Filip Sykala
7c13cfa1d9
Add test checking diference in volume before/after simplification
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FIX warnings
..\src\libslic3r\QuadricEdgeCollapse.cpp(173): warning C4056: overflow in floating-point constant arithmetic
..\src\libslic3r\QuadricEdgeCollapse.cpp(232): warning C4056: overflow in floating-point constant arithmetic
2021-06-22 09:41:38 +02:00
Filip Sykala
e3cdeda673
Add quadric edge collapse
2021-06-22 09:21:16 +02:00
tamasmeszaros
c4507842a0
Add new (winner) neighbor index based on measurements
2021-06-08 10:34:32 +02:00
tamasmeszaros
c8be2cdceb
Added measuring sandbox for neighbors index creation
2021-06-08 10:34:32 +02:00
tamasmeszaros
c542e6e14b
Corrected mesh split implementation
2021-06-08 10:28:23 +02:00
tamasmeszaros
8fdb0fddc0
Get rid of Contour3D
2021-06-08 10:28:23 +02:00
tamasmeszaros
e6f97358bc
Refactored hollowing backend to use indexed_triangle_mesh
2021-06-08 10:28:23 +02:00
Lukas Matena
6b6b086948
Fixed tests and windows build
2021-05-24 12:20:29 +02:00
enricoturri1966
9da87d8e0f
Code cleanup
2021-05-24 10:03:48 +02:00
enricoturri1966
ca9fad002c
3rd attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-24 08:54:08 +02:00
enricoturri1966
dfa85c2c37
Another attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 15:37:25 +02:00
enricoturri1966
49f29e8353
Added debug output to help fixing unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 11:56:10 +02:00
enricoturri1966
90be278d98
Attempt to fix unit test for 2D convex hull of sinking object on RasperryPi
2021-05-21 10:14:13 +02:00
enricoturri1966
f0ef5e409d
Added unit test for calculation of 2D convex hull of sinking object
2021-05-20 12:53:47 +02:00
Vojtech Bubnik
70b4915f9c
TriangleMeshSlicer: Got rid of admesh!
2021-05-18 15:05:30 +02:00
Vojtech Bubnik
308d6b7809
WIP: Reworked slicing
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1) Slicing code moved to TriangleMeshSlicer.cpp,hpp from TriangleMesh.cpp,hpp
2) Refactored to use as little as possible of admesh.
2021-05-17 20:25:59 +02:00
Vojtech Bubnik
52b3c655ff
Fixed Polygon::centroid()
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Ported Polygon unit tests from Perl to C++.
2021-05-07 11:42:21 +02:00
Vojtech Bubnik
f16d4953be
Removing offset2 from Perl bindings and other minor cleanup.
2021-05-06 14:29:20 +02:00
Vojtech Bubnik
09a80d954c
Further rework of ClipperUtils: Replaced many to_polygons() /
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to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Vojtech Bubnik
9f4e9da5c6
Merge branch 'tm_vb_clipper_eigen'
2021-04-23 11:44:25 +02:00
Vojtech Bubnik
542d95a593
Fixing unit tests
2021-04-21 15:31:06 +02:00
Vojtech Bubnik
7112ac61b6
Replacing ClipperLib::IntPoint with Eigen point as a first step to
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make the ClipperLib paths and polygons compatible with Slic3r paths
and polygons without conversions and memory allocations.
2021-04-14 09:22:51 +02:00
Lukáš Hejl
dd4b26ba25
Fix of 7bd412a2ca
2021-04-05 20:32:41 +02:00
Lukáš Hejl
7bd412a2ca
A few test cases for Voronoi diagrams.
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A few test cases collected from multi-material segmentation. All new test cases are suppressed not to fail a building process.
2021-04-05 16:47:00 +02:00
Vojtech Bubnik
ba5e8860cb
Fixing some compilation warnings
2021-03-15 10:36:03 +01:00
Vojtech Bubnik
8e27e355c2
Fixing unit tests.
2021-03-15 09:55:56 +01:00
tamasmeszaros
33d6655f26
Clean up hollowing test
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Needs rethinking anyway
2021-03-08 17:38:10 +01:00
tamasmeszaros
82954ba715
Group hollowing result (including grid) into one struct
2021-03-08 17:38:10 +01:00
Vojtech Bubnik
5f5de1c812
Follow-up to 5276bd98d7
:
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WIP: MutablePolygon - linked list based polygon implementation
allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
2021-03-03 15:04:26 +01:00
Vojtech Bubnik
5276bd98d7
WIP: MutablePolygon - linked list based polygon implementation
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allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
2021-03-01 18:41:46 +01:00
Vojtech Bubnik
5449e6c549
Fixing some compiler warnings on Linux
2021-02-08 11:58:03 +01:00
Vojtech Bubnik
a116914fce
WIP VoronoiOffset: Squash merge of vb_voronoi_offset
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Working contour offsetting,
skeleton_edges_rough() to detect "important" skeleton edges.
Radius of an inscribed circle along the "important" skeleton edges
changes slowly, therefore these "important" skeleton edges signify
oblong regions possibly needing a gap fill.
2021-01-29 16:34:22 +01:00
Lukas Matena
dc4bdad84a
Fixed some more GCC warnings
2021-01-29 15:17:03 +01:00
Vojtech Bubnik
aa6ddfec85
Added functions to export raw image data to PNG for debugging purposes.
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Renamed PNGRead.cpp/hpp to PNGReadWrite.cpp,hpp
EdgeGrid: Resurrected debugging output to PNG.
2020-11-26 09:01:44 +01:00
Vojtech Bubnik
239d588c5d
1) Implemented anchoring of infill lines to perimeters with length
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limited anchors, while before a full perimeter segment was always
taken if possible.
2) Adapted the line infills (grid, stars, triangles, cubic) to 1).
This also solves a long standing issue of these infills producing
anchors for each sweep direction independently, thus possibly
overlapping and overextruding, which was quite detrimental
in narrow areas.
3) Refactored cubic adaptive infill anchroing algorithm
for performance and clarity.
2020-11-05 17:32:40 +01:00
Vojtech Bubnik
3cfccf1a5a
Fixed unit tests broken with 3502f256fa
2020-10-29 12:39:03 +01:00
tamasmeszaros
c10ff4f503
fixing optimizer and concurrency::reduce
2020-09-10 14:03:30 +02:00
tamasmeszaros
1560e15ed9
Add missing includes for win
2020-08-27 23:14:42 +02:00
tamasmeszaros
2bcd36d155
PNG image read with libpng
2020-08-27 23:14:42 +02:00
Vojtech Bubnik
851ebc7991
fix of previous commit, missing include
2020-06-16 14:00:25 +02:00
Vojtech Bubnik
b101a8e266
Fixes of the offset curves from Voronoi diagram.
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The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.
Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
2020-06-16 13:15:48 +02:00
Vojtech Bubnik
1c95ceaeaa
Reworked algorithm for Voronoi Offset curve extraction.
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Now the algorithm is very different from the OpenVoronoi implementation
and hopefully it is now correct (save numerical issues, which will be
a big PITA).
2020-06-11 16:11:02 +02:00
Vojtech Bubnik
6f4d24ab95
WIP: Generating offset curves with properly rounded corners from
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a Voronoi diagram. Curve extraction is based on the OpenVoronoi implementation.
2020-06-04 13:50:09 +02:00
Vojtech Bubnik
6f92538c20
BoundingBox support for Lines,
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BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
Vojtech Bubnik
2b8f655020
WIP AABBIndirect: Documentation, polishing.
2020-05-22 09:29:21 +02:00
Vojtech Bubnik
eeb9590d28
WIP: own AABBTreeIndirect, builds up the tree 4x quicker than libigl.
2020-05-22 09:29:21 +02:00
tamasmeszaros
2a8c485b32
suppress unnecessary test output in release mode
2020-04-28 21:11:54 +02:00
tamasmeszaros
217477a9ff
SLA archive import with miniz, marching square bugfixes
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Fix compilation on Windows
Fix array subscript out of range error in MarchingSquares
Fix normals of mesh constructed from slices
Improve performance of mesh construction from slices
2020-04-23 19:12:07 +02:00
tamasmeszaros
247fca6d55
Initial version of sl1 import with sla::Raster refactor.
2020-04-23 19:05:32 +02:00
bubnikv
c27297f6cc
64bit coord_t
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Vec3i as a vertex index to TriangleMesh constructor
2020-03-25 14:35:41 +01:00