Lukas Matena
41164a9cb3
Multimaterial printing: Changed the way how custom gcodes are inserted
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Each toolchange now emits:
- end filament custom gcode
- toolchange custom gcode; if not provided, a standard Tn command is inserted
- start filament gcode
Hopefully it is now consistent for SE/ME printers with/without the wipe tower
The priming line does not work - will be fixed in the next commit
2019-06-14 14:38:58 +02:00
Lukas Matena
9df93c0125
Mostly refactoring of the wipe tower improvements
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- setting of the wipe tower parameters based od whether SE MM printer is selected is done in the WipeTowerPrusaMM constructor, so it does not distract in Print.cpp
- WipeTowerPrusaMM.cpp conditions checking for SE MM printer are now using a more descriptive const member variable, not the loading/unloading speeds (hopefully the functionality is the same)
2019-06-14 14:35:50 +02:00
Thomas Moore
da1aea889f
Enable wipe tower for all multi-extruder configurations
2019-06-14 12:28:52 +02:00
Lukas Matena
079e63e190
The wipe tower now respects filament max volumetric flow
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The odd commands that lowered the speed override values for PVA, FLEX etc. were removed
Now the wipe tower backups user speed override, sets it to 100%, does what is needed
and restores the old value when finished. There are no special cases - lowering
the speed for certain materials can be achieved by lowering the volumetric flow.
2019-06-14 12:28:52 +02:00
Lukas Matena
6f7051c3b1
GCode preview shows correct volumetric flow for the wipe tower
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The neccessary annotations for the GCodeAnalyzer were missing
2019-06-14 12:28:52 +02:00
bubnikv
77954a13b9
Fix of admesh import due to boost::pool::destroy taking O(n).
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Why on earth?!
2019-06-14 11:07:07 +02:00
Enrico Turri
541f58c656
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-14 10:57:29 +02:00
Enrico Turri
ed4b71eb15
Layers editing overlay rendering modified to use a texture drawn on a quad lying in a plane parallel to the camera viewport
2019-06-14 10:55:56 +02:00
Enrico Turri
1a91add2e6
Tighter camera frustrum to reduce z-fighting
2019-06-14 10:38:09 +02:00
bubnikv
d750d4f925
Re-enable high power graphics card on Windows.
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This is a regression issue against 1.41.3
2019-06-13 17:42:55 +02:00
bubnikv
9b7bb41db5
ModelObject::add_volume(const ModelVolume &other)
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shall not re-center the volume as it will share meshes
(object mesh, convex hull mesh) of the source,
which may be in use by the background processing.
2019-06-13 17:24:37 +02:00
bubnikv
dbfa4e6c83
Fix of a smart pointer gymnastics from previous commit
2019-06-13 16:55:12 +02:00
bubnikv
9379fedd43
Further C++isation of the admesh library & TriangleMesh
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(copy & move constructors / operators)
2019-06-13 16:33:50 +02:00
YuSanka
7da9d2f66d
Merge remote-tracking branch 'origin/master' into ys_new_features
2019-06-13 16:18:39 +02:00
YuSanka
86e7a07dd8
Fixed selection
2019-06-13 16:17:54 +02:00
YuSanka
4712c5bbdf
DoubleSlider manipulation from preview scene
2019-06-13 16:10:33 +02:00
YuSanka
a9ee4ff4b5
Fixed object selection in right panel form the Scene by context menu
2019-06-13 15:35:10 +02:00
tamasmeszaros
821ca0e36a
Build fix when boost is not in prefix/boost
2019-06-13 14:19:24 +02:00
YuSanka
e00774d2e2
Workarounds for selection under OSX and GTK
2019-06-13 13:00:46 +02:00
YuSanka
c9dd5f8786
Fixed updating of data for LayerEditors selection
2019-06-13 11:37:03 +02:00
Enrico Turri
a99466ef1d
Method Camera::apply_projection() called at every rendered frame
2019-06-13 10:24:19 +02:00
Enrico Turri
f0b228c4d2
Added support for distance between camera position and camera target
2019-06-13 09:12:44 +02:00
Enrico Turri
26d48b7f52
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-13 08:48:19 +02:00
Enrico Turri
9805417028
Fixed method Camera::get_position()
2019-06-13 08:47:38 +02:00
Enrico Turri
7bfb0aaac0
Fixed method Camera::get_dir_forward()
2019-06-13 08:38:49 +02:00
tamasmeszaros
e4cb75edde
Fix build on Mac
2019-06-12 17:33:04 +02:00
tamasmeszaros
d1ed3d40c1
Fix build on windows.
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This issue is annoying.
2019-06-12 17:23:12 +02:00
tamasmeszaros
4ffe3278be
Hotfix for pad shape deduction.
2019-06-12 17:09:40 +02:00
YuSanka
1694204687
Added some logic to layers editor selection
2019-06-12 16:28:25 +02:00
tamasmeszaros
10897524df
Fixes for gap detection and case with no pad, but zero elevation.
2019-06-12 15:29:24 +02:00
tamasmeszaros
12396c3051
Fine tuning parameters and fixing pad wings when greater gaps are used.
2019-06-12 13:15:42 +02:00
Enrico Turri
428cc4e7c9
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_perspective_camera
2019-06-12 11:45:57 +02:00
Enrico Turri
abdb5c5d74
Fixed conflicts after git cherry-picking 39cfe819daeb7dd71bae5ff20edfbe6396dffbe8
2019-06-12 10:57:20 +02:00
Enrico Turri
d07b3fb08b
Bed shape dialog refactoring
2019-06-12 10:00:51 +02:00
tamasmeszaros
c80aae1bdb
Fixes for the parameter layer
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- Elevation value satisfied with no supports as well
- Removed debug svg writing
- Gap and sticks made optional in zero elevation pad.
2019-06-11 18:19:58 +02:00
tamasmeszaros
6877c075dc
SPE-742: Parameter layer for zero elevation feature.
2019-06-11 18:17:20 +02:00
bubnikv
3872b939e4
Fix of previous commit
2019-06-11 17:15:07 +02:00
bubnikv
0bb8ee149e
Sharing TriangleMesh objects between the front end (UI) and back end
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(background processing)
2019-06-11 17:08:47 +02:00
tamasmeszaros
b7e3ee0709
Refactor, fix wall normals and gap detection.
2019-06-11 16:17:51 +02:00
YuSanka
26fb68ba45
Added missed include for the OSX build
2019-06-11 14:54:31 +02:00
YuSanka
4e0eb12ef6
Import/export of the Layers information to/from 3MF
2019-06-11 14:39:41 +02:00
tamasmeszaros
ddd0a9abb6
SPE-742: Builtin pad feature in zero elevation mode.
2019-06-11 12:40:07 +02:00
YuSanka
f0f608f247
Copy/paste Layers for OSX
2019-06-11 10:11:42 +02:00
YuSanka
16c5a87997
Import/export of the Layers information to/from AMF
2019-06-11 09:50:58 +02:00
bubnikv
5fc465b7e8
admesh refactoring: Using boost::object_pool for linked list memory
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allocation.
2019-06-11 09:29:32 +02:00
bubnikv
590c290ede
Fix of a typo.
2019-06-10 22:43:42 +02:00
bubnikv
0cb5b57c5c
SLA gimzmo: Sharing the Mesh's indexed triangle set with IGL AABB
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structure directly, without having to make a copy.
2019-06-10 22:43:21 +02:00
bubnikv
af5017c46c
admesh refactoring: Use Eigen vec3i for indexed triangles.
2019-06-10 21:14:58 +02:00
bubnikv
313ec7424a
admesh refactoring: replaced various diagnostics outputs with boost::log
2019-06-10 19:45:38 +02:00
bubnikv
6defabea53
admesh refactoring: separation of the shared vertices / indices
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into an indexed_triangle_set structure
2019-06-10 18:30:54 +02:00