Filip Sykala
e3cdeda673
Add quadric edge collapse
2021-06-22 09:21:16 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
8fdb0fddc0
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
tamasmeszaros
1009f78862
SLA backend refactored, except Hollowing
2021-06-08 10:27:35 +02:00
Lukas Matena
6b6b086948
Fixed tests and windows build
2021-05-24 12:20:29 +02:00
enricoturri1966
9da87d8e0f
Code cleanup
2021-05-24 10:03:48 +02:00
enricoturri1966
ca9fad002c
3rd attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-24 08:54:08 +02:00
enricoturri1966
dfa85c2c37
Another attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 15:37:25 +02:00
enricoturri1966
49f29e8353
Added debug output to help fixing unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 11:56:10 +02:00
enricoturri1966
90be278d98
Attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 10:14:13 +02:00
enricoturri1966
f0ef5e409d
Added unit test for calculation of 2D convex hull of sinking object
2021-05-20 12:53:47 +02:00
Vojtech Bubnik
3481898d4d
Fixed missing include
2021-05-18 16:15:54 +02:00
Vojtech Bubnik
70b4915f9c
TriangleMeshSlicer: Got rid of admesh!
2021-05-18 15:05:30 +02:00
Vojtech Bubnik
308d6b7809
WIP: Reworked slicing
...
1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
Vojtech Bubnik
52b3c655ff
Fixed Polygon::centroid()
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Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
Vojtech Bubnik
a2de09e11e
Fixing unit tests.
2021-05-05 13:19:01 +02:00
Vojtech Bubnik
09a80d954c
Further rework of ClipperUtils: Replaced many to_polygons() /
...
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Vojtech Bubnik
9f4e9da5c6
Merge branch 'tm_vb_clipper_eigen'
2021-04-23 11:44:25 +02:00
Vojtech Bubnik
8d0950ce12
Convincing ClipperLib to use Slic3r's own Point type internally.
2021-04-21 20:15:49 +02:00
tamasmeszaros
949b0e63e8
Fix integer overflows in libnest2d tests
2021-04-21 16:08:38 +02:00
tamasmeszaros
ad19ab219d
New custom backend for libnest2d using libslic3r types
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Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
Vojtech Bubnik
542d95a593
Fixing unit tests
2021-04-21 15:31:06 +02:00
Vojtech Bubnik
ba94fa4867
Fixed unit tests.
2021-04-21 13:30:32 +02:00
Vojtech Bubnik
7112ac61b6
Replacing ClipperLib::IntPoint with Eigen point as a first step to
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make the ClipperLib paths and polygons compatible with Slic3r paths
and polygons without conversions and memory allocations.
2021-04-14 09:22:51 +02:00
tamasmeszaros
41a0e270ac
Fix integer overflows in libnest2d tests
2021-04-14 08:51:54 +02:00
tamasmeszaros
f3e3aabec7
Least supports optimization revived.
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Fix missing include on Win32
Cleanup benchmarking code
2021-04-07 12:51:02 +02:00
tamasmeszaros
4eb13a407f
Extend execution framework with convenience functions
2021-04-07 12:51:02 +02:00
Lukáš Hejl
dd4b26ba25
Fix of 7bd412a2ca
2021-04-05 20:32:41 +02:00
Lukáš Hejl
7bd412a2ca
A few test cases for Voronoi diagrams.
...
A few test cases collected from multi-material segmentation. All new test cases are suppressed not to fail a building process.
2021-04-05 16:47:00 +02:00
tamasmeszaros
f117d02750
Back-porting improvements for libnest2d
2021-03-31 09:36:54 +02:00
Vojtech Bubnik
ba5e8860cb
Fixing some compilation warnings
2021-03-15 10:36:03 +01:00
Vojtech Bubnik
adcbe4347c
Fixed unit tests.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
8e27e355c2
Fixing unit tests.
2021-03-15 09:55:56 +01:00
Vojtech Bubnik
ceea9de8b8
WIP: Refactored bridging flow from normal flow, new config value
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'thick_bridges' to switch between the Slic3r vs. S3D/Cura/Ideamaker
way of printing 1st object layer over supports.
Simplified the PresetHints.
2021-03-15 09:55:56 +01:00
tamasmeszaros
33d6655f26
Clean up hollowing test
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Needs rethinking anyway
2021-03-08 17:38:10 +01:00
tamasmeszaros
82954ba715
Group hollowing result (including grid) into one struct
2021-03-08 17:38:10 +01:00
Vojtech Bubnik
5f5de1c812
Follow-up to 5276bd98d7
:
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WIP: MutablePolygon - linked list based polygon implementation
allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
2021-03-03 15:04:26 +01:00
Vojtech Bubnik
5276bd98d7
WIP: MutablePolygon - linked list based polygon implementation
...
allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
2021-03-01 18:41:46 +01:00
Vojtech Bubnik
db2d78ff21
Reduction on compiler warnings, mainly on MSVC.
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Fix of the new gap_fill_enable flag: Take it into account when comparing
regions.
2021-02-10 17:29:07 +01:00
Vojtech Bubnik
5449e6c549
Fixing some compiler warnings on Linux
2021-02-08 11:58:03 +01:00
Vojtech Bubnik
73c9f939e0
Squash merge of lh_brim_rework,
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brim separated to Brim.cpp,hpp
Refactored accessors to PrintObjectPtrs, PrintRegionPtrs, LayerPtrs,
SupportLayerPtrs for const correctness.
2021-02-03 15:12:53 +01:00
Vojtech Bubnik
a116914fce
WIP VoronoiOffset: Squash merge of vb_voronoi_offset
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Working contour offsetting,
skeleton_edges_rough() to detect "important" skeleton edges.
Radius of an inscribed circle along the "important" skeleton edges
changes slowly, therefore these "important" skeleton edges signify
oblong regions possibly needing a gap fill.
2021-01-29 16:34:22 +01:00
Lukas Matena
dc4bdad84a
Fixed some more GCC warnings
2021-01-29 15:17:03 +01:00
Vojtech Bubnik
e78ad6ffa9
Fixing unit tests for supports. After "dont_support_bridges" was fixed
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for perimeters, no support was rightfully generated for a preset
using a default "dont_support_bridges" = off.
2020-12-11 17:57:49 +01:00
Vojtech Bubnik
bd79036d13
Replaced all "long long" types with int64_t
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Replaced all "unsigned long long" types with uint64_t.
These "new" types better communicate their meaning and they are
guaranteed to behave the same on all platforms & compilers.
2020-12-10 08:40:15 +01:00
Vojtech Bubnik
9f77335d8a
Updated Catch2 to v2.13.3 to support compilation on OSX11 / ARM
2020-12-01 16:48:59 +01:00