Fixed layouts after the second opening of the dialog.
(Removing any extruder from the sequence does not cause an incorrect layout)
Validation of entered values added
(0 is not a valid value)
- Replace hidapi/linux/hid.c with the hidraw variant (link to udev)
- Add CMakeLists.txt for hidapi, refactor
- Add udev rules file (no installation so far)
Implemented using hidapi library (https://github.com/libusb/hidapi) and https://github.com/koenieee/CrossplatformSpacemouseDriver/tree/master/SpaceMouseDriver as reference
Unsolved issues:
- When manipulating the SpaceNavigator wxWidgets generates a mouse wheel event that needs to be filtered out
- wxWidgets does not detect devices being connected/disconnected to the pc
- Current state forces a continuous rendering
- Current state misses dependence on camera zoom
- Non intuitive movement limits
- Translation and rotation speed factors are hardcoded
- Number of device buttons hardcoded
All requested config values are written into SL1 ini file inside the zip
* TIme.hpp and Time.cpp is now part of libslic3r instead of libslic3r_gui
* Updated time manipulation function: separate timestamp_local_str and timestamp_utc_str
* timestamp_utc_str is used in header_slic3r_generated(). Gcode now contains UTC timestamps
Source files are checked using a small utility in src/build-utils
This is done to prevent bugs in build and localization caused
by weird non-UTF-8 encodings interpreted by MSVC in terms of local codepages
rather than UTF-8.
Integration of the "cereal" serialization library.
Serialization / deserialization of the DynamicConfig / DynamicPrintConfig.
DynamicPrintConfig serializes ordinal identifiers instead
of the option key strings to conserve space.
based on the object inside / outside the work space condition.
Removed TabIface.cpp/hpp Perl bindings.
Fixed reset of the status bar / cancel button after the last object
is removed from the plater.
Removed libslic3r from the default include paths for all modules but
libslic3r. Now headers from libslic3r need to be included with an
explicit path (libslic3r/libslic3r.h etc)
Split the localization macros into I18N.{cpp,h}
replaced Print & SLAPrint pointers with BackgroundProcessing pointer
at the GLCanvas3D level, so that the Print & SLAPrint access will be
synchronized with the current printer technology.