bubnikv
7c75081a31
Changed the hot key in the keyboard shortcuts dialog for plater
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Ctrl+Left mouse for selection.
2019-04-09 10:46:32 +02:00
bubnikv
0c7e351eb7
Fix of SPE-896 "SLA preview is not invalidated when profile is changed"
2019-04-09 10:41:42 +02:00
bubnikv
98120d01a3
Adjusted the default support_points_minimal_distance to 1mm.
2019-04-09 10:18:52 +02:00
bubnikv
1fffae4e0b
A little refactoring of loading meshes in VBO / non VBO case.
2019-04-08 18:11:36 +02:00
bubnikv
4904359399
Finished SLA print / material correction visualization.
2019-04-08 18:09:31 +02:00
Lukas Matena
3a09f66e51
Fixed a literal in vertex shader that refused to compile on OSX
2019-04-08 16:05:18 +02:00
bubnikv
28d999bc04
Merge remote-tracking branch 'remotes/origin/master' into tm_relative_correction
2019-04-08 16:02:05 +02:00
Lukas Matena
f71e14a4d9
SLA gizmo now uses ctrl to add to selection and alt to remove from selection
2019-04-08 15:34:42 +02:00
bubnikv
0de084df8d
Merge remote-tracking branch 'remotes/origin/master' into tm_relative_correction
2019-04-08 14:00:27 +02:00
bubnikv
fa890c2bbc
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-08 13:35:22 +02:00
bubnikv
ca6a5af1dc
Fixed rotation of SLA instances in case a rotation in X or Y was applied
...
to the instances.
2019-04-08 13:35:03 +02:00
Vojtech Kral
ffc5a43c33
More fixes in the Readme
2019-04-08 13:05:45 +02:00
YuSanka
e0340f4f81
Set "cog" ison for sla_print preset
2019-04-08 12:29:08 +02:00
bubnikv
9bc93134f9
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2019-04-08 12:05:44 +02:00
Lukas Matena
837bc43c9f
SLA gizmo on_set_state code is now called through CallAfter to prevent repeated wxMessageDialog appearances (seen on OSX)
2019-04-08 11:56:13 +02:00
Enrico Turri
ea3d30bff1
Fix of #2082 -> Added lines M73 P100 and M73 Q100 to gcode to signal that print is finished
2019-04-08 11:54:58 +02:00
Vojtech Kral
7e32f2df71
Implement per-screen DPI on Windows, DPI change event, wxDialog & wxFrame mixin base classes
2019-04-08 11:34:46 +02:00
YuSanka
af05e5fc2c
Fixed crash under oSX after selection with SHIFT from 3DScene
2019-04-08 11:10:57 +02:00
YuSanka
618d124bfb
Icon updating for all application
2019-04-08 11:10:57 +02:00
Lukas Matena
eadf7daa37
Merge branch 'master' into lm_sla_gizmo_clipping_plane
2019-04-08 10:50:10 +02:00
Enrico Turri
86cb5bb00d
Fixed icon layers.svg
2019-04-08 10:38:48 +02:00
Lukas Matena
09cf1b9b00
Allowed general object transformation and SLA z-shift (clipping plane)
2019-04-08 10:31:53 +02:00
Lukas Matena
7531f2d5e7
Selection rectangle now respects the clipping plane position
2019-04-08 10:31:22 +02:00
Lukas Matena
bbda1896f9
The gizmo is now able to triangulate and show the cut, the triangulated cut is cached
2019-04-08 10:31:19 +02:00
Lukas Matena
9b7857aaab
SLA gizmo clipping plane logic moved to fragment shader
...
This means the clipping now works again with both legacy and modern OpenGL
2019-04-08 10:31:16 +02:00
Lukas Matena
273fcf68a1
SLA gizmo now uses glClipPlane instead of touching projection matrix
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Messing with the projection matrix invalidates the z-buffer
This currently only works in OpenGL legacy mode
2019-04-08 10:31:13 +02:00
Lukas Matena
bc9164e40c
SLA gizmo now respects the clipping plane when rendering points and raycasting mouse onto mesh
2019-04-08 10:31:10 +02:00
Lukas Matena
fd1f9d65fb
First steps on SLA clipping plane
2019-04-08 10:31:04 +02:00
bubnikv
43fb8df1fb
Increased the default SLA support density to 130% of the previous value
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(100% now works as 130% before)
2019-04-08 10:27:56 +02:00
Vojtech Kral
5eca68eeeb
Readme: Add logo link
2019-04-08 10:16:50 +02:00
Vojtech Kral
ecbf4b51eb
Tidy up Readme a little bit
2019-04-08 10:14:05 +02:00
Vojtech Kral
5977d7fcfa
Merge pull request #2083 from lf-/readme-update2
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Initial fixes on README to bring it up to date with Prusa changes
2019-04-08 10:11:16 +02:00
Vojtech Kral
814471c890
doc: Fix line break issue
2019-04-08 10:09:35 +02:00
Vojtech Kral
a8a2125069
Windows deps & build doc: Fix msbuild parallelism, cf. #2078
2019-04-08 10:04:40 +02:00
Enrico Turri
09c7eb1d28
Follow-up of a7318dbe19
-> Do not disable other instances when an instance is selected
2019-04-08 09:49:21 +02:00
Vojtech Kral
edebfe5345
Merge pull request #2078 from lf-/doc-note
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Add a note for users of newer VS versions in build guide
2019-04-08 09:20:35 +02:00
Enrico Turri
a688493d91
Merge branch 'et_canvas_gui_refactoring' of https://github.com/prusa3d/Slic3r
2019-04-08 09:09:12 +02:00
Enrico Turri
8cdc461d34
CTRL-click replace SHIFT-click for addind/removing objects to the current selection from the 3D scene
2019-04-08 08:30:28 +02:00
lf-
68ec858e9a
Initial fixes on README to bring it up to date with Prusa changes
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The section about the command line arguments still needs addressing -
it is likely outdated and in need of updates.
2019-04-06 19:33:16 -06:00
lf-
433e232aa0
Add a note for users of newer VS versions
2019-04-06 00:20:49 -06:00
tamasmeszaros
2487bb8794
Remove unnecessary reversals of print polygons.
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second take...
2019-04-05 17:04:55 +02:00
tamasmeszaros
08b9d9a519
fix for hole disappearance
2019-04-05 16:24:23 +02:00
YuSanka
d31590f438
Fixed Typo for the last commit
2019-04-05 12:18:58 +02:00
bubnikv
f554d02665
SLA: Invalidate all PrintObjects if the scaling correction changes.
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Fixes a bug, where the sla_transofmation() function works with
the new scaling values for both old and new ModelObjects, therefore
no reslicing is triggered.
(untested)
2019-04-05 11:56:11 +02:00
Enrico Turri
6ca49c05df
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring
2019-04-05 11:55:56 +02:00
Enrico Turri
233eda2813
Export to stl of instances
2019-04-05 11:30:49 +02:00
YuSanka
0c662e298f
Merge remote-tracking branch 'origin/ys_selection'
2019-04-05 11:25:29 +02:00
YuSanka
ef5281c3c9
Some improvements for a loading of icons
2019-04-05 11:18:59 +02:00
Enrico Turri
a9223aeb5f
Follow-up of 763a91e2ca
-> take in account of ModelObject::origin_translation when saving parts and modifiers to stl
2019-04-05 10:08:34 +02:00
bubnikv
88059baddb
Detect Remote Desktop connection and use Mesa OpenGL renderer.
2019-04-05 10:01:48 +02:00