Enrico Turri
ece27ac6f8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb
3DScene render method partially moved to c++
2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0
Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
2018-05-29 12:41:40 +02:00
Lukas Matena
e4aff5b08a
Feedrate on the first layer of the wipe tower properly set (bugfix)
2018-05-29 09:07:23 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97
Removed unneeded debug output
2018-05-28 13:04:01 +02:00
tamasmeszaros
b6f8ea0334
Progress should be displayed with synchronization.
2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e
Making some meaningful progress feedback.
2018-05-25 16:55:55 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb
Fix crashing png export on Linux.
2018-05-25 15:01:57 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Enrico Turri
f121817501
Removed from Perl all 3DScene methods already moved to c++
2018-05-24 16:11:34 +02:00
Enrico Turri
c2e38fc6fe
Fixed compile on Linux
2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af
3DScene layer height profile rendering moved to c++
2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed
3DScene layer editing overlay textures rendering moved to c++
2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9
AMF I/O - Automatic detection if open file is zip archive or xml format
2018-05-24 09:57:12 +02:00
tamasmeszaros
56db426de7
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25
Output directory selection changed to zip file selection with file dialog.
2018-05-23 16:28:18 +02:00
Enrico Turri
751b41b94b
3DScene picking pass moved to c++
2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 15:33:25 +02:00
tamasmeszaros
a52807df72
Using system libpng where present.
...
This avoids the crash caused on Linux where it should be present.
2018-05-23 15:21:13 +02:00
YuSanka
a4261b11d4
Updated translations (de, fr, es, it & pl)
2018-05-23 14:22:52 +02:00
tamasmeszaros
3bdb12ada1
Making it compile on GCC 4.9
2018-05-23 14:16:54 +02:00
Enrico Turri
90c50b281a
3DScene mouse variables moved to c++
2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c
Fix of a crash intruduced with e8247c5646
2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf
Fixed wrong layer height texture updates when using multiple objects
2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89
Merge with latest master
2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202
fix zip file error check
2018-05-23 12:24:11 +02:00
Enrico Turri
b36243ba10
Objects rendering moved to c++
2018-05-23 11:14:49 +02:00
tamasmeszaros
7fe9a56ef8
Added some comments and sequential version of png slice export.
2018-05-23 11:02:07 +02:00
Enrico Turri
b4beb7aae9
3DScene plain shader moved to c++
2018-05-23 09:57:44 +02:00
Enrico Turri
c5c90620ca
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-23 08:38:40 +02:00
Enrico Turri
37ab7594fc
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 08:38:29 +02:00
tamasmeszaros
835e89f8c1
Delete copy constructor of Raster, we dont want to use that. Getting rid of AGG warnings.
2018-05-22 17:37:39 +02:00
tamasmeszaros
2eddacfb7e
getting rid of strerror problem
2018-05-22 16:39:47 +02:00
bubnikv
076b293fec
Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself.
2018-05-22 15:18:38 +02:00
tamasmeszaros
9c2d9b2ba3
OSX build fixes, again...
2018-05-22 15:13:07 +02:00
Enrico Turri
85b6784dcb
Merge with master
2018-05-22 15:03:40 +02:00
Enrico Turri
e8ab724382
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-22 14:57:45 +02:00
Vojtech Kral
360b34944d
ErrorDialog: Fix size and message encoding
2018-05-22 14:33:37 +02:00
bubnikv
306d77559e
Merge remote-tracking branch 'remotes/origin/scene_manipulators'
2018-05-22 14:32:07 +02:00
bubnikv
e8247c5646
When loading a config bundle, make sure a config value is not accepted
...
if it is placed in a wrong group (for example, max_print_height
does not belong to print settings, but a printer settings, so Slic3r
will now complain about it being in print settings, and it will
remove the value from the print settings).
2018-05-22 14:17:27 +02:00