tamasmeszaros
89e39e3895
Eliminate magic constant
2019-06-19 13:19:11 +02:00
tamasmeszaros
1e7b5c5a81
Merge branch 'tm_rotcalipers'
2019-06-19 13:11:18 +02:00
tamasmeszaros
670a563226
Fix for issue #2536
2019-06-19 12:04:11 +02:00
tamasmeszaros
4a71c42f9b
Merge branch 'master' into tm_rotcalipers
2019-06-19 11:07:21 +02:00
Enrico Turri
b0b54ed0e6
Fixed flickering of 3D view when moving objects on NVIDIA graphic cards
2019-06-19 11:05:34 +02:00
tamasmeszaros
78610de473
Fix build on vs2013
...
Fix 2 for vs2013
2019-06-19 10:18:51 +02:00
tamasmeszaros
967dba2b90
Merge branch 'tm_sla_printer_mirror'
2019-06-18 17:58:23 +02:00
tamasmeszaros
2d1f13620c
Merge branch 'tm_ui_jobs'
2019-06-18 17:55:56 +02:00
tamasmeszaros
b4ef812d32
Merge branch 'master' into tm_sla_printer_mirror
2019-06-18 17:42:10 +02:00
tamasmeszaros
18bbf493c1
Merge branch 'master' into tm_ui_jobs
2019-06-18 16:26:56 +02:00
tamasmeszaros
468516aa31
Apply fixes for the ui jobs.
...
- Localization
- Mutual exclusion (ExclusiveJobGroup), only one UI job can run at a time, and background processing is stopped
- m_range not used for finalization anymore
- stop_jobs called before Window is closed
2019-06-18 16:24:30 +02:00
Enrico Turri
b001eca21f
#2528 - New project command automatically switches to 3D editor view
2019-06-18 14:45:10 +02:00
tamasmeszaros
d60ecb3788
Merge remote-tracking branch 'origin/master' into tm_ui_jobs
2019-06-18 12:16:24 +02:00
bubnikv
a892fa6105
Merge remote-tracking branch 'remotes/origin/ys_bugfixing'
2019-06-18 09:57:55 +02:00
bubnikv
f72f55dc08
A bit of documentation of the mirroring and reset buttons at the side panel.
2019-06-18 09:57:07 +02:00
bubnikv
1cbd6845d5
Merge remote-tracking branch 'remotes/origin/lm_reset_buttons'
2019-06-18 09:33:33 +02:00
bubnikv
c95a324c3f
Merge branch 'vb_admesh_fix'
2019-06-18 08:54:50 +02:00
bubnikv
630883ad0f
Extended the error message when the G-code cannot be copied to the SD card
2019-06-18 08:54:28 +02:00
Enrico Turri
5ee695b629
#2506 - Fixed crash while manually editing SLA supports
2019-06-18 08:53:13 +02:00
YuSanka
90beadb65f
Check a possibility to load SLA project if there is at least one multi-part object on the bed
2019-06-17 17:04:19 +02:00
YuSanka
f70b25d2f8
Fixed SPE 957 - Impossible to add a part by "Load..." to an object, if the object has some instances
2019-06-17 15:33:58 +02:00
YuSanka
72479428d7
Merge remote-tracking branch 'origin/master' into ys_bugfixing
2019-06-17 14:02:43 +02:00
tamasmeszaros
ce22251707
Warning hunt session followup
2019-06-17 10:05:46 +02:00
Enrico Turri
9ffd294f07
Fixed functions declaration template<class Tf> inline constexpr coord_t scaled(Tf val) and template<class Tf> inline constexpr Tf unscaled(coord_t val) to use constexpr on versions of Visual Studio which support it
2019-06-17 09:28:41 +02:00
tamasmeszaros
c5037540e9
Warning hunt session.
2019-06-14 18:17:17 +02:00
bubnikv
f8c5570155
Removed unnecessary copy / move constructors / assignment operators.
2019-06-14 15:47:40 +02:00
Lukas Matena
7b07a8da83
Reset buttons: synchronization of instances/volumes
2019-06-14 15:28:09 +02:00
Lukas Matena
980c6673d4
Reset buttons - fixed rotation of instances with multiple volumes
...
Mirroring buttons now hide where appropriate
2019-06-14 15:28:09 +02:00
Lukas Matena
a3c1644ead
Added mirroring buttons into object manipulation panel
2019-06-14 15:03:42 +02:00
Lukas Matena
9f236bc603
Added transformation reset buttons in object manipulation panel
2019-06-14 15:03:42 +02:00
bubnikv
77954a13b9
Fix of admesh import due to boost::pool::destroy taking O(n).
...
Why on earth?!
2019-06-14 11:07:07 +02:00
Enrico Turri
ed4b71eb15
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
bubnikv
d750d4f925
Re-enable high power graphics card on Windows.
...
This is a regression issue against 1.41.3
2019-06-13 17:42:55 +02:00
bubnikv
9b7bb41db5
ModelObject::add_volume(const ModelVolume &other)
...
shall not re-center the volume as it will share meshes
(object mesh, convex hull mesh) of the source,
which may be in use by the background processing.
2019-06-13 17:24:37 +02:00
bubnikv
dbfa4e6c83
Fix of a smart pointer gymnastics from previous commit
2019-06-13 16:55:12 +02:00
bubnikv
9379fedd43
Further C++isation of the admesh library & TriangleMesh
...
(copy & move constructors / operators)
2019-06-13 16:33:50 +02:00
YuSanka
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
YuSanka
a9ee4ff4b5
Fixed object selection in right panel form the Scene by context menu
2019-06-13 15:35:10 +02:00
tamasmeszaros
821ca0e36a
Build fix when boost is not in prefix/boost
2019-06-13 14:19:24 +02:00
Enrico Turri
9805417028
Fixed method Camera::get_position()
2019-06-13 08:47:38 +02:00
Enrico Turri
7bfb0aaac0
Fixed method Camera::get_dir_forward()
2019-06-13 08:38:49 +02:00
Enrico Turri
abdb5c5d74
Fixed conflicts after git cherry-picking 39cfe819daeb7dd71bae5ff20edfbe6396dffbe8
2019-06-12 10:57:20 +02:00
Enrico Turri
d07b3fb08b
Bed shape dialog refactoring
2019-06-12 10:00:51 +02:00
bubnikv
3872b939e4
Fix of previous commit
2019-06-11 17:15:07 +02:00
bubnikv
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
...
(background processing)
2019-06-11 17:08:47 +02:00
bubnikv
5fc465b7e8
admesh refactoring: Using boost::object_pool for linked list memory
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allocation.
2019-06-11 09:29:32 +02:00
bubnikv
590c290ede
Fix of a typo.
2019-06-10 22:43:42 +02:00
bubnikv
0cb5b57c5c
SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
...
structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
bubnikv
af5017c46c
admesh refactoring: Use Eigen vec3i for indexed triangles.
2019-06-10 21:14:58 +02:00
bubnikv
313ec7424a
admesh refactoring: replaced various diagnostics outputs with boost::log
2019-06-10 19:45:38 +02:00