PrusaSlicer-NonPlainar/src/libslic3r/ModelArrange.hpp

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#ifndef MODELARRANGE_HPP
#define MODELARRANGE_HPP
//#include "Model.hpp"
#include "Polygon.hpp"
#include "BoundingBox.hpp"
namespace Slic3r {
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class Model;
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namespace arr {
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class CircleBed {
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Point center_;
double radius_;
public:
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inline CircleBed(): center_(0, 0), radius_(std::nan("")) {}
inline CircleBed(const Point& c, double r): center_(c), radius_(r) {}
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inline double radius() const { return radius_; }
inline const Point& center() const { return center_; }
inline operator bool() { return !std::isnan(radius_); }
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};
enum class BedShapeType {
BOX,
CIRCLE,
IRREGULAR,
WHO_KNOWS
};
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struct BedShapeHint {
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BedShapeType type = BedShapeType::WHO_KNOWS;
/*union*/ struct { // I know but who cares... TODO: use variant from cpp17?
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CircleBed circ;
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BoundingBox box;
Polyline polygon;
} shape;
};
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BedShapeHint bedShape(const Polyline& bed);
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class Arrangeable {
public:
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virtual ~Arrangeable() = default;
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virtual void apply_arrange_result(Vec2d offset, double rotation_rads) = 0;
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/// Get the 2D silhouette to arrange and an initial offset and rotation
virtual std::tuple<Polygon, Vec2crd, double> get_arrange_polygon() const = 0;
};
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using Arrangeables = std::vector<Arrangeable*>;
/**
* \brief Arranges the model objects on the screen.
*
* The arrangement considers multiple bins (aka. print beds) for placing all
* the items provided in the model argument. If the items don't fit on one
* print bed, the remaining will be placed onto newly created print beds.
* The first_bin_only parameter, if set to true, disables this behavior and
* makes sure that only one print bed is filled and the remaining items will be
* untouched. When set to false, the items which could not fit onto the
* print bed will be placed next to the print bed so the user should see a
* pile of items on the print bed and some other piles outside the print
* area that can be dragged later onto the print bed as a group.
*
* \param model The model object with the 3D content.
* \param dist The minimum distance which is allowed for any pair of items
* on the print bed in any direction.
* \param bb The bounding box of the print bed. It corresponds to the 'bin'
* for bin packing.
* \param first_bin_only This parameter controls whether to place the
* remaining items which do not fit onto the print area next to the print
* bed or leave them untouched (let the user arrange them by hand or remove
* them).
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* \param progressind Progress indicator callback called when an object gets
* packed. The unsigned argument is the number of items remaining to pack.
* \param stopcondition A predicate returning true if abort is needed.
*/
//bool arrange(Model &model,
// WipeTowerInfo& wipe_tower_info,
// coord_t min_obj_distance,
// const Slic3r::Polyline& bed,
// BedShapeHint bedhint,
// bool first_bin_only,
// std::function<void(unsigned)> progressind,
// std::function<bool(void)> stopcondition);
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bool arrange(Arrangeables &items,
coord_t min_obj_distance,
BedShapeHint bedhint,
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std::function<void(unsigned)> progressind,
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std::function<bool(void)> stopcondition);
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/// This will find a suitable position for a new object instance and leave the
/// old items untouched.
//void find_new_position(const Model& model,
// ModelInstancePtrs instances_to_add,
// coord_t min_obj_distance,
// const Slic3r::Polyline& bed,
// WipeTowerInfo& wti);
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void find_new_position(Arrangeables &items,
const Arrangeables &instances_to_add,
coord_t min_obj_distance,
BedShapeHint bedhint);
} // arr
} // Slic3r
#endif // MODELARRANGE_HPP