Commit Graph

5803 Commits

Author SHA1 Message Date
Enrico Turri
ece27ac6f8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io 2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena
e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
Enrico Turri
db260a669c 3DScene mouse wheel event moved to c++ 2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add 3DScene layers editing mouse containment methods moved to c++ 2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317 3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++ 2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4 3DScene layers editing parameters moved to c++ 2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97 Removed unneeded debug output 2018-05-28 13:04:01 +02:00
tamasmeszaros
b6f8ea0334 Progress should be displayed with synchronization. 2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e Making some meaningful progress feedback. 2018-05-25 16:55:55 +02:00
Enrico Turri
a8311bd1bd 3DScene layer_editing_allowed method moved to c++ 2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb Fix crashing png export on Linux. 2018-05-25 15:01:57 +02:00
Enrico Turri
455076231b Layers editing shader moved to c++ 2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c 3DScene volume selection methods moved to c++ 2018-05-25 09:03:55 +02:00
Enrico Turri
f121817501 Removed from Perl all 3DScene methods already moved to c++ 2018-05-24 16:11:34 +02:00
Enrico Turri
c2e38fc6fe Fixed compile on Linux 2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af 3DScene layer height profile rendering moved to c++ 2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed 3DScene layer editing overlay textures rendering moved to c++ 2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9 AMF I/O - Automatic detection if open file is zip archive or xml format 2018-05-24 09:57:12 +02:00
tamasmeszaros
56db426de7 Merge remote-tracking branch 'origin/master' into feature_slice_to_png 2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25 Output directory selection changed to zip file selection with file dialog. 2018-05-23 16:28:18 +02:00
Enrico Turri
751b41b94b 3DScene picking pass moved to c++ 2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
tamasmeszaros
a52807df72 Using system libpng where present.
This avoids the crash caused on Linux where it should be present.
2018-05-23 15:21:13 +02:00
YuSanka
a4261b11d4 Updated translations (de, fr, es, it & pl) 2018-05-23 14:22:52 +02:00
tamasmeszaros
3bdb12ada1 Making it compile on GCC 4.9 2018-05-23 14:16:54 +02:00
Enrico Turri
90c50b281a 3DScene mouse variables moved to c++ 2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf Fixed wrong layer height texture updates when using multiple objects 2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89 Merge with latest master 2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202 fix zip file error check 2018-05-23 12:24:11 +02:00
Enrico Turri
b36243ba10 Objects rendering moved to c++ 2018-05-23 11:14:49 +02:00
tamasmeszaros
7fe9a56ef8 Added some comments and sequential version of png slice export. 2018-05-23 11:02:07 +02:00
Enrico Turri
b4beb7aae9 3DScene plain shader moved to c++ 2018-05-23 09:57:44 +02:00
Enrico Turri
c5c90620ca Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-23 08:38:40 +02:00
Enrico Turri
37ab7594fc Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 08:38:29 +02:00
tamasmeszaros
835e89f8c1 Delete copy constructor of Raster, we dont want to use that. Getting rid of AGG warnings. 2018-05-22 17:37:39 +02:00
tamasmeszaros
2eddacfb7e getting rid of strerror problem 2018-05-22 16:39:47 +02:00
bubnikv
076b293fec Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself. 2018-05-22 15:18:38 +02:00
tamasmeszaros
9c2d9b2ba3 OSX build fixes, again... 2018-05-22 15:13:07 +02:00
Enrico Turri
85b6784dcb Merge with master 2018-05-22 15:03:40 +02:00
Enrico Turri
e8ab724382 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-22 14:57:45 +02:00
Vojtech Kral
360b34944d ErrorDialog: Fix size and message encoding 2018-05-22 14:33:37 +02:00
bubnikv
306d77559e Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
bubnikv
e8247c5646 When loading a config bundle, make sure a config value is not accepted
if it is placed in a wrong group (for example, max_print_height
does not belong to print settings, but a printer settings, so Slic3r
will now complain about it being in print settings, and it will
remove the value from the print settings).
2018-05-22 14:17:27 +02:00