Commit Graph

19034 Commits

Author SHA1 Message Date
enricoturri1966
65b5af9561 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: variable_layer_height
2022-03-08 12:48:21 +01:00
enricoturri1966
dbdc272c4e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_gouraud
2022-03-08 11:17:34 +01:00
enricoturri1966
3e47253725 Follow-up of 66fa2b1e26 - Cleanup 2022-03-08 10:59:12 +01:00
enricoturri1966
66fa2b1e26 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: mm_contour
2022-03-08 10:57:43 +01:00
davidjuanesb
0ffba3c484 Catalan language updated to 2.4.1 RC1 2022-03-08 10:29:14 +01:00
Filip Sykala
3b55de7e0b change std:err to BOOST_LOG_TRIVIAL(error) 2022-03-08 09:50:43 +01:00
Filip Sykala
f4fc23ce0d fix init of string 2022-03-08 09:30:50 +01:00
enricoturri1966
c17c4d2e9a Follow-up of 005fef7bf6 - Fixed imgui dialogs associated to gizmo bar and toolbar items 2022-03-08 09:24:42 +01:00
Filip Sykala
a6834a1a82 WxUtils are using imap
Remove unused map utils
2022-03-08 09:22:56 +01:00
Filip Sykala
41a506688a Change 2 map to bimap in TextConfigurationSerialization 2022-03-08 08:35:26 +01:00
Lukas Matena
62cc48188d Fix background color in InfoDialog on older macOSes (#3775, #7603) 2022-03-07 16:43:21 +01:00
enricoturri1966
9fb350e3dd Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud
2022-03-07 15:31:23 +01:00
enricoturri1966
f4726f738c Follow-up of 005fef7bf6 - Fixed highlight arrows for gizmos bar and toolbars 2022-03-07 15:06:45 +01:00
rtyr
8d3f4e633e
Added Ender 3 Pro thumbnail 2022-03-07 15:06:43 +01:00
rtyr
ea88d0b0ae
added Ender 3 Pro thumbnail 2022-03-07 15:05:23 +01:00
Filip Sykala
6fdaee3cfe Fix data type of collection
Fix warnings
../src/libslic3r/Emboss.cpp:135:24: warning: comparison of integer expressions of different signedness: 'int' and 'const unsigned int' [-Wsign-compare]
../src/libslic3r/Emboss.cpp:653:20: warning: comparison of integer expressions of different signedness: 'int' and 'unsigned int' [-Wsign-compare]
../src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp:2057:12: warning: unused variable 'count_icons' [-Wunused-variable]
../src/slic3r/GUI/Gizmos/GLGizmoEmboss.cpp:2058:12: warning: unused variable 'count_states' [-Wunused-variable]
2022-03-07 12:16:24 +01:00
enricoturri1966
568f42660a Follow-up of 005fef7bf6 - Fixed Toolbars 2022-03-07 12:02:19 +01:00
Filip Sykala
0d724ad646 Fix test to be runable on other computers. 2022-03-07 11:40:23 +01:00
Lukáš Hejl
6c51e5148c Fix of #7994 (Travel very close to the inner holes, could cross external perimeter when the avoid crossing perimeters was enabled.) 2022-03-07 10:48:17 +01:00
enricoturri1966
a6f84d9d74 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-07 09:45:39 +01:00
enricoturri1966
005fef7bf6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat_texture
2022-03-07 09:45:29 +01:00
Lukáš Hejl
3bf704932a Ignore CLion IDE files. 2022-03-04 19:10:50 +01:00
Filip Sykala
29156fd52c Add check for ttf extension for OsX 2022-03-04 15:22:45 +01:00
enricoturri1966
545056bf7c Fixed warnings 2022-03-04 14:17:55 +01:00
enricoturri1966
93610ebb02 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: printbed
2022-03-04 14:10:41 +01:00
enricoturri1966
4323b602f5 Code cleanup 2022-03-04 13:57:11 +01:00
enricoturri1966
44a00be329 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: toolpaths_cog
2022-03-04 13:50:31 +01:00
enricoturri1966
b84b6af32a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: background
2022-03-04 13:30:21 +01:00
enricoturri1966
191222c3a8 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Travel moves in gcode preview
2022-03-04 13:14:03 +01:00
enricoturri1966
cdf3cb83b6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light_instanced_attr - Instanced options in gcode preview
2022-03-04 12:46:01 +01:00
enricoturri1966
bca966039e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Toolpaths and batched options in gcode preview
2022-03-04 12:07:08 +01:00
enricoturri1966
c344a633ee Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-04 10:52:45 +01:00
enricoturri1966
d6b0a9858b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Selection sidebar hints
2022-03-04 10:52:30 +01:00
Filip Sykala
111d993849 Fix texture size to be in pixels 2022-03-04 09:53:14 +01:00
YuSanka
3505e5a290 Fix of leaking GDI resources on Win7 #8002:
- Code refactoring for draw_focus_rect.
- Use one PaintDC for rendering
- DoubleSlider::Control::Ruler refactoring
- Suppress to update ruler for horizontal slider
2022-03-04 09:27:29 +01:00
enricoturri1966
f7d06f4ec8 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Simplify
2022-03-04 09:16:17 +01:00
enricoturri1966
d71ad7177e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Rotate grabber extensions
2022-03-04 09:08:15 +01:00
enricoturri1966
7df713d471 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-04 09:08:02 +01:00
enricoturri1966
ead51d69b7 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Move grabber extensions
2022-03-04 09:01:10 +01:00
enricoturri1966
31013fb6df Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Refactoring of flat vertex shader
2022-03-04 08:54:23 +01:00
Filip Sykala
284546ca2e Hot fix before author of stb_truetype library fix issues:
https://github.com/nothings/stb/issues/1296

Prevent Heap buffer overflow
Allocate more memory for MAC font "Times.ttc"
2022-03-03 17:21:30 +01:00
Filip Sykala
699533e22a Hot fix before author of stb_truetype library fix issues:
https://github.com/nothings/stb/issues/1283

Add ability to open symbol fonts on windows
2022-03-03 17:14:14 +01:00
Filip Sykala
133ce45aeb Fix not rendered style image. e.g. can't load font 2022-03-03 16:26:50 +01:00
Lukáš Hejl
4967b940b8 Fixed a compiler warning. 2022-03-03 14:56:18 +01:00
enricoturri1966
f9cabee382 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo SLA Supports
2022-03-03 14:28:43 +01:00
enricoturri1966
919730e969 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Hollow
2022-03-03 14:01:34 +01:00
enricoturri1966
bceeb67c53 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-03 13:31:01 +01:00
enricoturri1966
2d72931fac Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Scale hovered grabbers
2022-03-03 13:30:22 +01:00
enricoturri1966
dccc8aea17 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Move hovered grabber
2022-03-03 13:17:19 +01:00
enricoturri1966
661ecdc142 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Gizmo Cut
2022-03-03 13:10:47 +01:00