enricoturri1966
278ec6fe93
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Layers editing
2022-03-02 10:12:44 +01:00
enricoturri1966
1959522c46
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-02 08:32:13 +01:00
enricoturri1966
5f9aeb1e38
Removed unneeded pairs glPushMatrix()/glPopMatrix()
2022-03-02 08:30:00 +01:00
enricoturri1966
0d001ce84f
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Rectangle selection
2022-03-01 15:39:00 +01:00
enricoturri1966
cc1d3b738d
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Selection
2022-03-01 13:03:49 +01:00
enricoturri1966
f4cf9494d0
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Some refactoring
2022-03-01 12:00:29 +01:00
enricoturri1966
282b3d2d6b
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - MeshClipper
2022-03-01 11:13:44 +01:00
enricoturri1966
a5ef78b8fd
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Scale
2022-03-01 11:01:12 +01:00
enricoturri1966
76f3829ecb
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Rotate
2022-03-01 10:48:38 +01:00
enricoturri1966
0376571a93
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Move grabber extension
2022-03-01 10:10:04 +01:00
enricoturri1966
bc3341160b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_opengl_3
2022-03-01 09:56:10 +01:00
enricoturri1966
3b53ba7865
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Move
2022-03-01 09:56:00 +01:00
enricoturri1966
5377e4c43b
Removed empty DoubleSliderUtils.hpp
2022-02-28 15:53:12 +01:00
enricoturri1966
d766627099
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Place on face
2022-02-28 15:11:14 +01:00
enricoturri1966
7c9ac342de
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Gizmo Cut
2022-02-28 14:55:08 +01:00
enricoturri1966
8c8f0b32a7
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Picking for base gizmo grabbers and gizmo rotate grabber extensions
2022-02-28 14:33:49 +01:00
enricoturri1966
78a93acb5b
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - SLA caps
2022-02-28 12:50:43 +01:00
enricoturri1966
d0511b332b
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Camera target
2022-02-28 12:39:00 +01:00
enricoturri1966
5b1c9a34d6
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Volumes picking pass
2022-02-28 12:05:08 +01:00
enricoturri1966
507dda6641
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Model sequential print clearance
2022-02-28 11:23:46 +01:00
enricoturri1966
b766902fe2
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Model non-manifold edges
2022-02-28 11:14:07 +01:00
enricoturri1966
df7be964e0
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders.
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Shader: flat - Model sinking contour
2022-02-28 11:10:03 +01:00
enricoturri1966
a5ff37013b
Tech ENABLE_GLBEGIN_GLEND_SHADERS_ATTRIBUTES - Use vertex attributes and matrices in shaders. 1st installment.
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Shader: flat - Default bed
2022-02-28 10:41:01 +01:00
enricoturri1966
2379588196
Tech ENABLE_GLBEGIN_GLEND_REMOVAL - Fix in GLGizmoRotate::render_angle_arc():
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Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Fix in GLModel::render()
2022-02-28 10:21:03 +01:00
enricoturri1966
1e9951dec5
Follow-up of 5b5fdfba01
- Removed member variable Selection::m_dragging
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It was used only in ObjectManipulation::update_if_dirty() to avoid the update the sidebar reset and mirror button, which results in a slow down of the GUI, while dragging objects/gizmos in the 3D scene
A call to GLCanvas3D::is_dragging() is used instead
2022-02-25 11:42:42 +01:00
enricoturri1966
5b5fdfba01
Follow-up of 3cd15ac005
- Fixed update of dragging state of selection
2022-02-24 14:49:53 +01:00
Lukas Matena
e058f794d9
Merge branch 'stable'
2022-02-24 13:05:05 +01:00
Lukas Matena
54b2c67e75
Bumped up version to 2.4.1-beta3
2022-02-24 11:12:34 +01:00
Filip Sykala
3cd15ac005
Merge branch 'master' into fs_mouse
2022-02-23 16:25:44 +01:00
enricoturri1966
b155d1a2c3
Follow-up of 1eac357739
- Fixed color of volumes after creation
2022-02-23 15:40:25 +01:00
enricoturri1966
b4516396fe
SPE-1202 - Fixed project name after loading a 3mf file whose path contains diacritics by double clicking
2022-02-23 14:56:16 +01:00
Filip Sykala
0d48cf5ab9
Merge branch 'master' into fs_mouse
2022-02-23 14:43:42 +01:00
enricoturri1966
c78ee8f936
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-02-23 14:27:19 +01:00
enricoturri1966
148ed7fee4
Follow-up of 1eac357739
- Fixed warning
2022-02-23 14:27:10 +01:00
Lukas Matena
0a280be8d0
Placeholder parser fixes
2022-02-23 13:44:26 +01:00
enricoturri1966
3bdc6e49c1
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2022-02-23 13:39:59 +01:00
enricoturri1966
1eac357739
Tech ENABLE_GLINDEXEDVERTEXARRAY_REMOVAL - Replace GLIndexedVertexArray with GLModel: GLVolume geometry + removed class GLIndexedVertexArray from codebase
2022-02-23 13:39:54 +01:00
Lukas Matena
d3e7a9613e
Fix of cut gizmo: contour placed incorrectly with elevated objects
2022-02-23 11:01:02 +01:00
Lukáš Hejl
33fe1c44b4
Fixed 'illegal qualified name in member declaration' reported in #7959 .
2022-02-22 17:34:09 +01:00
tamasmeszaros
4ed411f211
Fix tbb assert when grainsize is lower then 1
2022-02-22 12:43:06 +01:00
Lukáš Hejl
dbc3cfc004
Fixed an issue that, in some cases, an inner brim was not generated.
2022-02-22 12:39:10 +01:00
tamasmeszaros
d03b464dd3
Merge branch 'tm_pr7809'
2022-02-22 12:20:35 +01:00
tamasmeszaros
cc788ebb64
Fix and merge PR #7809
2022-02-22 11:36:27 +01:00
Yuri D'Elia
0ffcfd8393
Use namespaces to link against libcereal >= 1.3.1
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Create an alias for previous versions.
2022-02-22 11:20:03 +01:00
Vojtech Bubnik
46939dd6b8
Bumped version to 2.4.1-beta2.
2022-02-21 15:16:07 +01:00
Yuri D'Elia
3a821d6752
Add missing declaration/includes (fix non-PCH build)
2022-02-21 11:15:31 +01:00
Yuri D'Elia
fe14c547fe
Show GLEW error string on glewInit() initialization errors
2022-02-21 11:15:19 +01:00
Vojtech Bubnik
8aefe3fc90
Fix of gcode_substitutions will cause errors in prusaslicer_config dump at the end of gcode #7952
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Suppress the G-code find / replace substitutions for the non-G-code
sections (comment blocks) at the start and at the end of the G-code file.
2022-02-21 11:04:43 +01:00
Vojtech Bubnik
6937b34fdc
get_wraped_wxString(): Wrapping on '\' on Windows.
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Deleting all G-code substitutions: Added a Cancel button.
2022-02-21 09:59:51 +01:00
Lukáš Hejl
945bebd224
Follow-up to e20d041fc9
: Fixed a wrong calculation of indices when object instances were used.
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Also, it was fixed polygon intersection detection, which was not working when a polygon intersected another polygon by only one edge.
2022-02-18 16:45:50 +01:00