PrusaSlicer-NonPlainar/src/slic3r/GUI/GUI_ObjectManipulation.cpp

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#include "GUI_ObjectManipulation.hpp"
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#include "GUI_ObjectList.hpp"
#include "I18N.hpp"
#include "OptionsGroup.hpp"
#include "wxExtensions.hpp"
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#include "PresetBundle.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include "Selection.hpp"
#include <boost/algorithm/string.hpp>
namespace Slic3r
{
namespace GUI
{
ObjectManipulation::ObjectManipulation(wxWindow* parent) :
OG_Settings(parent, true)
#ifndef __APPLE__
, m_focused_option("")
#endif // __APPLE__
{
m_og->set_name(_(L("Object Manipulation")));
m_og->label_width = 12;//125;
m_og->set_grid_vgap(5);
m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2);
m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1);
m_og->m_set_focus = [this](const std::string& opt_key)
{
#ifndef __APPLE__
m_focused_option = opt_key;
#endif // __APPLE__
// needed to show the visual hints in 3D scene
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wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true);
};
ConfigOptionDef def;
// Objects(sub-objects) name
def.label = L("Name");
def.gui_type = "legend";
def.tooltip = L("Object name");
def.width = 21;
def.default_value = new ConfigOptionString{ " " };
m_og->append_single_option_line(Option(def, "object_name"));
const int field_width = 5;
// Legend for object modification
auto line = Line{ "", "" };
def.label = "";
def.type = coString;
def.width = field_width/*50*/;
std::vector<std::string> axes{ "x", "y", "z" };
for (const auto axis : axes) {
const auto label = boost::algorithm::to_upper_copy(axis);
def.default_value = new ConfigOptionString{ " " + label };
Option option = Option(def, axis + "_axis_legend");
line.append_option(option);
}
m_og->append_line(line);
auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext)
{
Line line = { _(option_name), "" };
ConfigOptionDef def;
def.type = coFloat;
def.default_value = new ConfigOptionFloat(0.0);
def.width = field_width/*50*/;
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// Add "uniform scaling" button in front of "Scale" option
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if (option_name == "Scale") {
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line.near_label_widget = [this](wxWindow* parent) {
auto btn = new PrusaLockButton(parent, wxID_ANY);
btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){
event.Skip();
wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); });
});
m_lock_bnt = btn;
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return btn;
};
}
// Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment
else if (option_name == "Size") {
line.near_label_widget = [this](wxWindow* parent) {
return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition,
create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize());
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};
}
const std::string lower_name = boost::algorithm::to_lower_copy(option_name);
std::vector<std::string> axes{ "x", "y", "z" };
for (auto axis : axes) {
if (axis == "z")
def.sidetext = sidetext;
Option option = Option(def, lower_name + "_" + axis);
option.opt.full_width = true;
line.append_option(option);
}
return line;
};
// Settings table
m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label);
m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label);
m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label);
m_og->append_line(add_og_to_object_settings(L("Size"), "mm"));
/* Unused parameter at this time
def.label = L("Place on bed");
def.type = coBool;
def.tooltip = L("Automatic placing of models on printing bed in Y axis");
def.gui_type = "";
def.sidetext = "";
def.default_value = new ConfigOptionBool{ false };
m_og->append_single_option_line(Option(def, "place_on_bed"));
*/
}
void ObjectManipulation::Show(const bool show)
{
if (show == IsShown())
return;
m_og->Show(show);
if (show && wxGetApp().get_mode() != comSimple) {
m_og->get_grid_sizer()->Show(size_t(0), false);
m_og->get_grid_sizer()->Show(size_t(1), false);
}
}
bool ObjectManipulation::IsShown()
{
return m_og->get_grid_sizer()->IsShown(2);
}
void ObjectManipulation::UpdateAndShow(const bool show)
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{
if (show) {
update_settings_value(wxGetApp().plater()->canvas3D()->get_selection());
}
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OG_Settings::UpdateAndShow(show);
}
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void ObjectManipulation::update_settings_value(const Selection& selection)
{
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m_new_move_label_string = L("Position");
m_new_rotate_label_string = L("Rotation");
m_new_scale_label_string = L("Scale factors");
ObjectList* obj_list = wxGetApp().obj_list();
if (selection.is_single_full_instance())
{
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// all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_instance_offset();
m_new_rotation = volume->get_instance_rotation();
m_new_scale = volume->get_instance_scaling_factor();
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int obj_idx = volume->object_idx();
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int instance_idx = volume->instance_idx();
if ((0 <= obj_idx) && (obj_idx < (int)wxGetApp().model_objects()->size()))
{
bool changed_box = false;
if (!m_cache.instance.matches_object(obj_idx))
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{
m_cache.instance.set(obj_idx, instance_idx, (*wxGetApp().model_objects())[obj_idx]->raw_mesh_bounding_box().size());
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changed_box = true;
}
if (changed_box || !m_cache.instance.matches_instance(instance_idx) || !m_cache.scale.isApprox(100.0 * m_new_scale))
m_new_size = (volume->get_instance_transformation().get_matrix(true, true) * m_cache.instance.box_size).cwiseAbs();
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}
else
// this should never happen
m_new_size = Vec3d::Zero();
m_new_enabled = true;
}
else if (selection.is_single_full_object() && obj_list->is_selected(itObject))
{
m_cache.instance.reset();
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const BoundingBoxf3& box = selection.get_bounding_box();
m_new_position = box.center();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d(1.0, 1.0, 1.0);
m_new_size = box.size();
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m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_enabled = true;
}
else if (selection.is_single_modifier() || selection.is_single_volume())
{
m_cache.instance.reset();
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// the selection contains a single volume
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const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
m_new_position = volume->get_volume_offset();
m_new_rotation = volume->get_volume_rotation();
m_new_scale = volume->get_volume_scaling_factor();
m_new_size = (volume->get_volume_transformation().get_matrix(true, true) * volume->bounding_box.size()).cwiseAbs();
m_new_enabled = true;
}
else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot))
{
reset_settings_value();
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m_new_move_label_string = L("Translate");
m_new_rotate_label_string = L("Rotate");
m_new_scale_label_string = L("Scale");
m_new_size = selection.get_bounding_box().size();
m_new_enabled = true;
}
else
reset_settings_value();
m_dirty = true;
}
void ObjectManipulation::update_if_dirty()
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{
if (!m_dirty)
return;
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if (m_cache.move_label_string != _(m_new_move_label_string)+ ":")
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{
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m_cache.move_label_string = _(m_new_move_label_string)+ ":";
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m_move_Label->SetLabel(m_cache.move_label_string);
}
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if (m_cache.rotate_label_string != _(m_new_rotate_label_string)+ ":")
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{
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m_cache.rotate_label_string = _(m_new_rotate_label_string)+ ":";
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m_rotate_Label->SetLabel(m_cache.rotate_label_string);
}
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if (m_cache.scale_label_string != _(m_new_scale_label_string)+ ":")
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{
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m_cache.scale_label_string = _(m_new_scale_label_string)+ ":";
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m_scale_Label->SetLabel(m_cache.scale_label_string);
}
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if (m_cache.position(0) != m_new_position(0))
m_og->set_value("position_x", double_to_string(m_new_position(0), 2));
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if (m_cache.position(1) != m_new_position(1))
m_og->set_value("position_y", double_to_string(m_new_position(1), 2));
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if (m_cache.position(2) != m_new_position(2))
m_og->set_value("position_z", double_to_string(m_new_position(2), 2));
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m_cache.position = m_new_position;
auto scale = m_new_scale * 100.0;
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if (m_cache.scale(0) != scale(0))
m_og->set_value("scale_x", double_to_string(scale(0), 2));
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if (m_cache.scale(1) != scale(1))
m_og->set_value("scale_y", double_to_string(scale(1), 2));
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if (m_cache.scale(2) != scale(2))
m_og->set_value("scale_z", double_to_string(scale(2), 2));
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m_cache.scale = scale;
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if (m_cache.size(0) != m_new_size(0))
m_og->set_value("size_x", double_to_string(m_new_size(0), 2));
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if (m_cache.size(1) != m_new_size(1))
m_og->set_value("size_y", double_to_string(m_new_size(1), 2));
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if (m_cache.size(2) != m_new_size(2))
m_og->set_value("size_z", double_to_string(m_new_size(2), 2));
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m_cache.size = m_new_size;
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Vec3d deg_rotation;
for (size_t i = 0; i < 3; ++i)
{
deg_rotation(i) = Geometry::rad2deg(m_new_rotation(i));
}
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if ((m_cache.rotation(0) != m_new_rotation(0)) || (m_new_rotation(0) == 0.0))
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m_og->set_value("rotation_x", double_to_string(deg_rotation(0), 2));
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if ((m_cache.rotation(1) != m_new_rotation(1)) || (m_new_rotation(1) == 0.0))
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m_og->set_value("rotation_y", double_to_string(deg_rotation(1), 2));
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if ((m_cache.rotation(2) != m_new_rotation(2)) || (m_new_rotation(2) == 0.0))
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m_og->set_value("rotation_z", double_to_string(deg_rotation(2), 2));
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m_cache.rotation = deg_rotation;
if (wxGetApp().plater()->canvas3D()->get_selection().requires_uniform_scale()) {
m_lock_bnt->SetLock(true);
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m_lock_bnt->Disable();
}
else {
m_lock_bnt->SetLock(m_uniform_scale);
m_lock_bnt->Enable();
}
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if (m_new_enabled)
m_og->enable();
else
m_og->disable();
m_dirty = false;
}
#ifndef __APPLE__
void ObjectManipulation::emulate_kill_focus()
{
if (m_focused_option.empty())
return;
// we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value()
std::string option = m_focused_option;
// see TextCtrl::propagate_value()
if (static_cast<wxTextCtrl*>(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty())
on_fill_empty_value(option);
else
on_change(option, 0);
}
#endif // __APPLE__
void ObjectManipulation::reset_settings_value()
{
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m_new_position = Vec3d::Zero();
m_new_rotation = Vec3d::Zero();
m_new_scale = Vec3d::Ones();
m_new_size = Vec3d::Zero();
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m_new_enabled = false;
m_cache.instance.reset();
m_dirty = true;
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}
void ObjectManipulation::change_position_value(const Vec3d& position)
{
auto canvas = wxGetApp().plater()->canvas3D();
Selection& selection = canvas->get_selection();
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selection.start_dragging();
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selection.translate(position - m_cache.position, selection.requires_local_axes());
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canvas->do_move();
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m_cache.position = position;
}
void ObjectManipulation::change_rotation_value(const Vec3d& rotation)
{
GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
const Selection& selection = canvas->get_selection();
TransformationType transformation_type(TransformationType::World_Relative_Joint);
if (selection.is_single_full_instance() || selection.requires_local_axes())
transformation_type.set_independent();
if (selection.is_single_full_instance()) {
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//FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed.
// transformation_type.set_absolute();
transformation_type.set_local();
}
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Vec3d rad_rotation;
for (size_t i = 0; i < 3; ++i)
rad_rotation(i) = Geometry::deg2rad((transformation_type.absolute()) ? rotation(i) : rotation(i) - m_cache.rotation(i));
canvas->get_selection().start_dragging();
canvas->get_selection().rotate(rad_rotation, transformation_type);
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canvas->do_rotate();
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m_cache.rotation = rotation;
}
void ObjectManipulation::change_scale_value(const Vec3d& scale)
{
Vec3d scaling_factor = scale;
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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if (m_uniform_scale || selection.requires_uniform_scale())
{
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Vec3d abs_scale_diff = (scale - m_cache.scale).cwiseAbs();
double max_diff = abs_scale_diff(X);
Axis max_diff_axis = X;
if (max_diff < abs_scale_diff(Y))
{
max_diff = abs_scale_diff(Y);
max_diff_axis = Y;
}
if (max_diff < abs_scale_diff(Z))
{
max_diff = abs_scale_diff(Z);
max_diff_axis = Z;
}
scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
}
scaling_factor *= 0.01;
auto canvas = wxGetApp().plater()->canvas3D();
canvas->get_selection().start_dragging();
canvas->get_selection().scale(scaling_factor, false);
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canvas->do_scale();
if (!m_cache.scale.isApprox(scale))
m_cache.instance.instance_idx = -1;
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m_cache.scale = scale;
}
void ObjectManipulation::change_size_value(const Vec3d& size)
{
const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection();
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Vec3d ref_size = m_cache.size;
if (selection.is_single_volume() || selection.is_single_modifier())
{
const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin());
ref_size = volume->bounding_box.size();
}
else if (selection.is_single_full_instance())
ref_size = m_cache.instance.box_size;
Vec3d scale = 100.0 * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2));
Vec3d scaling_factor = scale;
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if (m_uniform_scale || selection.requires_uniform_scale())
{
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Vec3d abs_scale_diff = (scale - m_cache.scale).cwiseAbs();
double max_diff = abs_scale_diff(X);
Axis max_diff_axis = X;
if (max_diff < abs_scale_diff(Y))
{
max_diff = abs_scale_diff(Y);
max_diff_axis = Y;
}
if (max_diff < abs_scale_diff(Z))
{
max_diff = abs_scale_diff(Z);
max_diff_axis = Z;
}
scaling_factor = scale(max_diff_axis) * Vec3d::Ones();
}
scaling_factor *= 0.01;
auto canvas = wxGetApp().plater()->canvas3D();
canvas->get_selection().start_dragging();
canvas->get_selection().scale(scaling_factor, false);
canvas->do_scale();
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m_cache.size = size;
}
void ObjectManipulation::on_change(const t_config_option_key& opt_key, const boost::any& value)
{
// needed to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
if (!m_cache.is_valid())
return;
std::vector<std::string> axes{ "_x", "_y", "_z" };
std::string param;
std::copy(opt_key.begin(), opt_key.end() - 2, std::back_inserter(param));
size_t i = 0;
Vec3d new_value;
for (auto axis : axes)
new_value(i++) = boost::any_cast<double>(m_og->get_value(param + axis));
if (param == "position")
change_position_value(new_value);
else if (param == "rotation")
change_rotation_value(new_value);
else if (param == "scale")
change_scale_value(new_value);
else if (param == "size")
change_size_value(new_value);
}
void ObjectManipulation::on_fill_empty_value(const std::string& opt_key)
{
// needed to hide the visual hints in 3D scene
wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false);
#ifndef __APPLE__
m_focused_option = "";
#endif // __APPLE__
if (!m_cache.is_valid())
return;
std::string param;
std::copy(opt_key.begin(), opt_key.end() - 2, std::back_inserter(param));
double value = 0.0;
if (param == "position") {
int axis = opt_key.back() == 'x' ? 0 :
opt_key.back() == 'y' ? 1 : 2;
value = m_cache.position(axis);
}
else if (param == "rotation") {
int axis = opt_key.back() == 'x' ? 0 :
opt_key.back() == 'y' ? 1 : 2;
value = m_cache.rotation(axis);
}
else if (param == "scale") {
int axis = opt_key.back() == 'x' ? 0 :
opt_key.back() == 'y' ? 1 : 2;
value = m_cache.scale(axis);
}
else if (param == "size") {
int axis = opt_key.back() == 'x' ? 0 :
opt_key.back() == 'y' ? 1 : 2;
value = m_cache.size(axis);
}
m_og->set_value(opt_key, double_to_string(value));
}
} //namespace GUI
} //namespace Slic3r