Commit Graph

6176 Commits

Author SHA1 Message Date
YuSanka
db7c58009c Added "Add/Delete" functions to the MyObjectTreeModel 2018-05-29 22:45:35 +02:00
YuSanka
45b6c99353 print_info_box is correct placed on right_panel 2018-05-29 20:55:43 +02:00
Enrico Turri
2f773a89df 3DScene set_viewport_from_scene method moved to c++ 2018-05-29 15:36:09 +02:00
Lukas Matena
b95a6f2626 Fix of previous commit 2018-05-29 15:29:20 +02:00
Enrico Turri
df14a3c399 3DScene update_volumes_colors_by_extruder method moved to c++ 2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94 3DScene mark_volumes_for_layer_height method moved to c++ 2018-05-29 14:34:45 +02:00
Enrico Turri
c3b1eca2c7 Fixed a crash 2018-05-29 14:09:02 +02:00
Enrico Turri
ece27ac6f8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena
549351bbb4 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:32:04 +02:00
Lukas Matena
e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
YuSanka
c7d7da452e Updated Collapsed/Layout for PrusaCollapsiblePane.
Cleaned right_panel
2018-05-28 17:08:48 +02:00
Lukas Matena
c72ecb382d Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping 2018-05-28 15:33:19 +02:00
Enrico Turri
db260a669c 3DScene mouse wheel event moved to c++ 2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add 3DScene layers editing mouse containment methods moved to c++ 2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317 3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++ 2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4 3DScene layers editing parameters moved to c++ 2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97 Removed unneeded debug output 2018-05-28 13:04:01 +02:00
YuSanka
d7d0edf4dc edit_object_buttons moved to Object/Part Settings 2018-05-28 12:04:39 +02:00
YuSanka
3fb567d286 Final prototype 2018-05-28 11:19:51 +02:00
YuSanka
d93a8aec3d New concept of the main IU.
* only 2 mode - Regular & Expert
* "Export Gcode" moved to bottom of the window (analogue to the PrusaControll)
* Experiments with layout of collapsible_pane [! not successful]
2018-05-27 22:12:01 +02:00
Enrico Turri
a8311bd1bd 3DScene layer_editing_allowed method moved to c++ 2018-05-25 16:28:24 +02:00
Lukas Matena
bfe4350a89 Calculation of wipe tower reduction corrected, new config option (wipe into infill) 2018-05-25 16:11:55 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
Enrico Turri
455076231b Layers editing shader moved to c++ 2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c 3DScene volume selection methods moved to c++ 2018-05-25 09:03:55 +02:00
Lukas Matena
132a67edb2 Wipe tower changes to reduce wiping volumes where appropriate 2018-05-24 17:24:37 +02:00
YuSanka
46f71661b2 Some changes in the concept of the new right column 2018-05-24 16:57:35 +02:00
Enrico Turri
f121817501 Removed from Perl all 3DScene methods already moved to c++ 2018-05-24 16:11:34 +02:00
Enrico Turri
c2e38fc6fe Fixed compile on Linux 2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af 3DScene layer height profile rendering moved to c++ 2018-05-24 15:17:01 +02:00
Lukas Matena
95795f249a First steps in reorganizing infill order (to use infill instead of the wipe tower) 2018-05-24 14:05:51 +02:00
Enrico Turri
f31c55ceed 3DScene layer editing overlay textures rendering moved to c++ 2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9 AMF I/O - Automatic detection if open file is zip archive or xml format 2018-05-24 09:57:12 +02:00
YuSanka
85508fab82 Merge remote-tracking branch 'origin/master' into new_main_page_ui 2018-05-24 08:32:24 +02:00
Lukas Matena
1d1c69f300 Merge branch 'master' into wipe_tower_improvements 2018-05-23 19:34:33 +02:00
YuSanka
a877846699 Filling object settings (continue) 2018-05-23 16:21:42 +02:00
Enrico Turri
751b41b94b 3DScene picking pass moved to c++ 2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
YuSanka
a4261b11d4 Updated translations (de, fr, es, it & pl) 2018-05-23 14:22:52 +02:00
Enrico Turri
90c50b281a 3DScene mouse variables moved to c++ 2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf Fixed wrong layer height texture updates when using multiple objects 2018-05-23 12:49:56 +02:00
Enrico Turri
b36243ba10 Objects rendering moved to c++ 2018-05-23 11:14:49 +02:00
Enrico Turri
b4beb7aae9 3DScene plain shader moved to c++ 2018-05-23 09:57:44 +02:00
Enrico Turri
c5c90620ca Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-23 08:38:40 +02:00