Commit graph

36 commits

Author SHA1 Message Date
Enrico Turri
bc680b8376 Draw lighter gridlines when rendering default procedural texture on print bed when seen from above and custom model is present 2019-07-25 10:38:18 +02:00
Enrico Turri
9625fe8f5b Render custom bed model on custom beds 2019-07-25 09:45:43 +02:00
Enrico Turri
48dc2bb762 Fixed positioning of bed model into the scene and changed bundled bed models 2019-07-25 08:43:21 +02:00
Enrico Turri
1483a7fd51 Render custom bed model on prusa beds 2019-07-24 14:02:36 +02:00
Enrico Turri
395e794b9e Refactoring in Bed3D 2019-07-24 11:04:04 +02:00
Enrico Turri
7e7550b416 Custom bed texture applied to custom bed shapes 2019-07-24 10:11:17 +02:00
Enrico Turri
749bb2bfed Refactoring in GLTexture 2019-07-19 11:18:19 +02:00
Enrico Turri
84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
Enrico Turri
ba4bc8ac82 Render custom bed textures in png format on prusa beds 2019-07-19 09:18:09 +02:00
Enrico Turri
1c5ff3c72d Small refactoring 2019-07-18 15:03:05 +02:00
Enrico Turri
f61d43de07 Render custom bed textures in svg format on prusa beds 2019-07-18 14:39:19 +02:00
Enrico Turri
9ba5568539 Fixed conflicts after merge with master 2019-07-08 09:23:37 +02:00
Enrico Turri
4269c8b23c Removed GLVolume non-VBO rendering 2019-07-01 12:28:16 +02:00
YuSanka
daac165a44 Merge remote-tracking branch 'origin/master' into ys_new_features 2019-06-24 13:56:35 +02:00
Enrico Turri
5766e9e915 Fixed conflicts after merge with branch et_perpsective_camera 2019-06-24 11:08:42 +02:00
Enrico Turri
00b9a3ad32 ENABLE_COMPRESSED_TEXTURES set as default 2019-06-24 09:54:58 +02:00
Enrico Turri
301eda7369 ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default 2019-06-24 09:27:19 +02:00
bubnikv
35b3fd3176 Integrated the new layer height spans with configs into the backend.
Fixed some compiler warnings.
2019-06-20 16:15:09 +02:00
Enrico Turri
ac8de0bcaf Follow-up of 1a91add2e6 -> Improvements to tighter camera frustrum to reduce z-fighting 2019-06-14 15:37:29 +02:00
Enrico Turri
1a91add2e6 Tighter camera frustrum to reduce z-fighting 2019-06-14 10:38:09 +02:00
Enrico Turri
836f2d777f Update 3D scene when all compressed texture data are sent to GPU 2019-06-05 10:07:59 +02:00
Enrico Turri
e6af0d3dc4 Temporary low-res texture shown while generating compressed data on the CPU 2019-06-02 11:01:51 +02:00
Enrico Turri
f0baefb6ff Asynchronous texture compression on CPU 2019-05-31 15:25:02 +02:00
Enrico Turri
8012499206 Application of anisotropy to textures moved into GLTexture methods 2019-05-28 15:21:34 +02:00
Enrico Turri
886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00
Enrico Turri
3aa14bddf5 Max texture size dependent on OpenGL version on Win and Linux and on retina monitors on Mac 2019-05-23 13:49:57 +02:00
Enrico Turri
2c9e3819c1 Darker colors for axes arrows, transformation visual hints and gizmo grabbers 2019-04-29 09:02:04 +02:00
Enrico Turri
d795f07e7b Added glsafe() around OpenGL calls where missing 2019-03-27 14:42:09 +01:00
Enrico Turri
4b6ab84dbc Code cleanup 2019-02-28 09:37:55 +01:00
Enrico Turri
44b2ca8182 2nd attempt to fix rendering of printbed svg textures on Mac 2019-02-28 09:04:17 +01:00
Enrico Turri
68805fc63a Small refactoring in Bed3D and GLShader 2019-02-27 15:19:03 +01:00
Enrico Turri
3c39e1a618 Attempt to fix rendering of printbed svg textures on Mac 2019-02-27 10:46:52 +01:00
Enrico Turri
11fc849b1a Printbed textures generated from svg files 2019-02-20 15:23:23 +01:00
Enrico Turri
0b0457186b ENABLE_ANISOTROPIC_FILTER_ON_BED_TEXTURES set as default 2019-02-20 13:53:33 +01:00
Enrico Turri
cb1ef36ceb ENABLE_UNIQUE_BED set as default 2019-02-20 13:50:35 +01:00
Enrico Turri
75df722fee Bed and Axes classes moved from GLCanva3d to Plater to have a unique instance of them shared by all views 2019-02-19 15:15:27 +01:00