YuSanka
c7d7da452e
Updated Collapsed/Layout for PrusaCollapsiblePane.
...
Cleaned right_panel
2018-05-28 17:08:48 +02:00
Lukas Matena
c72ecb382d
Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping
2018-05-28 15:33:19 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97
Removed unneeded debug output
2018-05-28 13:04:01 +02:00
YuSanka
d7d0edf4dc
edit_object_buttons moved to Object/Part Settings
2018-05-28 12:04:39 +02:00
YuSanka
3fb567d286
Final prototype
2018-05-28 11:19:51 +02:00
YuSanka
d93a8aec3d
New concept of the main IU.
...
* only 2 mode - Regular & Expert
* "Export Gcode" moved to bottom of the window (analogue to the PrusaControll)
* Experiments with layout of collapsible_pane [! not successful]
2018-05-27 22:12:01 +02:00
tamasmeszaros
b6f8ea0334
Progress should be displayed with synchronization.
2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e
Making some meaningful progress feedback.
2018-05-25 16:55:55 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Lukas Matena
bfe4350a89
Calculation of wipe tower reduction corrected, new config option (wipe into infill)
2018-05-25 16:11:55 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb
Fix crashing png export on Linux.
2018-05-25 15:01:57 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Lukas Matena
132a67edb2
Wipe tower changes to reduce wiping volumes where appropriate
2018-05-24 17:24:37 +02:00
YuSanka
46f71661b2
Some changes in the concept of the new right column
2018-05-24 16:57:35 +02:00
Enrico Turri
f121817501
Removed from Perl all 3DScene methods already moved to c++
2018-05-24 16:11:34 +02:00
Enrico Turri
c2e38fc6fe
Fixed compile on Linux
2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af
3DScene layer height profile rendering moved to c++
2018-05-24 15:17:01 +02:00
Lukas Matena
95795f249a
First steps in reorganizing infill order (to use infill instead of the wipe tower)
2018-05-24 14:05:51 +02:00
Enrico Turri
f31c55ceed
3DScene layer editing overlay textures rendering moved to c++
2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9
AMF I/O - Automatic detection if open file is zip archive or xml format
2018-05-24 09:57:12 +02:00
YuSanka
85508fab82
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-24 08:32:24 +02:00
Lukas Matena
1d1c69f300
Merge branch 'master' into wipe_tower_improvements
2018-05-23 19:34:33 +02:00
tamasmeszaros
56db426de7
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25
Output directory selection changed to zip file selection with file dialog.
2018-05-23 16:28:18 +02:00
YuSanka
a877846699
Filling object settings (continue)
2018-05-23 16:21:42 +02:00
Enrico Turri
751b41b94b
3DScene picking pass moved to c++
2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 15:33:25 +02:00
tamasmeszaros
a52807df72
Using system libpng where present.
...
This avoids the crash caused on Linux where it should be present.
2018-05-23 15:21:13 +02:00
YuSanka
a4261b11d4
Updated translations (de, fr, es, it & pl)
2018-05-23 14:22:52 +02:00
tamasmeszaros
3bdb12ada1
Making it compile on GCC 4.9
2018-05-23 14:16:54 +02:00
Enrico Turri
90c50b281a
3DScene mouse variables moved to c++
2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c
Fix of a crash intruduced with e8247c5646
2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf
Fixed wrong layer height texture updates when using multiple objects
2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89
Merge with latest master
2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202
fix zip file error check
2018-05-23 12:24:11 +02:00
Enrico Turri
b36243ba10
Objects rendering moved to c++
2018-05-23 11:14:49 +02:00
tamasmeszaros
7fe9a56ef8
Added some comments and sequential version of png slice export.
2018-05-23 11:02:07 +02:00
Enrico Turri
b4beb7aae9
3DScene plain shader moved to c++
2018-05-23 09:57:44 +02:00
Enrico Turri
c5c90620ca
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-23 08:38:40 +02:00
Enrico Turri
37ab7594fc
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 08:38:29 +02:00
YuSanka
83cec1a640
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-23 08:30:27 +02:00
tamasmeszaros
835e89f8c1
Delete copy constructor of Raster, we dont want to use that. Getting rid of AGG warnings.
2018-05-22 17:37:39 +02:00
tamasmeszaros
2eddacfb7e
getting rid of strerror problem
2018-05-22 16:39:47 +02:00