enricoturri1966
4f63095d9a
Collapse toolbar moved from GLCanvas3D to Plater::priv
2020-06-05 12:33:09 +02:00
Vojtech Bubnik
1e3290fee1
Reduced ugly copy / paste for ENABLE_OPENGL_ERROR_LOGGING
2020-06-04 15:53:58 +02:00
Vojtech Bubnik
3e0e537b7a
Offset curve from a Voronoi diagram: Fixed distance calculation
...
to a bisector of two segments.
2020-06-04 15:34:35 +02:00
enricoturri1966
ad7e7ae1cd
Added tech ENABLE_OPENGL_ERROR_LOGGING -> log opengl errors when SLIC3R_LOGLEVEL=5
2020-06-04 14:48:52 +02:00
Vojtech Bubnik
6f4d24ab95
WIP: Generating offset curves with properly rounded corners from
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a Voronoi diagram. Curve extraction is based on the OpenVoronoi implementation.
2020-06-04 13:50:09 +02:00
Lukas Matena
1e5d1cb616
Fixed a crash when switching from SLA to FDM with a gizmo active
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If a gizmo used SupportsClipper or HollowedMesh common data, it would attempt to update from a dead SLAPrintObject
2020-06-03 16:39:12 +02:00
Vojtech Bubnik
b8267a5f6f
G-code placeholder parser - new values:
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print_bed_min, print_bed_max, print_bed_size
calculated from a bounding box of bed_shape vector of points.
Also added first_layer_print_size as a size of a first layer print
bounding box.
2020-06-03 16:30:37 +02:00
Vojtech Bubnik
6529543518
WIP: first_layer_print_min/max, first_layer_print_convex_hull
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placeholders for the G-code export.
2020-06-03 16:30:37 +02:00
Lukas Matena
d95c151823
Merge branch 'lm_empty_layer_crash'
2020-06-03 15:57:52 +02:00
Lukas Matena
ed98a859af
Fix of #3919 (extremely wide wipe tower with 0.35mm FAST profile)
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This is an excerpt from ec86d94
, which was recently reverted because
the other changes from that commit broke some functionality.
2020-06-03 15:34:33 +02:00
Lukas Matena
8ecb0bfe0e
Revert "Workaround for the Prusa3D Fast (layer height 0.35mm) profile, which"
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This reverts commit ec86d94f02
.
2020-06-03 15:34:33 +02:00
Lukas Matena
2cc1dffc82
Fix of several issues related to gizmos updating and undo/redo
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Common gizmos data cannot be used in on_set_state method
Also prevented calling render on empty GLVertexArrays
2020-06-03 15:33:39 +02:00
tamasmeszaros
10c59b0d00
Fix the tests after EigenMesh3D refactor
2020-06-02 17:15:08 +02:00
Lukas Matena
dc725ecbad
Fixup of previous commit
2020-06-02 14:49:40 +02:00
Lukas Matena
a4d30fc9bb
Fixed a crash when switching between tabs
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Introduced in ba963ac
2020-06-02 11:42:25 +02:00
enricoturri1966
06a8bfa588
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-06-02 10:03:00 +02:00
enricoturri1966
aa92cbf051
New tech ENABLE_SMOOTH_NORMALS (disabled) -> Added two experimental functions to smooth normals using libigl (none of them working properly in detecting edges) when calling GLIndexedVertexArray::load_mesh_full_shading()
2020-06-02 10:02:50 +02:00
tamasmeszaros
4be0e37963
Workaround for items out of bed after arrange.
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Fixes #4329
2020-06-01 16:16:30 +02:00
YuSanka
9146ef2f61
Copy/Paste for the Settings and Layers in the ObjectList
2020-06-01 11:11:38 +02:00
Lukas Matena
21de9d23ec
Bugfix: Cut gizmo ignored SLA elevation and the cut ended up shifted
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It is still possible to set the plane into the space under an object,
but at least it always cuts where indicated.
2020-05-28 16:15:49 +02:00
Vojtech Bubnik
6f92538c20
BoundingBox support for Lines,
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BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
2020-05-28 15:53:53 +02:00
enricoturri1966
0599dc4df7
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer
2020-05-28 15:27:39 +02:00
enricoturri1966
c63e03c367
1st installment of tech ENABLE_ENVIRONMENT_MAP
2020-05-28 15:27:29 +02:00
YuSanka
ba963ac404
Save a position and size of the settings dialog
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+ Added a check of the printer technology inside can_merge_to_multipart_object() => suppress merge for the SLA printing
+ clear MainFrame.cpp from unused commented code
2020-05-28 14:38:56 +02:00
Lukas Matena
b376e2c703
FDM supports gizmo: clicking the clipping plane starts painting
2020-05-28 13:10:40 +02:00
Lukas Matena
2c244732db
Introduced a limit on max print z (1.2 m)
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A follow-up of 815989d
, related to #2877
2020-05-28 12:03:48 +02:00
YuSanka
4b6bcd7028
Merge: Implemented merge to the separate object, when some instance is selected
2020-05-27 22:30:24 +02:00
Lukas Matena
6d432f5426
Fixes second part of #4282 (wxWidgets 3.0 compatibility)
2020-05-27 17:30:56 +02:00
Yuri D'Elia
c6f0cd5b5b
Ironingy typo
2020-05-27 14:31:17 +02:00
Lukas Matena
d9b764bd10
Removed obsolete LambdaObjectDialog.cpp/hpp, more include cleanups:
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BedShapeDialog.hpp (needs not include) OptionsGroup.hpp
Tab.hpp GUI_App.hpp
2020-05-27 14:01:48 +02:00
Lukas Matena
48c186331a
Includes cleanup:
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GUI_App.hpp (should not include) MainFrame.hpp
MainFrame.hpp Plater.hpp
ModelArrange.hpp Model.hpp
Slicing.hpp PrintConfig.hpp
FillBase.hpp PrintConfig.hpp
GUI_App.hpp PrintConfig.hpp
OptionsGroup.hpp GUI_App.hpp
2020-05-27 14:01:47 +02:00
YuSanka
ee1942e4e9
Implemented merge of the objects to the one multi-part object
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+ Implemented merge of the parts to the one object. But now this function doesn't used.
+ Fixed Model::looks_like_imperial_units()
2020-05-27 11:59:43 +02:00
Lukas Matena
f2f1cfef9a
Fix of #4282 (wxOVERRIDE macro not available in wxWidgets 3.0)
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Now that we use C++17, there is no point in using it in PrusaSlicer codebase
2020-05-27 10:58:38 +02:00
Lukas Matena
3ced59d2a3
Reenabled SLIC3R_HOLE_RAYCASTER before unit tests are updated properly
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There are still tests of removing holes on slices and raycasting on unaltered mesh (which was eventually superseded by CGAL boolean operations)
2020-05-27 10:05:54 +02:00
Lukas Matena
e6317cdefb
Merge branch 'lm_aabb_improvements'
2020-05-27 02:15:54 +02:00
Lukas Matena
55395e046f
EigenMesh3D does not store a copy of the mesh
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Instead, it stores a pointer to extern TriangleMesh (which must not be destroyed before the EigenMesh3D object)
2020-05-27 00:51:11 +02:00
Lukas Matena
1f833921a2
More code cleaning,...
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optimizations regarding normals calculation
removed unused EigenMesh3D(const Contour3D &other) constructor
removed unused class si_result
2020-05-27 00:51:11 +02:00
Lukas Matena
d85fa8e9ab
EigenMesh3D now stores TriangleMesh inside, not a mesh in Eigen format
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Rotfinder was apparently building the AABB tree needlessly
2020-05-27 00:51:11 +02:00
Lukas Matena
9224a6a3e6
Removed some unused code
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- removed define USE_AABB_INDIRECT (which switched between old and new AABB implementation)
- removed define SLIC3R_SLA_NEEDS_WINDTREE (relied on igl and was not used anyway)
- new define SLIC3R_HOLE_RAYCASTER (hides currently unused code)
- slight include cleanup
- removed obsolete source file SupportTreeIGL.cpp
2020-05-27 00:51:11 +02:00
Lukas Matena
cdf80c3b3f
Switched to new AABB tree implementation for raycasting
2020-05-27 00:13:38 +02:00
Lukas Matena
6e716faa1c
Merge branch 'lm_includes_warnings'
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No functional changes (hopefully).
2020-05-26 16:14:09 +02:00
Lukas Matena
32a353058f
Fixed few warnings
2020-05-26 16:06:11 +02:00
Lukas Matena
3e855d36dc
Fixed unit tests after previous include manipulations
2020-05-26 15:33:44 +02:00
Lukas Matena
94b0ab603f
Include cleanup: Selection.hpp
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It does not need 3DScene.hpp and Model.hpp
And it does not to be included by GLGizmoBase.hpp
2020-05-26 13:46:59 +02:00
Lukas Matena
c2cd430941
Few more include chains broken
2020-05-26 13:46:59 +02:00
Lukas Matena
02838eaa30
Slight include cleanup
2020-05-26 13:45:36 +02:00
Lukas Matena
cc5fe02cde
Include cleanup: GUI_ObjectManipulation.hpp, GUI, GUI_Preview
2020-05-26 13:45:36 +02:00
Lukas Matena
fb9d8b2025
Include cleanup: do not include Model.hpp from 3DScene.hpp
2020-05-26 13:45:36 +02:00
YuSanka
f78f5c85be
MSW specific issue: Fixed scaling of the Tabs when They are in the separated dialog
2020-05-25 10:21:30 +02:00
YuSanka
7e88e20402
Fixed a bitmap getting for the case, when application was started in Light mode and then switched to the Dark
2020-05-25 09:41:19 +02:00