WIP: MutablePolygon - linked list based polygon implementation
allowing rapid insertion and removal of points.
WIP: porting smooth_outward() from Cura.
Working contour offsetting,
skeleton_edges_rough() to detect "important" skeleton edges.
Radius of an inscribed circle along the "important" skeleton edges
changes slowly, therefore these "important" skeleton edges signify
oblong regions possibly needing a gap fill.
limited anchors, while before a full perimeter segment was always
taken if possible.
2) Adapted the line infills (grid, stars, triangles, cubic) to 1).
This also solves a long standing issue of these infills producing
anchors for each sweep direction independently, thus possibly
overlapping and overextruding, which was quite detrimental
in narrow areas.
3) Refactored cubic adaptive infill anchroing algorithm
for performance and clarity.
The offset curve extractor is already quite usable,
though singular cases are still not covered yet
when the offset curve intersects or nearly intersects
a Voronoi vertex.
Removal of the PRINTF_ZU "%zu" Visual Studio printf compatibility macro.
Fixes of a contours self intersection test for collinear segments.
SVG exporter now exports white background, so that the GNOME Eye viewer is usable.
Now the algorithm is very different from the OpenVoronoi implementation
and hopefully it is now correct (save numerical issues, which will be
a big PITA).
BoundingBox constructor will no more throw for empty vector of points.
GMP allowed for Vojtech's fork of boost::polygon Voronoi implementation.
Added libslic3r tests for boost::polygon Voronoi. All Voronoi issues
ever reported on the Internet are captured by the tests. Two issues
reported (the two test cases) are real issues which may influence
PrusaSlicer negatively, namely
https://github.com/boostorg/polygon/issues/43
Fix compilation on Windows
Fix array subscript out of range error in MarchingSquares
Fix normals of mesh constructed from slices
Improve performance of mesh construction from slices
Compensated slices have negative orientation...
Move efc to common params
Fix elefant foot compensation reversed contours
Remove redundant assertions and don't apply absolute correction if zero
by the PlaceholderParser.
Namely, all the options with the "ratio_over" reference are now handled
correctly by the PlaceholderParser with the exception
of the "first_layer_extrusion_width", which overrides speed of extrusions
by their respective extrusion type.
Also the various extrusion widths (extrusion_width, first_layer_extrusion_width,
external_perimeter_extrusion_width etc.) produce the same numbers
as if ran through the back-end, with the assumption of not overriding
layer height by the variable layer height editing tool or layer height
modifiers.
SPE-1072
Working but flipped normals with the interior.
Testing on treefrog passed
Oversampling for hollowed mesh should not be less than 3x
Flip back normals after simplify and remove redundant test code.
Implementation of 2-opt pairwise exchange iterative improvement
algorithm with an extension to a chain of segments, where
the chain of segments may get flipped during the exchange operation.
The 2-opt exchange algorithm may be quite slow.
Using a positive curvature estimate to control the strength
of the Elephant foot compensation shall work similarly to
the previous implementation while avoiding pinching off
tiny pieces from the contour.
Extended ConfigBase with set() functions similar to the upstream Slic3r.
ConfigBase::set_deserialize() newly throws if the operation fails.
Extrusion width parameters are newly tested for negative values.