizmos data update is called from GLGizmoManager
2020-01-29 10:08:26 +01:00
Lukas Matena
46fdce1169
SLA gizmos can now fetch hollowed and drilled mesh from the backend
2020-01-29 10:08:26 +01:00
Lukas Matena
76927ce399
REVERT LATER: TEMPORARILY MANGLED reload_scene FUNCTION
...
This commit horribly cripples reload_scene function just to update volumes in scene so that Hollowing and SLASupport gizmos can be updated to the new logic
It should be later reverted and the same be achieved in a better way
2020-01-29 10:07:59 +01:00
Lukas Matena
5ae2f8a467
Function sla_trafo made accessible from outside SLAPrint.cpp unit
2020-01-29 10:07:10 +01:00