Enrico Turri
78c32bdf9a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-06-04 12:24:14 +02:00
Lukas Matena
7c9d594ff6
Fixed behaviour of infill wiping for multiple copies of an object
2018-06-04 12:15:59 +02:00
YuSanka
16a5029d58
Fixed issue #875 and updated Slic3rPE.pot
2018-06-04 12:13:07 +02:00
Enrico Turri
8911cf6051
OpenGL info moved to c++
2018-06-04 10:14:09 +02:00
Enrico Turri
8dc3a73571
Merge branch 'master' of https://github.com/prusa3d/Slic3r into time_estimate
2018-06-04 09:29:16 +02:00
Enrico Turri
ac3408a4ab
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-06-04 09:29:07 +02:00
Enrico Turri
7d56b38e40
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-04 09:28:55 +02:00
Enrico Turri
2e710289eb
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-06-04 09:28:05 +02:00
Enrico Turri
56f0c8fe93
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-06-04 09:25:12 +02:00
Enrico Turri
dab2652cb5
Fixed preference dialog behavior
2018-06-04 09:24:48 +02:00
Vojtech Kral
4df0b94b79
Beta bugfixes ( #931 )
...
* Fix: Function signature in avrdude
* Fix: Remove mockup vendor bundles
* Fix: Make ConfigWizard error handling more friendly
* Fix: Opening the datadir in AppImage-based Slic3r
2018-06-04 09:07:29 +02:00
Enrico Turri
364134515b
Refactoring and cleanup
2018-06-01 15:54:41 +02:00
Lukas Matena
d6c444fefa
Merge branch 'wipe_tower_improvements' of https://github.com/prusa3d/Slic3r into wipe_tower_improvements
2018-06-01 15:45:35 +02:00
Lukas Matena
bdaa1cbdfd
Wiping into infill - no infills are now inadvertedly printed twice (hopefully)
2018-06-01 15:43:22 +02:00
Lukas Matena
a6c3acdf02
Wiping into infill - no infills are now inadvertedly printed twice (hopefully)
2018-06-01 15:38:49 +02:00
Enrico Turri
2bccb43122
Attempt to fix 3DScene key event on Linux
2018-06-01 09:18:10 +02:00
Enrico Turri
94d608c6c1
3DScene mouse event handler move to c++ completed
2018-06-01 09:00:30 +02:00
Lukas Matena
2d24bf5f73
Wipe into infill - copies of one object are properly processed
2018-05-31 16:21:10 +02:00
Enrico Turri
6bf009edee
3DScene mouse event handler partially moved to c++ - part 2
2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236
3DScene mouse event handler partially moved to c++
2018-05-31 13:51:50 +02:00
Enrico Turri
cf8e7475ca
Removed unused methods from 3DScene
2018-05-31 08:44:39 +02:00
Enrico Turri
30a3b2179b
3DScene timer and _variable_layer_thickness_action method moved to c++
2018-05-30 15:18:45 +02:00
Enrico Turri
5a8d1ffdba
Prototype for exporting estimated remaining time into gcode for default and silent mode
2018-05-30 12:08:03 +02:00
Lukas Matena
8bdbe41505
Wiping into infill should respect infill_first setting, marking moved to separate function
2018-05-30 11:56:30 +02:00
Lukas Matena
db22b2f504
Bugfix: first color of the wipe tower preview was incorrect with some models
2018-05-30 11:02:00 +02:00
Enrico Turri
2f773a89df
3DScene set_viewport_from_scene method moved to c++
2018-05-29 15:36:09 +02:00
Lukas Matena
b95a6f2626
Fix of previous commit
2018-05-29 15:29:20 +02:00
Enrico Turri
df14a3c399
3DScene update_volumes_colors_by_extruder method moved to c++
2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94
3DScene mark_volumes_for_layer_height method moved to c++
2018-05-29 14:34:45 +02:00
Enrico Turri
c3b1eca2c7
Fixed a crash
2018-05-29 14:09:02 +02:00
Enrico Turri
ece27ac6f8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb
3DScene render method partially moved to c++
2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0
Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
2018-05-29 12:41:40 +02:00
Lukas Matena
549351bbb4
Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
2018-05-29 12:32:04 +02:00
Lukas Matena
e4aff5b08a
Feedrate on the first layer of the wipe tower properly set (bugfix)
2018-05-29 09:07:23 +02:00
Lukas Matena
c72ecb382d
Reduction is now correctly calculated for each region, soluble filament excluded from infill wiping
2018-05-28 15:33:19 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
Enrico Turri
d5268fdc97
Removed unneeded debug output
2018-05-28 13:04:01 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Lukas Matena
bfe4350a89
Calculation of wipe tower reduction corrected, new config option (wipe into infill)
2018-05-25 16:11:55 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Lukas Matena
132a67edb2
Wipe tower changes to reduce wiping volumes where appropriate
2018-05-24 17:24:37 +02:00
Enrico Turri
f121817501
Removed from Perl all 3DScene methods already moved to c++
2018-05-24 16:11:34 +02:00