Enrico Turri
15b1340514
Added ModelInstance::world_matrix() method and stl_transform using eigen transform
2018-09-04 14:42:14 +02:00
Enrico Turri
cfe49a20ad
Removed unused methods
2018-08-28 15:19:53 +02:00
Enrico Turri
fef5a5252e
Fixed conflicts after merging with master
2018-08-27 14:00:53 +02:00
Enrico Turri
66ce638439
Fixed conflicts after merging with branch eigenize
2018-08-23 15:37:38 +02:00
bubnikv
6829704475
d ..
2018-08-22 15:03:35 +02:00
bubnikv
0b5b02e002
Eradicated the Pointf class, replaced with Eigen Vector3d
2018-08-21 21:05:24 +02:00
bubnikv
cae0806112
Eradicated most of Pointf extras compared to pure Eigen::Vector2d.
2018-08-21 20:34:45 +02:00
bubnikv
cb138a20b8
Completely replaced the homebrew Pointf3 class with Eigen Vec3d.
...
Replaced the unscale macro with a template, implemented templates
for unscaling Eigen vectors.
2018-08-21 17:43:05 +02:00
Lukas Matena
86b67bbd42
Lay flat - rotation is now done in one go directly about the necessary axis
2018-08-21 15:40:11 +02:00
bubnikv
9e7634b6e8
Merged with master
2018-08-17 18:07:45 +02:00
bubnikv
65011f9382
Removed the x(), y(), z() Point/Pointf/Point3/Pointf3 accessors.
2018-08-17 15:53:43 +02:00
bubnikv
1ba64da3fe
Removed Point::scale(),translate(),coincides_with(),distance_to(),
...
distance_to_squared(),perp_distance_to(),negative(),vector_to(),
translate(), distance_to() etc,
replaced with the Eigen equivalents.
2018-08-17 14:14:24 +02:00
Enrico Turri
4d98d32199
Use of bounding box of rotated 3D convex hull for out of print volume detection
2018-08-15 12:50:06 +02:00
bubnikv
f34252a27b
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:
...
Changed the Point3 / Pointf3 to composite Eigen Vec3crd / Vec3d.
Point3 is no more derived from Point,
Pointf3 is no more derived from Pointf.
Introduced Transform2f/3f/2d/3d types as aliases to Eigen::Transform.
2018-08-14 21:33:41 +02:00
bubnikv
86da661097
Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types, first step
2018-08-14 18:33:26 +02:00
Enrico Turri
6742735596
Better fix for minimum z of object to lay on the bed after rotations
2018-08-13 16:16:37 +02:00
tamasmeszaros
66d1eb9b9d
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
2018-08-02 13:16:11 +02:00
bubnikv
3e2aedaaf0
Merge commit '4e901a9db778660d3471a49cd95d66f85b2dbc88'
2018-08-01 13:16:30 +02:00
tamasmeszaros
6cdec7ac9a
Prepare integration for arbitrary shaped print beds.
2018-07-30 16:41:35 +02:00
tamasmeszaros
d136d61edd
linest2d ready for arbitrary shaped beds.
2018-07-30 15:16:44 +02:00
Enrico Turri
df201d65f4
Minimum z of object to lay on the bed after rotations. Fixes #1093
2018-07-30 11:38:36 +02:00
tamasmeszaros
4e901a9db7
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
2018-07-27 17:46:19 +02:00
tamasmeszaros
f364bd1884
New object function considering item size categories (big and small)
2018-07-27 17:31:30 +02:00
tamasmeszaros
84f97e1f64
Improved libnest2d caching
2018-07-27 12:28:14 +02:00
tamasmeszaros
c430f57187
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
2018-07-26 12:58:52 +02:00
tamasmeszaros
629108265b
Fix for SPE-421 and emergency fix for SPE-422 (needs further investigation)
2018-07-26 12:57:47 +02:00
Enrico Turri
c1d1721dae
Merge branch 'scene_manipulators' of https://github.com/prusa3d/Slic3r
2018-07-20 10:31:53 +02:00
tamasmeszaros
ed0f073ef3
Small objects can now fit inside free space surrounded by objects.
2018-07-20 09:01:24 +02:00
tamasmeszaros
1745e5cff9
Small objects can now fit inside free space surrounded by objects.
2018-07-18 16:37:44 +02:00
Enrico Turri
d805c8ac3b
Disable slicing when one object crosses the print volume boundary
2018-07-18 14:26:42 +02:00
Enrico Turri
d672a69554
Slice only objects contained into the print volume
2018-07-18 09:37:25 +02:00
tamasmeszaros
f54fd553fe
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
2018-07-17 16:36:59 +02:00
tamasmeszaros
86ba75d692
New objectfunction that makes a proper circle shaped pile on arrange.
2018-07-17 12:04:06 +02:00
bubnikv
83f9813f56
Merge remote-tracking branch 'remotes/origin/opengl_to_cpp'
2018-07-17 09:37:38 +02:00
tamasmeszaros
6bcd735655
Change to firstfit selection because DJD needs further testing.
2018-07-16 16:07:29 +02:00
tamasmeszaros
256d44cc43
Disabling reverse order checks in DJD selection. It causes unacceptable running times for large number of objects.
2018-07-13 11:26:59 +02:00
tamasmeszaros
b26d1ef5bf
Some comments
2018-07-04 14:36:14 +02:00
tamasmeszaros
0b914c5ea3
Customized object function for arrange algorithm to arrange into a circle.
...
Now we optimize for smallest diameter of the circle around the arranged pile of items. This implies that we can forget about pack efficiency but the result will be better for the heat characteristics of the print bed.
2018-07-04 14:11:21 +02:00
tamasmeszaros
4b9a504c04
Solution for SPE-347 (scale is not fed into the arrange alg)
2018-07-04 11:19:11 +02:00
tamasmeszaros
d337fec8af
Proper fix for SPE-324
2018-07-04 10:21:44 +02:00
tamasmeszaros
c73f702922
Filtering invalid geometries as per: SPE-337
2018-07-03 14:58:49 +02:00
tamasmeszaros
86726b15b4
Pull build fixes from libnest2d and allow reverse order checks in DJD placement for better quality results.
2018-07-02 10:45:06 +02:00
tamasmeszaros
952068f282
Autocenter finally disabled. Progress indication works.
2018-06-29 17:46:21 +02:00
tamasmeszaros
85474e5803
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
...
# Conflicts:
# CMakeLists.txt
# lib/Slic3r/GUI/MainFrame.pm
2018-06-28 18:50:39 +02:00
tamasmeszaros
ad4d95f60c
AppController integration
2018-06-28 18:47:18 +02:00
tamasmeszaros
5446b9f1e5
Incorporating performance optimizations from libnest2d
2018-06-28 16:14:17 +02:00
Enrico Turri
550f6e307f
Faster gizmos update
2018-06-21 08:37:04 +02:00
tamasmeszaros
230c681482
Merge remote-tracking branch 'origin/master' into feature_arrange_with_libnest2d
2018-06-15 11:06:37 +02:00
tamasmeszaros
34c850fa9d
initial NFP method with convex polygons working.
2018-06-05 12:02:45 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00