Commit Graph

330 Commits

Author SHA1 Message Date
Enrico Turri
636e446da1 ENABLE_THUMBNAIL_GENERATOR -> Changes to zoom factor and centering algorithm when rendering thumbnails 2019-10-31 16:40:38 +01:00
Enrico Turri
3ff3eed2b1 ENABLE_THUMBNAIL_GENERATOR -> Use off-screen framebuffer to render the thumbnail on graphic cards supporting it 2019-10-29 10:27:51 +01:00
Enrico Turri
296d79abf7 ENABLE_THUMBNAIL_GENERATOR -> Fixed thumbnail generation for SLA and 3mf 2019-10-24 15:56:10 +02:00
Enrico Turri
29fd0ef7c6 ENABLE_THUMBNAIL_GENERATOR -> Refactoring to simplify code 2019-10-24 12:09:09 +02:00
Enrico Turri
6d5572ae47 ENABLE_THUMBNAIL_GENERATOR -> Code cleanup 2019-10-24 10:25:40 +02:00
Enrico Turri
32a42f2808 Added tech ENABLE_THUMBNAIL_GENERATOR -> 1st installment of generation of thumbnail from plater (WIP) 2019-10-22 16:02:31 +02:00
Enrico Turri
a6a7303e25 Fixed context menu showing up when user right clicks on 3D scene and release the mouse button after dragging over the objects list 2019-10-09 13:39:24 +02:00
Enrico Turri
d66bf7e1e1 Follow-up of 8aaff08355 -> Do not show the new context menu when the user pans the scene + cleanup 2019-09-20 11:19:06 +02:00
YuSanka
8aaff08355 Added Possibility to create "shape" as an independent object from 3dScene,
using right click on empty place
2019-09-20 09:57:27 +02:00
Lukas Matena
70c0c87598 Renamed MeshClipper.cpp/.hpp to MeshUtils.cpp/.hpp
More helper classes like the MeshClipper could live here
Moved ClippingPlane class in here to start
2019-09-13 12:03:53 +02:00
Lukas Matena
cf23146ee3 Refactoring the SLA clipping plane
The plane is now internally stored as a plane in world coordinates
2019-09-13 12:03:53 +02:00
Enrico Turri
9cf3793aac Merge branch 'dev' of https://github.com/prusa3d/PrusaSlicer into et_reload_from_disk 2019-09-06 16:06:37 +02:00
Lukas Matena
a985a2720f Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
Enrico Turri
fe07bde385 Do not render intermediate states while reload from disk action is taking place 2019-09-06 13:49:15 +02:00
Enrico Turri
6bbc97f24d Removed a bunch of compile warnings 2019-09-04 09:47:00 +02:00
Enrico Turri
f1f1b515cd Fixed update of both canvas when compressed bed textures have been completely sent to gpu 2019-08-30 14:10:59 +02:00
bubnikv
80490550b5 Optimization of the tool path preview generation algorithm:
1) Replaced linear search with logarithmic search.
2) Templated the travel path generation, replaced 3 functions with one.
2019-08-26 15:52:56 +02:00
bubnikv
85d9a16563 Fixed a bug, where the GL context was not being activated with _set_current()
as _set_current() tested for visibility of the window on the screen.

Improved memory management by:
1) Allocating small (around 3MB) vertex buffers to be sent to the GPU.
2) Passing the small vertex buffers to the GPU as quickly as possible.

A bit of copy / paste refactoring into common functions.
2019-08-26 11:12:48 +02:00
Enrico Turri
58473f84ee Check for existence of gcode toolpaths that can be exported to obj file 2019-08-20 11:33:58 +02:00
Enrico Turri
1f6aab312b 1st installment of export of gcode toolpaths to obj file 2019-08-20 09:01:09 +02:00
YuSanka
dac301e3b6 Update volumes on 3DScene, after adding of part for unprintable object 2019-08-16 13:14:51 +02:00
bubnikv
39b07e7b94 Partial revert of 07a3072622
It fixes an issue where the objects out of print bed are shown
in the print path preview in SLA mode.
2019-08-08 18:26:41 +02:00
YuSanka
4152a5df43 Implemented update on canvas of a printable state for new volumes added from ObjectList 2019-08-05 14:57:30 +02:00
Enrico Turri
1cdc3e0493 Workaround for gizmos being clipped by the perspective camera 2019-08-02 15:30:37 +02:00
Enrico Turri
77857f7292 Refactoring into rendering pipeline 2019-07-26 09:45:22 +02:00
Enrico Turri
9bcdb2ebd0 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-25 15:29:25 +02:00
Enrico Turri
4e4bdb5edd Removed obsolete code 2019-07-25 15:28:34 +02:00
Enrico Turri
c1dee0e87d Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 11:26:02 +02:00
tamasmeszaros
dcb073d4fd Merge branch 'tm_arrange_selection' 2019-07-22 11:14:34 +02:00
Enrico Turri
9cb1a584e1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_bed 2019-07-22 08:21:40 +02:00
enricoturri1966
b60b44ed5e Added additional tooltip to toolbar items and use it for undo/redo items 2019-07-20 14:03:34 +02:00
tamasmeszaros
8d66b51e8c Merge branch 'master' into tm_arrange_selection 2019-07-19 18:17:58 +02:00
bubnikv
07a3072622 Simplified loading of the SLA support structures into the scene.
Fixed referesh of SLA support structures after Undo / Redo
and when moving an object outside / inside the build volume.
2019-07-19 17:14:37 +02:00
Enrico Turri
81d3669a25 Undo/Redo buttons moved into their own toolbar 2019-07-19 15:36:55 +02:00
Enrico Turri
84d61e28fd Tech ENABLE_TEXTURES_FROM_SVG set as default 2019-07-19 09:52:01 +02:00
tamasmeszaros
a695dec51a Merge branch 'master' into tm_arrange_selection 2019-07-17 17:25:31 +02:00
tamasmeszaros
2728f41123 Solved issue with virtual bed management.
libnest2d: Fix for unclosed polygons after merge.
2019-07-17 13:32:31 +02:00
Enrico Turri
21624f5305 Framework to serialize gizmos into undo/redo stack
Serialization into undo/redo of Cut gizmo

Refactoring of GLGizmosManager
2019-07-17 08:38:48 +02:00
tamasmeszaros
44801f4429 Priority for wipe tower, Increased safety distance from bed edges.
* WipeTowerInfo class extended in plater (WipeTower) instead of GLCanvas3D
* Bed origin support in ModelInstance and WipeTower
2019-07-16 18:33:42 +02:00
tamasmeszaros
1b0e192046 Arrange cache in ModeInstance and logical bed remembered. 2019-07-15 17:30:44 +02:00
bubnikv
ab7ecc1819 Merge remote-tracking branch 'remotes/origin/vb_undo_redo' 2019-07-15 11:34:18 +02:00
tamasmeszaros
df7bb94daf Not handling logical beds in arrange() 2019-07-12 21:17:11 +02:00
Enrico Turri
cc70c8dff9 Tech ENABLE_SVG_ICONS set as default 2019-07-12 10:13:35 +02:00
Enrico Turri
dbf0eacfa7 Deactivate undo/redo toolbar items when leaving the 3D scene or clicking into it 2019-07-11 07:46:40 +02:00
Enrico Turri
1b5ab100bd GLToolbar::m_imgui_hovered_pos replaced with GLCanvas3D::m_imgui_undo_redo_hovered_pos 2019-07-10 14:08:14 +02:00
YuSanka
3dd1bc753c Merge remote-tracking branch 'origin/vb_undo_redo' into ys_undo_redo 2019-07-09 19:41:37 +02:00
YuSanka
1347e655c2 Next improvements of an undo/redo from a toolbar 2019-07-09 19:39:36 +02:00
Enrico Turri
d4914441f3 Modified logic to add snapshots to undo/redo stack using GLCanvas::do_xxxxxx() methods 2019-07-09 10:18:57 +02:00
Enrico Turri
9ba5568539 Fixed conflicts after merge with master 2019-07-08 09:23:37 +02:00
bubnikv
c7cc760067 Merge remote-tracking branch 'origin/master' into vb_undo_redo 2019-07-04 20:22:15 +02:00