2020-03-25 09:15:02 +00:00
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#ifndef _prusaslicer_technologies_h_
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#define _prusaslicer_technologies_h_
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2018-09-17 13:12:13 +00:00
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2020-11-25 09:31:58 +00:00
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//=============
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2018-10-26 07:50:28 +00:00
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// debug techs
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2020-11-25 09:31:58 +00:00
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//=============
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2018-10-26 07:50:28 +00:00
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// Shows camera target in the 3D scene
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2018-11-15 14:43:24 +00:00
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#define ENABLE_SHOW_CAMERA_TARGET 0
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2018-12-13 07:55:19 +00:00
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// Log debug messages to console when changing selection
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#define ENABLE_SELECTION_DEBUG_OUTPUT 0
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2019-01-21 11:53:01 +00:00
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// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active
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#define ENABLE_RENDER_SELECTION_CENTER 0
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2019-05-20 07:39:57 +00:00
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// Shows an imgui dialog with camera related data
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2019-06-24 09:23:25 +00:00
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#define ENABLE_CAMERA_STATISTICS 0
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2020-05-27 14:19:40 +00:00
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// Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering)
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2019-06-16 01:10:14 +00:00
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#define ENABLE_RENDER_PICKING_PASS 0
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2020-03-25 09:15:02 +00:00
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// Enable extracting thumbnails from selected gcode and save them as png files
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#define ENABLE_THUMBNAIL_GENERATOR_DEBUG 0
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2018-11-01 09:06:55 +00:00
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// Disable synchronization of unselected instances
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2020-03-25 09:15:02 +00:00
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#define DISABLE_INSTANCES_SYNCH 0
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2018-12-17 07:37:50 +00:00
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// Use wxDataViewRender instead of wxDataViewCustomRenderer
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2020-03-25 09:15:02 +00:00
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#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING 0
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2020-11-25 09:31:58 +00:00
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// Enable G-Code viewer statistics imgui dialog
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2021-01-26 12:56:32 +00:00
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#define ENABLE_GCODE_VIEWER_STATISTICS 0
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2020-11-25 09:31:58 +00:00
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// Enable G-Code viewer comparison between toolpaths height and width detected from gcode and calculated at gcode generation
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#define ENABLE_GCODE_VIEWER_DATA_CHECKING 0
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2021-07-30 07:33:51 +00:00
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// Enable project dirty state manager debug window
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#define ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW 0
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2022-01-31 14:36:40 +00:00
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// Disable using instanced models to render options in gcode preview
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#define DISABLE_GCODEVIEWER_INSTANCED_MODELS 1
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2018-09-25 08:42:11 +00:00
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2019-02-04 08:13:28 +00:00
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2020-05-28 13:27:29 +00:00
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// Enable rendering of objects using environment map
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2021-02-25 13:28:53 +00:00
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#define ENABLE_ENVIRONMENT_MAP 0
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2020-06-02 08:02:50 +00:00
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// Enable smoothing of objects normals
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2021-02-25 13:28:53 +00:00
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#define ENABLE_SMOOTH_NORMALS 0
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2020-12-15 14:57:22 +00:00
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2021-01-07 10:13:07 +00:00
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2021-11-05 13:46:44 +00:00
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//====================
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2022-01-14 08:55:13 +00:00
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// 2.5.0.alpha1 techs
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2021-11-05 13:46:44 +00:00
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//====================
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2022-01-14 08:55:13 +00:00
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#define ENABLE_2_5_0_ALPHA1 1
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2021-11-29 10:53:45 +00:00
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2021-09-30 06:35:36 +00:00
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// Enable changes in preview layout
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2022-01-14 08:55:13 +00:00
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#define ENABLE_PREVIEW_LAYOUT (1 && ENABLE_2_5_0_ALPHA1)
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2021-11-12 13:04:37 +00:00
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// Enable drawing the items in legend toolbar using icons
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#define ENABLE_LEGEND_TOOLBAR_ICONS (1 && ENABLE_PREVIEW_LAYOUT)
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2021-09-06 10:18:46 +00:00
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// Enable coloring of toolpaths in preview by layer time
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2022-01-14 08:55:13 +00:00
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#define ENABLE_PREVIEW_LAYER_TIME (1 && ENABLE_2_5_0_ALPHA1)
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2021-10-07 12:07:33 +00:00
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// Enable showing time estimate for travel moves in legend
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2022-01-14 08:55:13 +00:00
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#define ENABLE_TRAVEL_TIME (1 && ENABLE_2_5_0_ALPHA1)
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2022-01-17 11:17:59 +00:00
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// Enable not killing focus in object manipulator fields when hovering over 3D scene
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#define ENABLE_OBJECT_MANIPULATOR_FOCUS (1 && ENABLE_2_5_0_ALPHA1)
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2022-01-17 14:56:58 +00:00
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// Enable removal of wipe tower magic object_id equal to 1000
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#define ENABLE_WIPETOWER_OBJECTID_1000_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
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2022-03-08 13:08:11 +00:00
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// Enable removal of legacy OpenGL calls
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#define ENABLE_LEGACY_OPENGL_REMOVAL (1 && ENABLE_2_5_0_ALPHA1)
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2022-02-28 09:41:01 +00:00
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// Enable using vertex attributes and matrices in shaders
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2022-03-09 07:22:07 +00:00
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#define ENABLE_GL_SHADERS_ATTRIBUTES (1 && ENABLE_LEGACY_OPENGL_REMOVAL)
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2022-03-14 08:04:44 +00:00
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// Enable rendering imgui using shaders
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#define ENABLE_GL_IMGUI_SHADERS (1 && ENABLE_GL_SHADERS_ATTRIBUTES)
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2022-03-10 14:55:15 +00:00
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// Shows an imgui dialog with GLModel statistics data
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#define ENABLE_GLMODEL_STATISTICS (0 && ENABLE_LEGACY_OPENGL_REMOVAL)
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2022-01-20 12:32:24 +00:00
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// Enable show non-manifold edges
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#define ENABLE_SHOW_NON_MANIFOLD_EDGES (1 && ENABLE_2_5_0_ALPHA1)
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2022-02-02 13:25:36 +00:00
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// Enable rework of Reload from disk command
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#define ENABLE_RELOAD_FROM_DISK_REWORK (1 && ENABLE_2_5_0_ALPHA1)
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2022-02-08 11:57:56 +00:00
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// Enable showing toolpaths center of gravity
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#define ENABLE_SHOW_TOOLPATHS_COG (1 && ENABLE_2_5_0_ALPHA1)
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2022-02-10 11:06:12 +00:00
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// Enable recalculating toolpaths when switching to/from volumetric rate visualization
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#define ENABLE_VOLUMETRIC_RATE_TOOLPATHS_RECALC (1 && ENABLE_2_5_0_ALPHA1)
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2022-03-11 11:36:09 +00:00
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// Enable modified camera control using mouse
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#define ENABLE_NEW_CAMERA_MOVEMENTS (1 && ENABLE_2_5_0_ALPHA1)
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// Enable modified rectangle selection
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#define ENABLE_NEW_RECTANGLE_SELECTION (1 && ENABLE_2_5_0_ALPHA1)
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2022-03-17 13:20:35 +00:00
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// Enable alternative version of file_wildcards()
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#define ENABLE_ALTERNATIVE_FILE_WILDCARDS_GENERATOR (1 && ENABLE_2_5_0_ALPHA1)
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2022-03-18 12:34:53 +00:00
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// Enable processing of gcode G2 and G3 lines
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#define ENABLE_PROCESS_G2_G3_LINES (1 && ENABLE_2_5_0_ALPHA1)
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2021-09-27 09:22:36 +00:00
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2021-11-30 11:13:51 +00:00
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2020-03-25 09:15:02 +00:00
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#endif // _prusaslicer_technologies_h_
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