Enrico Turri
6bf009edee
3DScene mouse event handler partially moved to c++ - part 2
2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236
3DScene mouse event handler partially moved to c++
2018-05-31 13:51:50 +02:00
YuSanka
c857b68fbe
Functions "Add/Delete" objects to/from list works correct now
2018-05-31 08:43:10 +02:00
Enrico Turri
30a3b2179b
3DScene timer and _variable_layer_thickness_action method moved to c++
2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba
Prototype for exporting estimated remaining time into gcode for default and silent mode
2018-05-30 12:08:03 +02:00
Enrico Turri
2f773a89df
3DScene set_viewport_from_scene method moved to c++
2018-05-29 15:36:09 +02:00
Enrico Turri
df14a3c399
3DScene update_volumes_colors_by_extruder method moved to c++
2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94
3DScene mark_volumes_for_layer_height method moved to c++
2018-05-29 14:34:45 +02:00
Enrico Turri
363a964ebb
3DScene render method partially moved to c++
2018-05-29 13:54:34 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
YuSanka
d93a8aec3d
New concept of the main IU.
...
* only 2 mode - Regular & Expert
* "Export Gcode" moved to bottom of the window (analogue to the PrusaControll)
* Experiments with layout of collapsible_pane [! not successful]
2018-05-27 22:12:01 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Enrico Turri
70664122af
3DScene layer height profile rendering moved to c++
2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed
3DScene layer editing overlay textures rendering moved to c++
2018-05-24 13:46:17 +02:00
Enrico Turri
751b41b94b
3DScene picking pass moved to c++
2018-05-23 15:35:11 +02:00
Enrico Turri
90c50b281a
3DScene mouse variables moved to c++
2018-05-23 13:56:54 +02:00
Enrico Turri
91b9b8aebf
Fixed wrong layer height texture updates when using multiple objects
2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89
Merge with latest master
2018-05-23 12:27:07 +02:00
Enrico Turri
b36243ba10
Objects rendering moved to c++
2018-05-23 11:14:49 +02:00
Enrico Turri
b4beb7aae9
3DScene plain shader moved to c++
2018-05-23 09:57:44 +02:00
YuSanka
83cec1a640
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-23 08:30:27 +02:00
Enrico Turri
85b6784dcb
Merge with master
2018-05-22 15:03:40 +02:00
bubnikv
306d77559e
Merge remote-tracking branch 'remotes/origin/scene_manipulators'
2018-05-22 14:32:07 +02:00
YuSanka
2a8391dfbf
Merge remote-tracking branch 'origin/master' into new_main_page_ui
2018-05-22 09:05:34 +02:00
Enrico Turri
451c58d58f
3DScene's enable_picking variable moved to c++
2018-05-22 09:02:42 +02:00
Enrico Turri
59af3fb866
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-22 08:33:23 +02:00
Enrico Turri
369d027544
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-22 08:30:30 +02:00
bubnikv
7b4aeef40c
Moved the "Flash firmware" menu to "Configuration",
...
removed the "Check for updates" from the "Configuration" menu,
added an "Open file explorer at the datadir" item to the Help menu.
2018-05-21 21:04:03 +02:00
bubnikv
33f21422e6
Added friendly names to serial ports, added automatic selection of Prusa's printers in the firmware updater dialog
2018-05-21 18:58:22 +02:00
Vojtech Kral
af360d7097
Firmware updater GUI
2018-05-21 18:58:22 +02:00
Enrico Turri
ae53c7cb2e
Volumes rendering moved to c++
2018-05-21 15:57:03 +02:00
Enrico Turri
0f035d0bae
Background rendering moved to c++
2018-05-21 15:24:52 +02:00
Enrico Turri
bf7b9eb3e7
Legend texture moved to c++
2018-05-21 14:57:43 +02:00
YuSanka
622c613b41
Update of the view mode works correctly
2018-05-21 14:49:31 +02:00
Enrico Turri
3fdc5e20a7
Warning texture moved to c++
2018-05-21 14:40:09 +02:00
Enrico Turri
7cff6ef6db
Shaders loaded from files
2018-05-21 13:08:02 +02:00
Enrico Turri
a7fc57a176
3DScene reset_object method moved to c++
2018-05-18 14:08:59 +02:00
Enrico Turri
5fc8fdee11
3DScene axes moved to c++
2018-05-18 13:02:47 +02:00
YuSanka
876cf9aa8b
Show/hide warning icon according to the view mode
2018-05-18 11:39:49 +02:00
Enrico Turri
1e0a8de5b1
3DScene cutting plane moved to c++
2018-05-18 11:05:48 +02:00
Enrico Turri
0584990b65
Fixed z layers indices under 3D preview sliders
2018-05-18 10:14:47 +02:00
YuSanka
4e47f4973c
Updating of the right column according selected view mode
2018-05-17 16:03:18 +02:00
YuSanka
d310668462
Added Regular view mode to the menu.
...
Right column objects send fron Perl to C++
2018-05-17 10:46:32 +02:00
tamasmeszaros
d9ff63c022
Basic svg export ported from perl to the point where actual svg is assembled. Empty PNG files are genereted for each sliced layer.
2018-05-15 18:01:47 +02:00