Commit graph

902 commits

Author SHA1 Message Date
Enrico Turri
6bf009edee 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236 3DScene mouse event handler partially moved to c++ 2018-05-31 13:51:50 +02:00
YuSanka
c857b68fbe Functions "Add/Delete" objects to/from list works correct now 2018-05-31 08:43:10 +02:00
Enrico Turri
30a3b2179b 3DScene timer and _variable_layer_thickness_action method moved to c++ 2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba Prototype for exporting estimated remaining time into gcode for default and silent mode 2018-05-30 12:08:03 +02:00
Enrico Turri
2f773a89df 3DScene set_viewport_from_scene method moved to c++ 2018-05-29 15:36:09 +02:00
Enrico Turri
df14a3c399 3DScene update_volumes_colors_by_extruder method moved to c++ 2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94 3DScene mark_volumes_for_layer_height method moved to c++ 2018-05-29 14:34:45 +02:00
Enrico Turri
363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Enrico Turri
db260a669c 3DScene mouse wheel event moved to c++ 2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add 3DScene layers editing mouse containment methods moved to c++ 2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317 3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++ 2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4 3DScene layers editing parameters moved to c++ 2018-05-28 13:43:29 +02:00
YuSanka
d93a8aec3d New concept of the main IU.
* only 2 mode - Regular & Expert
* "Export Gcode" moved to bottom of the window (analogue to the PrusaControll)
* Experiments with layout of collapsible_pane [! not successful]
2018-05-27 22:12:01 +02:00
Enrico Turri
a8311bd1bd 3DScene layer_editing_allowed method moved to c++ 2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
Enrico Turri
455076231b Layers editing shader moved to c++ 2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c 3DScene volume selection methods moved to c++ 2018-05-25 09:03:55 +02:00
Enrico Turri
70664122af 3DScene layer height profile rendering moved to c++ 2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed 3DScene layer editing overlay textures rendering moved to c++ 2018-05-24 13:46:17 +02:00
Enrico Turri
751b41b94b 3DScene picking pass moved to c++ 2018-05-23 15:35:11 +02:00
Enrico Turri
90c50b281a 3DScene mouse variables moved to c++ 2018-05-23 13:56:54 +02:00
Enrico Turri
91b9b8aebf Fixed wrong layer height texture updates when using multiple objects 2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89 Merge with latest master 2018-05-23 12:27:07 +02:00
Enrico Turri
b36243ba10 Objects rendering moved to c++ 2018-05-23 11:14:49 +02:00
Enrico Turri
b4beb7aae9 3DScene plain shader moved to c++ 2018-05-23 09:57:44 +02:00
YuSanka
83cec1a640 Merge remote-tracking branch 'origin/master' into new_main_page_ui 2018-05-23 08:30:27 +02:00
Enrico Turri
85b6784dcb Merge with master 2018-05-22 15:03:40 +02:00
bubnikv
306d77559e Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
YuSanka
2a8391dfbf Merge remote-tracking branch 'origin/master' into new_main_page_ui 2018-05-22 09:05:34 +02:00
Enrico Turri
451c58d58f 3DScene's enable_picking variable moved to c++ 2018-05-22 09:02:42 +02:00
Enrico Turri
59af3fb866 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-22 08:33:23 +02:00
Enrico Turri
369d027544 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-22 08:30:30 +02:00
bubnikv
7b4aeef40c Moved the "Flash firmware" menu to "Configuration",
removed the "Check for updates" from the "Configuration" menu,
added an "Open file explorer at the datadir" item to the Help menu.
2018-05-21 21:04:03 +02:00
bubnikv
33f21422e6 Added friendly names to serial ports, added automatic selection of Prusa's printers in the firmware updater dialog 2018-05-21 18:58:22 +02:00
Vojtech Kral
af360d7097 Firmware updater GUI 2018-05-21 18:58:22 +02:00
Enrico Turri
ae53c7cb2e Volumes rendering moved to c++ 2018-05-21 15:57:03 +02:00
Enrico Turri
0f035d0bae Background rendering moved to c++ 2018-05-21 15:24:52 +02:00
Enrico Turri
bf7b9eb3e7 Legend texture moved to c++ 2018-05-21 14:57:43 +02:00
YuSanka
622c613b41 Update of the view mode works correctly 2018-05-21 14:49:31 +02:00
Enrico Turri
3fdc5e20a7 Warning texture moved to c++ 2018-05-21 14:40:09 +02:00
Enrico Turri
7cff6ef6db Shaders loaded from files 2018-05-21 13:08:02 +02:00
Enrico Turri
a7fc57a176 3DScene reset_object method moved to c++ 2018-05-18 14:08:59 +02:00
Enrico Turri
5fc8fdee11 3DScene axes moved to c++ 2018-05-18 13:02:47 +02:00
YuSanka
876cf9aa8b Show/hide warning icon according to the view mode 2018-05-18 11:39:49 +02:00
Enrico Turri
1e0a8de5b1 3DScene cutting plane moved to c++ 2018-05-18 11:05:48 +02:00
Enrico Turri
0584990b65 Fixed z layers indices under 3D preview sliders 2018-05-18 10:14:47 +02:00
YuSanka
4e47f4973c Updating of the right column according selected view mode 2018-05-17 16:03:18 +02:00
YuSanka
d310668462 Added Regular view mode to the menu.
Right column objects send fron Perl to C++
2018-05-17 10:46:32 +02:00
tamasmeszaros
d9ff63c022 Basic svg export ported from perl to the point where actual svg is assembled. Empty PNG files are genereted for each sliced layer. 2018-05-15 18:01:47 +02:00