Commit Graph

19034 Commits

Author SHA1 Message Date
enricoturri1966
14c23a6526 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - GLGizmoBase grabbers
2022-03-03 13:04:00 +01:00
Filip Sykala
f35065b77f Fix for commit 8792331516
add escape of special symbols
2022-03-03 12:58:05 +01:00
enricoturri1966
14f4345389 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Thumbnails render
2022-03-03 12:36:44 +01:00
Lukas Matena
a3b9d1d82f Added a comment explaining activate_gizmo return value 2022-03-03 11:47:16 +01:00
Lukas Matena
34a0f6d970 Bumped up version to 2.4.1-rc1 2022-03-03 11:16:57 +01:00
enricoturri1966
3003db411f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - GCodeViewer shells
2022-03-03 09:56:13 +01:00
enricoturri1966
8d43a854c6 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Sequential view marker
2022-03-03 09:46:04 +01:00
enricoturri1966
a3753c9d9c Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed model
2022-03-03 09:29:54 +01:00
enricoturri1966
8315f43ed0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: gouraud_light - Bed axes
2022-03-03 09:21:52 +01:00
enricoturri1966
abb5f5f99a Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - GLGizmoPainterBase::m_circle
2022-03-03 08:40:12 +01:00
Filip Sykala
ad1510a30c Start using string_view in truncate text 2022-03-03 08:13:00 +01:00
enricoturri1966
a6e84aec20 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo SLA Supports points
2022-03-02 15:10:34 +01:00
Filip Sykala
a0dde4651b Add default value to optional input
Remove unnecessary addiction to canvas3d in imgui wrapper
2022-03-02 14:34:25 +01:00
enricoturri1966
3165a4d0d5 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 14:32:30 +01:00
Filip Sykala
a000d12361 Change test to use font from resources 2022-03-02 14:31:56 +01:00
enricoturri1966
5621f00ee6 Some refactoring into GLGizmoSlaSupports::render_points() 2022-03-02 14:31:24 +01:00
enricoturri1966
bf57d022d4 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 13:28:42 +01:00
enricoturri1966
4990558dee Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fixed a few bugs when the tech is disabled 2022-03-02 13:28:20 +01:00
enricoturri1966
b4f9d91b73 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - debug tech PRUSASLICER_TRIANGLE_SELECTOR_DEBUG
2022-03-02 13:07:36 +01:00
Filip Sykala
2a62881c39 rename its storing functions 2022-03-02 12:23:22 +01:00
enricoturri1966
5cf6219f3e Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - GLGizmoPainterBase::s_sphere
2022-03-02 12:21:59 +01:00
enricoturri1966
a07e02f5ab Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 12:11:33 +01:00
enricoturri1966
5193a15852 Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Use 2D vertices to render GLGizmoPainterBase circle 2022-03-02 12:10:02 +01:00
Filip Sykala
99d3e102c8 Add focus on selected font when open combobox 2022-03-02 11:59:22 +01:00
enricoturri1966
93afbd551b Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Gizmo Hollow picking
2022-03-02 11:56:09 +01:00
Filip Sykala
bd5d2d4493 Fix spelling 2022-03-02 10:57:25 +01:00
Filip Sykala
66a3752782 Add note to readme about stdlib files
Revert changes in imstb_truetype.h to version of imgui v1.83
(decrease version of stb_truetype library but use imgui changes)
2022-03-02 10:50:10 +01:00
enricoturri1966
278ec6fe93 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Layers editing
2022-03-02 10:12:44 +01:00
tamasmeszaros
124239294a Bump up CGAL version to 5.4 2022-03-02 09:58:46 +01:00
tamasmeszaros
91a92fc91a Really fix boost build 2022-03-02 09:58:46 +01:00
tamasmeszaros
79ec5b34cb Fix boost build 2022-03-02 09:58:46 +01:00
tamasmeszaros
9e5cfdfddf Fix boost with clang on Linux and fix exclude rules for bad tests 2022-03-02 09:58:46 +01:00
tamasmeszaros
aba254c9ba Update Boost to v1.78 2022-03-02 09:58:46 +01:00
tamasmeszaros
510d8fa2ef Fix OpenVDB on Windows 2022-03-02 09:58:46 +01:00
tamasmeszaros
ab11f5ee19 Fix OpenCSG build
Remove the version requirement for GLEW
2022-03-02 09:58:46 +01:00
tamasmeszaros
379228d2fc Disable tests build for tbb
Some tests also fail to build
2022-03-02 09:58:46 +01:00
tamasmeszaros
924c421f23 Update intel TBB to 2021.5 and OpenVDB to 8.2 2022-03-02 09:58:46 +01:00
tamasmeszaros
4dd2841620 Use upstream Qhull, remove duplication in deps and src
REALfloat is not defined to 0 on all platforms.
2022-03-02 09:58:46 +01:00
tamasmeszaros
41728fc60b Update cereal version from 1.2.2 to 1.3.0 2022-03-02 09:58:46 +01:00
tamasmeszaros
6f10d1dc47 Revert to GLEW 2.1 as most Linux distros as using that 2022-03-02 09:58:46 +01:00
tamasmeszaros
8d52393a35 Use upstream GLEW, remove duplication in deps and src
Also update glew to 2.2 where NOGDI is properly unset before windows.h is included. This was a patch in our copy of GLEW 1.13
2022-03-02 09:58:46 +01:00
tamasmeszaros
63a23cf3f8 Use upstream expat, remove duplication in deps and src
Fix clash of builtin findEXPAT with config scripts
2022-03-02 09:58:46 +01:00
rtyr
867a38fdb6
Sync with PrusaSlicer-settings 2022-03-02 09:50:11 +01:00
rtyr
b2fba940fe
Sync with PrusaSlicer-settings 2022-03-02 09:47:29 +01:00
Filip Sykala
4e97830c2b Fix of commit 4c416bc747
Separate escape characters of double quotted XML attribute value
2022-03-02 08:40:27 +01:00
enricoturri1966
1959522c46 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3 2022-03-02 08:32:13 +01:00
enricoturri1966
5f9aeb1e38 Removed unneeded pairs glPushMatrix()/glPopMatrix() 2022-03-02 08:30:00 +01:00
enricoturri1966
0d001ce84f Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Rectangle selection
2022-03-01 15:39:00 +01:00
enricoturri1966
cc1d3b738d Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
Shader: flat - Selection
2022-03-01 13:03:49 +01:00
enricoturri1966
f4cf9494d0 Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some refactoring 2022-03-01 12:00:29 +01:00